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Everything posted by tacman1981
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Changed Status from Not a Bug to Fixed Changed Fixed In from 1.3.0 to 1.3.1
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I have added a way for Quick Smelt to control the furnaces being turned off and on, if quick smelt is installed. thanks to your report I figured out a way to add it to mine, so this will work with the default quick smelt plugin now. No longer requiring users to edit in a snippet to another plugin. Marking as fixed
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inside the quick smelt plugin itself. look for "public void Cook()" and add the piece of code just after the { under the method name. this will force it to check if the furnace is off, and deactivate the repeating timer.
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.3.0
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There is a possible fix for quick smelt so it doesn't continue to repeat the cook timer. inside Cook in quick smelt, you could add this guard to prevent it looping while turned off. if (Furnace == null || !Furnace.IsOn()) { StopCooking(); return; } This should prevent the timer from continuing after my plugin turns the furnace off.
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Like I suspected, Quick Smelt uses a repeating timer to keep things burning. It doesnt check if the oven is off and continues with the InvokeRepeating which keeps burning things in the furnaces. Quick Smelt must add a proper guard that stops it from cooking while turned off
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- #buildingworkbench
- #workbench
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- #leveling
- #progression
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this is exactly what i thought too, ive had paid plugins rejected because "umod has a better 1 for free". the 1 on umod wasnt compiling when i wrote and and published it, and also didnt have half of my features. related to this plugin, im using a custom 1 i got for free from a discord server, i think from the skilltree discord.
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Version 1.3.2
93 downloads
Permission based plugin which automatically stops furnaces and refineries when there are no ores/crude, and restarts them when new items are added. Includes optional behaviour to turn off all of a player’s ovens on logout and back on at login. Permissions: furnacenoorestop.use – Enables automatic stop/start of furnaces and refineries. Grants functionality regardless of who adds items. Note: Does not affect oil refineries in Safe Zone. If the oven already contains cookables and is off, adding more will start it when the interface is closed, provided there is fuel inside. Config: { "Turn off furnaces when players disconnect?": false, "Turn on players furnaces when they connect?": false, "Debugging (for development and repairs)": false } FurnaceNoOreStop - Oxide/Rust Plugin Copyright (C) 2025 TacmanFree-
- #permissions
- #furnace
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it is not the responsibility of the end user to fix problems arising from the plugins code, in this instance, the images accessibility. instead of creating a website explaining how to change things, you could have just moved the images to a more reliable location, but no, you put in extra work to not fix the images.
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- 10 comments
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- #rsm
- #rust server manager
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- #leveling
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- 295 comments
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- #bradley
- #bradleyapc
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