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Everything posted by tacman1981
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it seems the stashes are misplaced now, they are inside of the recycler, you have to noclip to see them
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i get this same issue with bradley drops but not heli signals. same plugin, npcspawn
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{ "General Settings": { "Only the owner can upgrade the furnace": false, "Only teammates can upgrade the furnace": true, "Only Allow Oven Toggling by Owner & Team": false, "Keep attributes when removing": true, "Requires upgrade button permission": false, "Requires show status permission": false }, "Currency Settings": { "Currency type (0 - Scrap | 1 - Economics | 2 - Server Rewards)": 2, "Currency item (if the currency type is '0')": { "Short name": "scrap", "Skin ID": 0 } }, "Visual Settings": { "Use chat messages": true, "Notification plugin (0 - None | 1 - Toastify | 2 - Notify)": 0, "Toastify notification ID": "success", "Notify notification type": 0, "Upgrade effect (empty = disabled)": "assets/bundled/prefabs/fx/build/promote_stone.prefab" }, "UI Settings": { "Disable status panel": false, "Upgrade button": { "Anchor": "0.5 0 0.5 0", "Offset": "400 109.5 480 141.5", "Background color": "0.45 0.63 0.19 1", "Font size": 13 }, "Upgrade button on electric furnaces": { "Anchor": "0.5 0 0.5 0", "Offset": "492 354.5 572 386.5", "Background color": "0.45 0.63 0.19 1", "Font size": 13 }, "Upgrade button on mixing table": { "Anchor": "0.5 0 0.5 0", "Offset": "338 79.5 418 101.5", "Background color": "0.45 0.63 0.19 1", "Font size": 13 }, "Status panel": { "Anchor": "0.5 0 0.5 0", "Offset": "193 17 420 103", "Background color": "0.969 0.922 0.882 0.035", "Font size": 12 } }, "Features Settings": { "Smelting speed multiplier": true, "Fuel speed": true, "Resource output multiplier": true, "Charcoal multiplier": true, "Auto split cookables": false, "Auto add fuel": false }, "Default Settings": { "Smelting speed": 1.0, "Fuel speed": 1.0, "Resource output multiplier": 1.0, "Charcoal multiplier": 1.0, "Charcoal byproduct chance(1.0 = 100%, 0.5 = 50%)": 0.5 }, "Mixing Table Upgrade Settings": { "Enable Mixing Table upgrade": false, "Mixing Table speed upgrade": false, "Mixing Table Speed in %(Max 100)": [ { "Cost": 100, "Multiplier": 10.0 }, { "Cost": 300, "Multiplier": 30.0 }, { "Cost": 500, "Multiplier": 50.0 } ] }, "Upgrades Settings": { "furnace": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 5.0 }, { "Cost": 2000, "Multiplier": 10.0 }, { "Cost": 3000, "Multiplier": 15.0 }, { "Cost": 4000, "Multiplier": 20.0 }, { "Cost": 5000, "Multiplier": 25.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "furnace.large": { "Smelting speed": [ { "Cost": 2000, "Multiplier": 5.0 }, { "Cost": 4000, "Multiplier": 10.0 }, { "Cost": 6000, "Multiplier": 15.0 }, { "Cost": 8000, "Multiplier": 20.0 }, { "Cost": 10000, "Multiplier": 25.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 4000, "Multiplier": 2.0 }, { "Cost": 6000, "Multiplier": 3.0 }, { "Cost": 8000, "Multiplier": 4.0 }, { "Cost": 10000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "electric.furnace": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 5.0 }, { "Cost": 2000, "Multiplier": 10.0 }, { "Cost": 3000, "Multiplier": 15.0 }, { "Cost": 4000, "Multiplier": 20.0 }, { "Cost": 5000, "Multiplier": 25.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 2.0 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "legacyfurnace": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 5.0 }, { "Cost": 2000, "Multiplier": 10.0 }, { "Cost": 3000, "Multiplier": 15.0 }, { "Cost": 4000, "Multiplier": 20.0 }, { "Cost": 5000, "Multiplier": 25.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "campfire": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 5.0 }, { "Cost": 2000, "Multiplier": 10.0 }, { "Cost": 3000, "Multiplier": 15.0 } ], "Fuel speed": [ { "Cost": 10000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "bbq": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 2.0 }, { "Cost": 2000, "Multiplier": 3.0 }, { "Cost": 3000, "Multiplier": 4.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "small.oil.refinery": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 5.0 }, { "Cost": 2000, "Multiplier": 10.0 }, { "Cost": 3000, "Multiplier": 15.0 }, { "Cost": 4000, "Multiplier": 20.0 }, { "Cost": 5000, "Multiplier": 25.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 1000, "Multiplier": 5.0 } ] } }, "Version": { "Major": 2, "Minor": 6, "Patch": 3 } } my entire config. as requested. the conflict spam still happens every once in a while. not like it happens every 2 minutes
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Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - False (Boolean), FurnaceUpgrades (True (Boolean)) still not fixed i see i am using whatever the plugin defaults with.
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the industrial recyclers, no longer have stashes on them, just the industrial adapters, no stash. while you can access the stashes from inside the recycler, you can no longer access them from outside
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Is there an issue today after force wipe?
tacman1981 replied to HighOnTek's Support Request in Support
it actually has a null reference exception after 56% loading on my end. never completes and no npcs anywhere, this is when reloading BetterNpc -
im not sure this warranted a ticket. you could have asked someone in discussion how to add them
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nope. im hoping zeode will fix it, as it is their responsibility to do so. i cant be bothered going through other peoples code to fix their mistakes.
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Seems like cooldown settings are being ignored, allowing players to throw the same tier multiple times. cooldown is enabled at 1200, and it is per tier, but yesterday my moderators confirmed that they can throw the same tier more than once and both arrived.
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01:31:54 Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - False (Boolean), FurnaceUpgrades (True (Boolean)) 01:31:58 Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - False (Boolean), FurnaceUpgrades (True (Boolean)) 01:32:00 Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - False (Boolean), FurnaceUpgrades (True (Boolean)) so, these conflicts. you claim i have to set loottable to 1. check. so you are returning true, causing the conflict with the stack size of 1
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it was in 1 of the threads you marked as fixed
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i reported this days ago, and there is just no response here. it leaves a respawning loot crate in place of any workbenches that are removed. it is fully exploitable and i would disable it until the problem is addressed
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- 1,362 comments
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- #leveling
- #progression
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as the title states. picking up cooking stations, gives the player Upgraded mixing table, this is very much not desirable.
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also when using /remove to remove a workbench, it leaves a respawning tool crate in its place, essentially giving players a possible way to exploit free loot without ever leaving base.
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apparently not, players report it really only happens once the loot is on the floor, you try to loot it, and its just empty or invalid item
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22:52 [Info] [Nivex Pool Reset] [before reset] ItemsCapacity=512 ItemsInStack=18 ItemsInUse=521 ItemsTaken=5056005 ItemsCreated=539 ItemsSpilled=0 MaxItemsInUse=539 22:52 [Info] [Nivex Pool Reset] [after reset] ItemsCapacity=512 ItemsInStack=0 ItemsInUse=0 ItemsTaken=0 ItemsCreated=0 ItemsSpilled=0 MaxItemsInUse=0 this is what i meant by it gets out of control fast.
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this is cool. it is also insane how many ItemsTaken it quickly builds up.
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after a few hours, the problem has returned, same issue. loot drops, open box, no contents, goes away on loot end.
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oh no, its definitely not raiadable bases causing it, it is sadly just another victim to whatever plugin is messing with all of the loot
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as the title says, there is a random issue with boxes having no contents when broken. it only seems to happen periodically according to player reports.