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moulinch

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Everything posted by moulinch

  1. moulinch

    ZGraveyard

    No problem, I'll get back to you if needed.
  2. moulinch

    ZGraveyard

    Hello After several days of testing, it seems to have indeed fixed the problem. Unloading the plugin, deleting all associated entities in the Bandit Camp (table + coffins), and then reloading it seems to have completely stabilized the spawn. I'm still keeping an eye on it just in case, but for now everything is working correctly. Thanks!
    I just wanted to take a moment to thank you for this amazing free content. The RemoverTool Right-Side HUD configuration is incredibly clean, well-designed, and really improves the user experience on my server. I also really appreciate the effort you put into providing multilingual support. It makes a huge difference for communities like mine, and it shows how much attention you give to every detail. You're a truly outstanding developer — always listening, always responsive, and consistently delivering high-quality work. Finding someone who offers this level of support and free content is rare, and it deserves to be highlighted. Thank you again for everything you do. Keep up the fantastic work!
  3. moulinch

    ZGraveyard

    hi! No problem at all — I’ll test it and get back to you if I notice anything. Thanks again for your trust, I really appreciate it!
  4. Thanks for looking into it! If you need anything from my side — logs, configs, or additional details — I’m ready to help. I really hope we can identify the root cause soon, because the raid protection issue is affecting several players on my server as well.
  5. I’m having the exact same issue on my server as well. The protection system disappears overnight for no clear reason, and I haven’t found what’s causing it either. Some players are even losing their base protection randomly, even though they put everything required in the TC. It’s becoming a real problem because they end up getting raided offline without any warning. So you’re definitely not the only one — the issue is happening for me too. If you find anything on your side, please let me know.
  6. moulinch

    Server Hud

    Hey Yes, the HUD supports both oil rigs — you can enable or disable each one individually in the config.
  7. moulinch

    Skinner

    Hi Wisper88, I just wanted to follow up on my previous message regarding the possibility of adding all the UI texts (as shown in the screenshots I sent) to the plugin’s language file (oxide/lang), so they can be translated. I really like how the plugin works — I’ve seen it in action on a friend’s server — and I’m ready to purchase it right away if it’s possible to make those texts translatable. Could you please let me know if this can be done? Thank you very much for your time and your great work on this plugin!
  8. moulinch

    Gun Game

    Do you have a Discord? It would be much easier to send them there.
  9. moulinch

    Gun Game

    I'm sending you the requested videos, but I have to split them into several messages because of the file size limit. gg1.mp4
  10. moulinch

    Gun Game

    Hey, as agreed, I’m sending you the video showing that even without actually playing the GunGame match — just by joining and leaving before the game starts — players still earn Economics. You can see at the start I have €221, and after leaving I’m at €224. beug economics.mp4
  11. moulinch

    Gun Game

    No, that’s not what’s happening — I’ll send you a video showing it. I leave the GunGame before even playing, and I still receive a reward when I wake up. Also, what about the combat block issue and the military crates — any update on that?
  12. moulinch

    Gun Game

    By the way, I just noticed another issue — Players who leave the GunGame mid-match are still receiving Economics rewards, even though they didn’t finish the game. Could you please take a look at that too? Thanks in advance! GunGame.json
  13. moulinch

    Gun Game

    Hey ImThenewguy, On GunGame, players who finish the event are still stuck in combat block even after it ends. Could you take a look at that, please?
  14. moulinch

    Gun Game

    Hey ImThenewguy, I noticed something strange with the GunGame plugin. I set a minimum player limit of 2 players — but if someone joins the GunGame and waits alone in the lobby (and nobody else joins, so the event gets cancelled), they still receive economy rewards even though the match never actually starts. Also, I’ll send you a screenshot — there are military crates spawning on the GunGame island, which probably shouldn’t happen. Thanks for checking this out!
    I just have to say — Iftebinjan is absolutely amazing! I asked him if he could add a feature to let us customize and move the buttons/tabs inside the plugin UI, and within just 2 days, he made it happen! The new feature works perfectly — being able to modulate and reposition the buttons is exactly what I was looking for. It makes the whole system so much more flexible and user-friendly. He’s one of the most reactive and attentive developers I’ve ever worked with — always listening, super efficient, and clearly passionate about what he does. I recommend Iftebinjan 10000% — my only regret is that I can’t give him more than 5 stars!
  15. moulinch

    TC Upgrades

    Hello Iftebinjan, Thank you for taking my request into account, and a big thanks for your quick response and how fast you added the change! Really appreciate your work — as promised, I’ll be purchasing the plugin in the next few days. Keep up the great work!
  16. moulinch

    The imposter

    ok thanks you
  17. moulinch

    The imposter

    Got it, that makes sense — thanks for clarifying! I totally understand, UI creation can be a pain It’s true that with the specific blood system, it’s not really necessary, but it would definitely be a nice visual addition if you ever decide to expand it later on. Either way, the current system already works great for its purpose
  18. moulinch

    The imposter

    Ok, understood — so the menu uses normal blood by default, and I don’t need to add every animal to the UI. To use it, I just need to have the specific animal blood in my hotbar, then run the command, and it’ll automatically use that animal. It’s a bit of a shame that the new animals aren’t added to the interface though — it would’ve been a nice touch visually and more immersive. But I totally understand that you didn’t specify you’d include all of them; it just felt kind of natural to expect it since they were added. By the way, is there any way for us to add those animals manually to the UI ourselves? That could be a cool workaround if it’s possible
  19. moulinch

    The imposter

    Hi NooBlet I just bought your Imposter plugin and I really like the concept — great work! However, I noticed something a bit strange: in the config file, there are entries for animals like the tiger, panther, and crocodile (including blood and health settings), but they don’t seem to appear in the GUI or as usable imposters in game. Did I maybe miss a step or are those animals not yet fully supported in the current version? Thanks for your time and for the awesome work you do with your plugins! Best regards,
  20. moulinch

    IQTeleportation

    Hi Mercury Thanks a lot for your quick and detailed reply — I really appreciate it! Your plugin sounds genuinely impressive, I like the attention to small quality-of-life improvements you’ve added. I’ll take a closer look at it and see if I decide to grab it later on, but it definitely looks very promising. Thanks again for the explanation!
  21. moulinch

    TC Upgrades

    Hey there! Sounds great — once that feature’s added, I’ll definitely consider getting the plugin!
  22. moulinch

    TC Upgrades

    hello Can you add a setting to reorder or group UI buttons? I’d like Wallpaper next to Skin
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