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Everything posted by tacman1981
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- 1,532 comments
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- #leveling
- #progression
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ive tried it tonight and it defenitely took longer for the timer to go below 0, activating the default oxygen. weird but it works ok now after the first glitched cycle. maybe it will happen the same for you after repeat testing? I just left myself in water until it killed me and proper function returned.
- 1,532 comments
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- #leveling
- #progression
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- 1,532 comments
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- #leveling
- #progression
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- 12 comments
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- #explosives
- #control
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Tagged with:
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- 12 comments
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- #explosives
- #control
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(and 1 more)
Tagged with:
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- 1,532 comments
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- #leveling
- #progression
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- 1,532 comments
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- #leveling
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have you considered using 1 of the items that usually sell to the shop as the currency for this? vending manager is supposed to support rp purchases but i have no luck setting it up to use it
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- 1,532 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,532 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,532 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,532 comments
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- #leveling
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it is the plugin i use to allow my players to add 2 rockets to a launcher on reload, has a bunch of options for different permissions
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i think firearm modifier may be able to do this 1 for you, it is available on umod and has a ton of options for every gun.
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- 1,144 comments
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- #loot
- #customloot
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i see this often too, but doesnt seem to cause problems. altho i am not happy that 5 star crafted items stack on top of a zero star item after craft, this never used to be the case, once i got my first star on an item, it would create a new stack for every craft, now it just piles them all on top of each other, removing the stars, until the stack is maxed, then it creates a new stack with the correct quality.
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- 1,532 comments
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- #leveling
- #progression
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- 1,532 comments
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- #leveling
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im seeing a lot of this in my console now Failed to call hook 'OnCardSwipe' on plugin 'SkillTree v1.2.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.OnCardSwipe (CardReader cardReader, Keycard card, BasePlayer player) [0x00020] in <352ea79388c74ac3b3fa30aa13fad9ba>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03456] in <352ea79388c74ac3b3fa30aa13fad9ba>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0
- 1,532 comments
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- #leveling
- #progression
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- 1,532 comments
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- 1
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- #leveling
- #progression
- (and 19 more)
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- 1,532 comments
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- #leveling
- #progression
- (and 19 more)