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Everything posted by SlayersRust
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11:36 [Error] ExType: HarmonyException 11:36 [Error] Failed to initialize plugin 'PumpkinHead v1.2.1' (Exception: Method static System.Collections.Generic.IEnumerable`1<System.Reflection.MethodBase> Oxide.Plugins.JunkpileWaterSpawn_patch::TargetMethods() returned an unexpected result: some element was null) at HarmonyLib.PatchClassProcessor.GetBulkMethods () [0x001e5] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00041] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 11:36 [Info] Unloaded plugin PumpkinHead v1.2.1 by Krungh Crow 11:36 [Info] No previous version to rollback plugin: PumpkinHead
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Major issue!!! DLC items can be picked up by a hammer
SlayersRust replied to SlayersRust's Support Request in Support
Any updates as the Halloween Month of October is upon us and your plugin has been featured in the Halloween section Would hate to see any servers being blacklisted due to allowing pickups of DLC items within this plugin. -
Possible to add a cooldown between usage?
SlayersRust replied to SlayersRust's Support Request in Support
"vip": { "Random Respawn or Spawn at Death Location, true = random": false, "Resets Cost Increment after x seconds, 0 = disabled": 0, "Sets Increment penalty for quick repeated use, 0 = disabled": 300.0, "Sets Increment penalty to apply only when they purchase a revive instead of adding for each death.": false, "Sets price": 15.0, "Sets default currency, 0 = disabled, 1 = Economics, 2 = ServerRewards": 0, "Seconds for how long after respawn until you can take damage, 0 = disabled": 0, "Sets allowed containers, Main = 0 | Belt = 1 | Wear = 2 | All = 3": [ So I just set the penalty to 5 minutes? 300 seconds? "Sets Increment penalty for quick repeated use, 0 = disabled": 300.0, like this? and RP cost to 0 -
Possible to add a cooldown between usage? Like players can only respawn using death modifier every 5 minutes? I dont want to use rewards or RP but a way to make it so the player can only use a death modifier respawn option say every 5 minutes.
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Problem with uploading map file to RustMaps.com
SlayersRust replied to SlayersRust's Support Request in Support
Okay I appreciate you checking I’m waiting for a reply now from them -
I keep getting this error in the image but I don't get the error for any other custom maps, do you have any idea? Maybe the issue is because the file size is over 50MB or maybe there is a error in the map file? I want to run your map on 13 servers for thursday forced wipe but I cant get the map file hosted
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- 34 comments
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- #event
- #mining outpost
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(and 3 more)
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- 34 comments
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- #event
- #mining outpost
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(and 3 more)
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Major issue!!! DLC items can be picked up by a hammer
SlayersRust posted A Support Request in Support
Major issue!!! DLC items can be picked up by a hammer! As you may or may not know Facepunch will blacklist any server allowing access to DLC items on their servers. The Graveyard and Junkpile decorations many can be picked up simply by using a hammer allowing players to get access to DLC items like Candles, Pumpkins etc. https://carbonmod.gg/references/items/?dlcsOnly=1 Could you please block access to picking up any of the DLC items with a hammer? This plugin shouldn't be used until this issue is fixed as I'm worried about getting blacklisted. So I've only been testing it on my test server so far. Thanks for any help! Hope this can be fixed ASAP because my Halloween events start on October 1st -
/rec command overwriting HomeRecycler Plugin /rec command
SlayersRust replied to SlayersRust's Support Request in Support
Can close this I found it in the config -
/rec command overwriting HomeRecycler Plugin /rec command
SlayersRust posted A Support Request in Support
Hello mate how can I change the command /rec ?? It is a commonly known command for years on my servers for my HomeReycler Plugin. Can we change your command somehow to /record or something? -
Q15 Cave players are unable to enter it. There is almost like an invisible floor in this area that does not allow any players to enter the cave,
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Locked Crate Timer goes back to default 5 minutes
SlayersRust replied to SlayersRust's Support Request in Support
Hmm after server restart I tested again and it now works at 2 minutes very weird. Maybe it fixed itself -
- 107 comments
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- #halloween
- #zombie
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(and 8 more)
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- 107 comments
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- #halloween
- #zombie
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(and 8 more)
Tagged with:
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I set in the config this "Locked crate hack time": 120.0, so the locked crate would be 120 seconds so 2 minutes but it is still defaulting to my 5 minute server convar for locked crates. Could you fix this issue? Thank you
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- 21 comments
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Launch Site Bradley shoots at the Bradley Seller Vendor endlessly
SlayersRust posted A Support Request in Support
Launch Site Bradley shoots at the Bradley Seller Vendor endlessly. I included a photo. The launch site bradley during patrol just endlessly shoots at the Bradley Seller Vendor NPC. -
Players cannot stand on these grates, you just fall through them. Probably in many areas. I think either the wrong prefab was used or it needs a volume added so it can be walked on. I'd assume most of the custom built oil rigs have similar issues. But it only seems to be on some of the grates not all
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- 1 comment
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- #rust class
- #class
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(and 3 more)
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If you find any time to quickly remove the build block areas from the 1-6 islands for a version I’d be extremely grateful. I have a network of around 5000 on Discord and 13 servers and would love to have a chance at using this map for October forced wipe. We are currently using Chronus map by you and have used it for quite a few wipes now if you don’t have time I understand
- 32 comments
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- #seaskull
- #sea skull
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(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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- 32 comments
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- #seaskull
- #sea skull
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(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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- 32 comments
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- #seaskull
- #sea skull
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(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean