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TheEye

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  1. TheEye

    Buoyant Crates

    Just read your issue......kinda late for this now I suppose. I am presently not using it. I do use 2 from Umod. "BouyantSupplyDrops" and "BouyantHelicopterCrates". They are hard to find and don't show when in Search. I use these 2 for now until his is safe. It takes a load on server every time it's reloaded...so I use these ones. Hope it offers an alternative just in case. Sorry to be nosey...lol Dave
  2. Thank you. Did not see that earlier. I will try this when I'm home. Thank you again. Dave
  3. I have just loaded this in for first time. I use no other plugins such as NavmwshError. Loading in it said; | Added '// Reference: 0Harmony' in plugin 'ConsoleSpamCleaner' (05:41:43) | [CSharp] Started Oxide.Compiler v1.0.22.0 successfully (05:41:49) | Error while compiling ConsoleSpamCleaner: 'Server' does not contain a definition for 'write' and no accessible extension method 'write' accepting a first argument of type 'Server' could be found (are you missing a using directive or an assembly reference?) | Line: 202, Pos: 37 Where is the "Line 202,Pos:37? There is No json? And there is No Line 202 in the cs..? What do I need to do to make this work please? Thanks for any Help here. Dave
  4. TheEye

    The Red Button

    If that is possible. It would be a much appreciated addition for sure! Would it give it a longer ms reloading time? Or server load difference if you did add it? Thanks: Dave It is a very Fun and Player friendly Mod.....lol
  5. TheEye

    Harbor Event

    Better still! Why not ADD the Turrets back again? I have players that Farm it. Even loading the ship with Extra Bots does not seem to calm this process of Farming. Just my Opinion? Bring back the Turrets. Also acting as AA for heli's trying to Attack the ship with the New Attack Helicopters! I see major changes to this mod coming soon to accommodate for the Newer Rust Updates. As well as "Trying" to PLEASE all of you guys firing requests to Customize it to your needs. There are always Trolls and players that Exploit. Dave
  6. TheEye

    HUD Panel

    I also have this appearing. And it has been since last month even. I just keep on "Reloading" it and then it is fine again...Until it is not again. I like this and it Plays well with others. The short Burst of Spam text in the console seems to work it's way out, and settles down. Until it happens again. I am doing whatever I can to make this work. I know things will workout. It would probably be easier if: Rust and Umod/Oxide would get their Act together. I'm sure the Developers would agree that creating a Plugin for us is Fun for them. But this business of a Patch for a Patch for a Patch....and so on. Gets to become Ridiculous over time and time again. I will wait. I use what I can. And adjust! Dave
  7. TheEye

    Kits

    To 2KTwice This is just my opinion. The Kits that CodeFling offers is "MUCH BETTER" than the Oxide offered. It is extremely easy to setup and Add or Remove your Kits. It has a UI that makes it so easy you can have your entire server setup in a few minutes. Just remember! YOUR Kits that are for your Bots at Monuments can be hidden from your Players Kits. This plugin/Mod.....Is worth every Penny!!!! And the DEV is always on the BALL!!! I RECOMMEND this plugin for EVERY Serious Server Owner! As I did say. Just my Opinion. Dave
  8. TheEye

    Chest Stacks

    do you use Uber Tool or Build? They offer Erase. I use the entkill to remove them. Take out the bottom one and the rest disappear. Hope some of this helps.
  9. TheEye

    Weather

    This "Creator" takes pride in his work and listens to anyone having something, "Positive" to contribute. Ideas and troubleshooting issues are NOT something he is afraid of! All my Players and I love his plugins, and thank tofurahie for keeping it maintained and beautifully functional! You can tell he CARES!!!! Thank you; Dave
  10. Is the Command for the "MiniCopter" in any way going to affect my plugin...."MyMiniCopter"? Are they Protected once a Player has Spawned one? What about DECAY? How are these Protected? And for how long??? The "TugBoat" plugin I have allows the TugBoat to Disappear after Purchase? So I have been told by Players. So if I was to get this mod. It would be nice if vehicles were Locked/or came locked. Had a Decay/Can Damage setting's for: yes or no! Thank you; Dave
  11. After a "Tug Purchase" And then taken home and put in a TC Protected Building. Their Boats are "Disappearing". I f they were payed for. Why would you allow them to be "Disposable"? Is their a way/setting to protect them from decay and being removed? Why BUY something if you have to keep buying it? And is Disappears? Thanks Dave
  12. TheEye

    HUDPanel

    | Error while compiling HUDPanel: 'SingletonComponent' is a type, which is not valid in the given context | Line: 625, Pos: 140 I'm not a Coder or a Programmer. So I don't really understand this Response when reloading it. Any solution for this please? | Error while compiling HUDPanel: 'SingletonComponent' is a type, which is not valid in the given context | Line: 625, Pos: 140 Thanks; Dave
  13. TheEye

    Jet Event

    There are Markers. You have info in your json that you control the Action of it appearing.
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