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Watcher

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Everything posted by Watcher

  1. now (after your update) no npc's from your plugin spawn
  2. The plugin will work like always, just test it. Indeed just a few blue NPC's extra.
  3. Watcher

    Sputnik

    InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.HashSet`1+Enumerator[T].MoveNext () [0x00013] in <f2ac98fb700f4306a1ac122143664430>:0 at Oxide.Plugins.Sputnik+SputnikClass.KillSputnikEntities () [0x00095] in <2e351c65a59b42af92acf908bcb01f28>:0 at Oxide.Plugins.Sputnik+SputnikClass.KillSputnik () [0x0005d] in <2e351c65a59b42af92acf908bcb01f28>:0 at Oxide.Plugins.Sputnik+SputnikClass+<SputnikCorountine>d__40.MoveNext () [0x0020e] in <2e351c65a59b42af92acf908bcb01f28>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <c9bf70caf60f496295a2d6046da3e3c9>:0
  4. Did you read the config? "Allow turrets to be looted if they are destroyed": false, put this to true.
  5. Watcher

    Jet Event

    the nukes don't dmg anything on my pve server they just blind you for a short time
  6. Watcher

    Jet Event

    Theres some spam again! ---------------------------------------- [JetEvent] calling CreateCorpse Pvt. Harris[9233713] was killed by Fun_Water at (473.45, 91.79, 365.48) [JetEvent] calling CreateCorpse Pvt. Harris[2218706] was killed by Generic at (452.81, 74.60, 413.03) [JetEvent] calling CreateCorpse Pvt. Hobbs[7616741] was killed by Fun_Water at (439.17, 78.78, 357.68) [JetEvent] calling CreateCorpse Pvt. Fiske[7906586] was killed by Fun_Water at (438.03, 82.47, 376.11) [JetEvent] calling CreateCorpse Pvt. Carter[2783080] was killed by Generic at (454.47, 65.80, 441.64) [JetEvent] calling CreateCorpse etc....... nieuw 8.txt
  7. Watcher

    Jet Event

    Plugin need an update for to days FP Wipe! Error while compiling JetEvent: 'JetEvent.JetPilot.CreateCorpse(BasePlayer.PlayerFlags, Vector3, Quaternion, BaseEntity)': no suitable method found to override | Line: 3277, Pos: 40 Thank you!!
  8. Watcher

    Building Skins

    tried all, still twig, don't forget to empty your data file
  9. Watcher

    Building Skins

    Don't work.
  10. Watcher

    NpcRaiders

    Change: public override BaseCorpse CreateCorpse() changed to public override BaseCorpse CreateCorpse(BasePlayer.PlayerFlags flagsOnDeath, Vector3 posOnDeath, Quaternion rotOnDeath, BaseEntity parentOnDeath)
  11. Watcher

    Skill Tree

    Is this a normal save time? Calling 'OnServerSave' on 'SkillTree v1.4.9' took 150ms
  12. Watcher

    Sputnik

    NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005ac] in <a96d9f19040a4a868bbfac623fc5a3e3>:0 at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <a96d9f19040a4a868bbfac623fc5a3e3>:0 at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <a96d9f19040a4a868bbfac623fc5a3e3>:0 at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>d__42.MoveNext () [0x0008f] in <a96d9f19040a4a868bbfac623fc5a3e3>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <8aebd7627ade4efeae84aca54d1d32ad>:0 Spam in my server log
  13. Watcher

    Building Skins

    Loaded plugin Building Skins v1.1.6 by Kaysharp & Marat Its still working for me.
  14. Watcher

    Skill Tree

    I use Notepad ++ you can use exchange for all at once. But this /resetxpbars must be the ultimate solution, thanks imthenewguy!
  15. Watcher

    Skill Tree

    Its not about the difference, its like updating in SkillTree. You update to lvl 200 in skilltree than you get a certain rank like SkillStarter. All your skill points get removed Now you start over with the tittle SkillStarter until lvl 200 again and you get the rank SkillMaster etc like SkillPro - SkillExpert give it some names
  16. Watcher

    Building Skins

    I think its not allowed
  17. Watcher

    Building Skins

    Look for this in BuildingSkins.cs. private readonly Dictionary<BuildingGrade.Enum, ulong> gradesSkin = new Dictionary<BuildingGrade.Enum, ulong>() { { BuildingGrade.Enum.Wood, 0 }, { BuildingGrade.Enum.Stone, 10220 }, { BuildingGrade.Enum.Metal, 10221 }, { BuildingGrade.Enum.TopTier, 0 } }; Now you change : { BuildingGrade.Enum.Stone, 10220 }, to { BuildingGrade.Enum.Stone, 10223 }, But you also need to change in the .cs the link to a new image of the brick skin.
  18. Watcher

    Building Skins

    If you look at the floor and write /bskin build in chat, is that working?
  19. We need a new update for the wipe! Error while compiling: BradleyGuards.cs(843,33): error CS1501: No overload for method `GetWaterDepth' takes `2' arguments
  20. Watcher

    Building Skins

    Failed to call hook 'OnServerInitialized' on plugin 'BuildingSkins v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildingSkins.OnServerInitialized () [0x0009f] in <3637d6d213be4a42b927eb2391038c1e>:0 at Oxide.Plugins.BuildingSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00100] in <3637d6d213be4a42b927eb2391038c1e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  21. Watcher

    Building Skins

    I think that the plugin is disabled in the new update from Rust, tested it on the latest staging and it wasn't working anymore. Let us hope it isn't.
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