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moulinch

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Everything posted by moulinch

  1. moulinch

    Skinner

    Hi Wisper88, I just wanted to follow up on my previous message regarding the possibility of adding all the UI texts (as shown in the screenshots I sent) to the plugin’s language file (oxide/lang), so they can be translated. I really like how the plugin works — I’ve seen it in action on a friend’s server — and I’m ready to purchase it right away if it’s possible to make those texts translatable. Could you please let me know if this can be done? Thank you very much for your time and your great work on this plugin!
  2. moulinch

    Gun Game

    Do you have a Discord? It would be much easier to send them there.
  3. moulinch

    Gun Game

    I'm sending you the requested videos, but I have to split them into several messages because of the file size limit. gg1.mp4
  4. moulinch

    Gun Game

    Hey, as agreed, I’m sending you the video showing that even without actually playing the GunGame match — just by joining and leaving before the game starts — players still earn Economics. You can see at the start I have €221, and after leaving I’m at €224. beug economics.mp4
  5. moulinch

    Gun Game

    No, that’s not what’s happening — I’ll send you a video showing it. I leave the GunGame before even playing, and I still receive a reward when I wake up. Also, what about the combat block issue and the military crates — any update on that?
  6. moulinch

    Gun Game

    By the way, I just noticed another issue — Players who leave the GunGame mid-match are still receiving Economics rewards, even though they didn’t finish the game. Could you please take a look at that too? Thanks in advance! GunGame.json
  7. moulinch

    Gun Game

    Hey ImThenewguy, On GunGame, players who finish the event are still stuck in combat block even after it ends. Could you take a look at that, please?
  8. moulinch

    Gun Game

    Hey ImThenewguy, I noticed something strange with the GunGame plugin. I set a minimum player limit of 2 players — but if someone joins the GunGame and waits alone in the lobby (and nobody else joins, so the event gets cancelled), they still receive economy rewards even though the match never actually starts. Also, I’ll send you a screenshot — there are military crates spawning on the GunGame island, which probably shouldn’t happen. Thanks for checking this out!
    I just have to say — Iftebinjan is absolutely amazing! I asked him if he could add a feature to let us customize and move the buttons/tabs inside the plugin UI, and within just 2 days, he made it happen! The new feature works perfectly — being able to modulate and reposition the buttons is exactly what I was looking for. It makes the whole system so much more flexible and user-friendly. He’s one of the most reactive and attentive developers I’ve ever worked with — always listening, super efficient, and clearly passionate about what he does. I recommend Iftebinjan 10000% — my only regret is that I can’t give him more than 5 stars!
  9. moulinch

    TC Upgrades

    Hello Iftebinjan, Thank you for taking my request into account, and a big thanks for your quick response and how fast you added the change! Really appreciate your work — as promised, I’ll be purchasing the plugin in the next few days. Keep up the great work!
  10. moulinch

    The imposter

    ok thanks you
  11. moulinch

    The imposter

    Got it, that makes sense — thanks for clarifying! I totally understand, UI creation can be a pain It’s true that with the specific blood system, it’s not really necessary, but it would definitely be a nice visual addition if you ever decide to expand it later on. Either way, the current system already works great for its purpose
  12. moulinch

    The imposter

    Ok, understood — so the menu uses normal blood by default, and I don’t need to add every animal to the UI. To use it, I just need to have the specific animal blood in my hotbar, then run the command, and it’ll automatically use that animal. It’s a bit of a shame that the new animals aren’t added to the interface though — it would’ve been a nice touch visually and more immersive. But I totally understand that you didn’t specify you’d include all of them; it just felt kind of natural to expect it since they were added. By the way, is there any way for us to add those animals manually to the UI ourselves? That could be a cool workaround if it’s possible
  13. moulinch

    The imposter

    Hi NooBlet I just bought your Imposter plugin and I really like the concept — great work! However, I noticed something a bit strange: in the config file, there are entries for animals like the tiger, panther, and crocodile (including blood and health settings), but they don’t seem to appear in the GUI or as usable imposters in game. Did I maybe miss a step or are those animals not yet fully supported in the current version? Thanks for your time and for the awesome work you do with your plugins! Best regards,
  14. moulinch

    IQTeleportation

    Hi Mercury Thanks a lot for your quick and detailed reply — I really appreciate it! Your plugin sounds genuinely impressive, I like the attention to small quality-of-life improvements you’ve added. I’ll take a closer look at it and see if I decide to grab it later on, but it definitely looks very promising. Thanks again for the explanation!
  15. moulinch

    TC Upgrades

    Hey there! Sounds great — once that feature’s added, I’ll definitely consider getting the plugin!
  16. moulinch

    TC Upgrades

    hello Can you add a setting to reorder or group UI buttons? I’d like Wallpaper next to Skin
  17. moulinch

    IQTeleportation

    Hi Mercury I’m interested in your plugin IQTeleportation, and I was wondering — what does it offer that NTeleportation doesn’t? Could you please explain the main differences or advantages compared to NTeleportation? Thanks in advance!
  18. moulinch

    Gun Game

    ok thanks you
  19. moulinch

    Gun Game

    Awesome! That’s perfect — do you think this feature will be included in the next update?
  20. Hi again! Just following up on my previous message — I wanted to know if you had a chance to check whether this feature is already available, or if it’s still planned for a future update? No rush of course, just making sure I didn’t miss your reply. Thanks again for your time and awesome work!
  21. moulinch

    Gun Game

    Hi there! First of all, great work on the GunGame plugin — it’s a lot of fun for our players! I wanted to ask if you could consider adding an option to disable “No Escape” (combat block) while players are inside the GunGame or Survival arenas. Right now, when they leave the arena, they’re still considered “in combat,” which causes issues with other plugins and prevents normal gameplay outside the event. It would be great to have a setting like: "Disable NoEscape in Arena": true or something similar, so players aren’t affected by combat block when participating in these modes. Thanks a lot for your time and for all the updates you keep pushing — really appreciated!
  22. moulinch

    TC Upgrades

    Hi there! I hope you're doing well. I just wanted to ask if this option has already been implemented or if it’s still planned for a future update? Thanks a lot for your time and your great work!
  23. Hi Thanks for the quick reply! That sounds great — just to be sure, is this feature already available in the current version? If yes, could you please tell me how to enable it? And if not yet, do you plan to implement it soon?
  24. moulinch

    ZGraveyard

    No worries, thank you for taking the time to look into it! If you need any extra info or steps to reproduce the bug, just let me know — I’ll be happy to help!
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