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Everything posted by Yaki
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any idea how to reproduce it? its not happening on my server...
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.5.1
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you would have to manually add the position currently. i may consider adding this in the future as that is also where i put the dealer on my server.
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Changed Status from Pending to Closed Changed Fixed In to 1.5.1
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glad its working im going to make this as closed but do reach out if there are any other issues. happy to help or troubleshoot!
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can you share your config with me as well please?
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i havent been able to reproduce this yet. i wiped my server today and hes at the new location, standing. when you wiped, did you use the same map so they spawned at the same location? unloading also removes the dealer for me and reloading adds him back as expected. do you use any other npc related plugins? or have any idea what i can do to reproduce this?
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okay, ill take a look and get back to you on this
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do you use carbon by chance?
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- 29 comments
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- #durability
- #rust
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(and 7 more)
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looks like this needs an update? Failed to call hook 'OnNewSave' on plugin 'ItemsLostDurabilityonNPCHit v1.4.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ItemsLostDurabilityonNPCHit.OnNewSave (System.String filename) [0x00000] in <ef9a5aea81e54adcb23418bdd9a473d7>:0 at Oxide.Plugins.ItemsLostDurabilityonNPCHit.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000c5] in <ef9a5aea81e54adcb23418bdd9a473d7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
- 29 comments
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- #durability
- #rust
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(and 7 more)
Tagged with:
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hey! i do not see the support request on my end, but when you use economics, it takes it from what is in your economics account (not the cash in players' inventories). if you want it to take the cash from their inventory (and not their account), you would use the custom current option and put in the item shortname, skinid, etc in the Payment Settings int he config. make sense? "Payment Settings": { "Currency (economics, rp, or custom)": "custom", "Order Confirmation Message": "Order Confirmed! It will be delivered shortly.", "Custom Currency": { "Custom Currency Item Shortname": "scrap", "Custom Currency Item SkinID": 0, "Custom Currency Item Display Name": "Scrap", "Custom Currency Item Image": "scrap" } },
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- 15 comments
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- #playerspawnpoints
- #spwn points
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(and 2 more)
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- 15 comments
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- #playerspawnpoints
- #spwn points
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(and 2 more)
Tagged with: