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Kleementin

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Everything posted by Kleementin

  1. Kleementin

    Jet Ski

    What a great idea! It's really fun to drive those jet skis.
    Gives the roads more meaning. A really good and customizable plugin. The developer also is very caring.
    Does what it says it does and I am happy about that.
  2. Kleementin

    Waterbike faints easily

    The water bike seems to faint easily when touching barrels or something. And turning it around is almost impossible for the players. Only mounting under water nearly drowning and trying pressing W and A on a rotating basis gives a chance to turn the water bike. So, is there anything we can do about it? Is there anything we can change in the config maybe to not let the water bike flip over that easily?
  3. Kleementin

    /sc show not working

    I can't download the newest version.
  4. Kleementin

    /sc show not working

    Here's my config. https://textuploader.com/t1ktf
  5. Kleementin

    /sc show not working

    Just happened that the automatic message "Sniper Challenge is ongoing!,,," appeared and I did /sc show but nothing happened. Tried it more than once.
  6. I'm sure you are already working on it but I wanted to mention once more how bad I need a whitelist to exclude items from damage protection. Also I hope all vehicles and horses and stuff are excluded by default and can always be damaged. Here's one addition of which I'm not sure if it is realizable. I think it would be a great option if players who got raided but managed to get their tc's back could always destroy not only their items and entities but also the ones the raiders built. So, this would mean that everything inside of your building privilege could be damaged always no matter if you built it or not. Also good for players who took over abandoned bases and want to build it differently afterwards. Thank you.
  7. So, do I get this right? I would have to deactivate Oxide to use this? What about all my other plugins then?
  8. I think this would be the most interesting feature for the players. Thank you.
  9. In the description it is mentioned "a GUI surface is created with which the driver can increase speed..." but one can't increase the speed only the steer angle. So, will we get that function or is this a mistake?
  10. Ok. Bought "Increase steer angle" multiply times now. This does multiply the steer angle. But this is not useful cause at a certain point the car is not driveable anymore cause the steer angle is so wide the wheels block itself and the car doesn't move. So, I guess buying this one time should be all that is possible.
  11. Kleementin

    SignArtist Support?

    I tried SignArtist on another car. It worked there. Just not on the first I used. So maybe it doesn't work with all cars. Indication for this could be that in another thread of mine (please have a look) the sign can't be seen cause it's hidden behind the car body.
  12. It it normal that "Increase steer angle" can be bought over and over every time one uses the /tuning command? Does it multiply the steer angle? How often can this be used?
  13. Kleementin

    SignArtist Support?

    Worked on a second car. Just not the one I showed you. Maybe something to look at.
  14. Kleementin

    Sign can't be seen

    On this one the sign cannot be seen. Also, please have a look in my other thread. SignArtist does not find any sign.
  15. Kleementin

    SignArtist Support?

    Not working.
  16. Kleementin

    SignArtist Support?

    Does SignArtist work with that plate?
  17. Sorry, we can't show this content because you do not have permission to see it.
  18. Kleementin

    Exact function

    Do the players receive a message when and why they aren't able to call another drop?
  19. Kleementin

    Issues with Convoy plugin?

    Does this collide with the Convoy plugin? Cause cars get spawned there too. So I wonder if them and yours might have accidents.
  20. Kleementin

    Exact function

    Does this restrict the number of simultaneously thrown supply drops or supply drops not thrown and laying in the player's chests? If it does restrict the number of simultaneously thrown supply drops, is there a time delay when supply drops can be thrown again? Or will it just be possible to throw one more drop after one has been looted? Do the players receive a message when trying to throw a drop above the set number?
  21. Can someone create and sell another plugin like CRaidController? Cause this one is abandoned and not working correctly.
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