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The Friendly Chap

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Everything posted by The Friendly Chap

  1. Yes. It does depend in what you want to do with them. If you want to have a bed in the map be lootable, it can do it with the expansion of Static Lootables. If you want to be able to use the item like a box I am 100% sure it is doable, you'll just need to poke the dev to provide the feature. Several servers use such a system. The trick is who needs to access it? If everyone then it's going to redirect everyone to a container or loot box with a set/random load out. If only the owner and as a single special container then you could probably simply hook it to a modified version of uMod's Backpack plugin. (MIT Licence, so allowed to go nuts) https://codefling.com/plugins/static-lootables
  2. Yes. It does depend in what you want to do with them. If you want to have a bed in the map be lootable, it can do it with the expansion of Static Lootables. If you want to be able to use the item like a box I am 100% sure it is doable, you'll just need to poke the dev to provide the feature. Several servers use such a system. The trick is who needs to access it? If everyone then it's going to redirect everyone to a container or loot box with a set/random load out. If only the owner and as a single special container then you could probably simply hook it to a modified version of uMod's Backpack plugin. (MIT Licence, so allowed to go nuts)
  3. It's really quite easy. I say this as you have the design already. You can export the raw skin file and and just paste the logo in with any image editing software that supports transparency.
    This is really cool. Setup is a tad fiddly, but once you get it, the process is not too hard. Being able to give players access to unique spraypaint art is excellent. Well done, indeed.
    Keep rollin rollin rollin... Which is better? An awesome prefab casino for players to play around in, or a player building their own massive casino complex? If the latter appeals to you, this is the plugin you want.
    You get to be a banker. ATM, you can set up a full cash system, and it integrates well with mevent's other plugins like the shop and the panel UI.
    Excellent map, good feedback from players. Niko is responsive and adds a great deal of detail and quality to this map.
    This is freaking awesome. The ability to add paired gates to your server by placing them in the map file itself makes for some awesome map possibilities.
    Excellent. It you want to pop down ready rowhouses, this is wonderful. 808 Designs = Quality.
  4. You should have an email or credit statement confirming your purchase. Poke Death or Steenamaroo with the email and they will sort you out, your Majesty
  5. Lol. I thought it may have crossed your mind. Take your time, it's quiet over Xmas, and the wee fish in my tank can wait till next year for full bore insanity to take root again. The map-based portal system I envision will be both fixed and random, making attempts to map the system impossible. So even the map is a long term project.
  6. Willing to make a bigger more text accurate version? Maybe as a $5 paid option?
  7. Someone's gonna say it, so I will : Shouldn't it have feathers?
  8. ESP'ers nick stashes, so players put down less stashes. Admins put out trap stashes, ESP'ers get local ban for digging out a trap stash, they learn to ignore stashes.
  9. How a door set in a map works : CustomPortal.DoorSet1 <-> CustomPortal.DoorSet1 Is it possible for the portal system to link multiple doors? So say I have a door prefab called CustomPortal.Monument, and I place the prefab down at Launch Site, Mil Tunnels, Junkyard and Satellite. Is it then possible for someone entering a specific named portal to be teleported to a RANDOM one of the other portals? So I enter at Launch, get sent to {Random : Mil Tunnels, Junkyard, Satellite} Say I end up at Junkyard, I enter the portal again, I end up at {Random : Launch, Mil Tunnels, Satellite)? If there's only 2 prefabs with the same name, obviously they can only link to each other either way.
    United Kingdom of Rust, a poem by 808 Designs* *with footnotes. A map made with care, Lying there, just there. Download it for free, Priced as low as can be. Impressive detail, For eyes to inhale. Title and attribution : This poem is by an anonymous poet, hunted by the Vogon poetry society for his crimes against rhyming pentameter. The poem 808 wrote is the map and this review is a impossibly overextended metaphor. Few maps get to really be art, but this map makes it across the line, and then runs around on the other side blowing bubbles. Line 1 : The care shows, from the phonebooths and bins to the Layout of the London outpost, the level of care to make sure it really feels "British and not just England-shaped" Line 2-3: It's just there, top right. Download button. Go download it. Line 4: Is the poet confused? No, there's a paid version. It's even cheap at the paid price. A steal for the amount of effort. Line 5: Really, how many maps have premade configs for ANY of the following : RaceTrack, Automated Workcarts, Static Lootables (and it's 'DLC'), Heli Refuel, Bank Heist. Not many. Not only builds a racetrack, but set up the race for you. Very impressive attention to detail. +1 Line 6: Well, it's pretty. REAL pretty. I have watched groups of zombies walk right up on players admiring the view or the monuments. It's just a really pretty map. Take the train, tickets are free, see the sights. Critiques of the poem* *the map, if you're following this metaphorical hyperextension. Go download it, all will be clear. There is a single critique, but it is sort of inevitable given the nature of the map. The size and detail of the map mean that this is not going to work on a bottom spec Potato86. You need a decent server to run this map. It's not overweight, God forbid! No, but it's a big boned gentlemap, and needs a bit of room on the sofa server. TLDR: It's the dog's bollocks. It's a deal, it's a steal, it's the sale of the bloody century! It's superultradoubleplusgood. If you have a server with the stones, this is the map for you. 6/5, broke the mould.
  10. It's the Halloween event, so first try : halloween.enabled 0 writecfg restart 60 (Killoween) This will switch it off if it's been switched on by mistake. Check your startup commandline for any references to halloween and remove, same with your server.cfg file. Then you can be sure it's not the server. As for plugins, just see if there are any halloween plguins still running for some reason, but I cannot think of anything that will do this, but I just let the halloween happen when it did, and it switched off with the update on it's own.
  11. Nice one SWAT, now get ur buddy to polish it up and release on CF. It will do well with themed maps. Sure you'll use these to make a really nice town.
  12. Hmmm. Yeah, It would need to support total custom maps, so no real seed, custom terrain etc. There may be issues with it. What does the plugin get from Rustmaps? The map image? Can that be made to get image from a custom link? Also : Are the votes able to be made weighted by role?
  13. Custom map support?
  14. Is there a way to use the banknotes in a vending machine and have the machine use the custom item name when displaying?
  15. First : Using the Heli to cheese past puzzles is a good reason for players to learn to fly the heli. The solution to the Dome's parkour is land a mini on top. It's a hour or so at vanilla conditions to get a mini. But it has disadvantages. I can hit a heli pilot at 150m with iron sights on a bolty 2/5 times. I can lurk in the dome and light him up as soon as he starts clanking around. Not wonderful, but 2/5 times gets me a lot of loot from crashed helis. But that's neghter here nor there: Your request is a tad vague, what do you mean by "LOCK down" and "Protect"? Do you want the monuments to only be accessible by foot? Do you want the loot disabled? Would you like to prevent a single team / player from repeating the same monument over and over? One could protect a monument by totally preventing players from going there, but while doable, I'd worry that the player would just go somewhere else, like a different server.
  16. Not directly, that I know of. But a plugin that damages all the twig building blocks every x minutes might work.
  17. It's doable, but a tad clarification: Is it that ONE item at a time? It's easy to hook behaviour like this to a single item, but the hook will fire in different circumstances for consume and unwrap/open. The example mentioned, a halloween bag will be easy enough to hook on opening/activation, but ANY such opening will cause the plugin to fire, even if only to confirm it is not a "special" item, and ignore it. Eating is a hook that could be a bit heavy on a high pop server. The bag is rare enough that it's pretty likely the hook will be seldom triggered, and so easier on your server. Counting the activations I'd create a data file, and add a player's steamid and number of activations in there, and fire a command when the number of activations reaches the total, and then reset the count for that player. This is of course assuming you mean 10 times per player, and not 10 times per server. I have a similarly structured idea, but I just asked Yamang to add a counting feature to Commands Item, and given your question, I'm pretty sure you already own that plugin. If not, then buy it if he adds the feature. It's a hella versatile plugin. I'm fiddling around in the meanwhile with a plugin of my own, but mine doesn't play sounds/effects and doesn't fire a command. I just have several different Commands Item "Coins" and use the plugin to keep track of who is using how many of each, but at a push could be modified to do what you want, and there we run into the rule of schlep : advice is free, but coding costs cash, and my coding is basic AF, and fails in part 2. UI. Me no likely to code UI. I know there's a UI editor availiable on the market, but not worth it for me to buy. Also, it's setup already seems like a large schlep. I'd only get interested if it got to having it's own UI.
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