-
Posts
3,844 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by imthenewguy
-
Not sure what the issue is there. There are plenty of servers using my plugin with Bgrade and Raidable bases without issue (since its targeted at pve servers). The only hooks that it uses heavily are OnEntityBuilt and the gather hooks, but it only looks out for its own skin IDs. If others are using bgrade, deployablenature and raidable bases without issue, but you are having issues, then there may be another plugin in the mix that's causing problems.
-
What other mods, and how does it break it?
-
- 30 comments
-
- 30 comments
-
The stack plugin needs to prevent stacking if the item.name field or item.text field don't match.
-
Ill add a check for noclip next release.
-
"Currency type to respec [scrap, economics, srp, custom]"
-
Bug in Skill Tree XP calculation with THINKERER
imthenewguy replied to JackMachine's Support Request in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Closed
-
Open a recipe card and tell me if the error appears.
-
With recipe cards enabled?
-
Do you both run Cooking by chance?
-
Bug in Skill Tree XP calculation with THINKERER
imthenewguy replied to JackMachine's Support Request in Support
Its not a bug, its intended. The theory behind it is you can mass grind xp at a ridiculous pace if your crafting speed is instant by crafting cloth based items for their full xp value. The XP is based on time spent crafting. Less time = less crafting xp. -
10 is a lot lol. Ill see what can be done about it.
-
You need to assign the permissions to the relevant groups. To set it up in Skill Tree, you need to create a new skill and add the permissions from Movement Speed as the buff. Check out the video on creating custom skills under Skill Tree.
-
How steep of a hill? Got any vids by chance? I was testing on hills without issues, but didn't climb mountains.
-
It needs to have the correct item.name field.
-
Version 1.0.5
435 downloads
Movement speed is a plugin that allows servers to create permission based speed increases for running and swimming. Server owners can create as many custom permission levels as they desire, and permissions are split between swimming and running, allowing for a lot of flexibility. The plugin allows for multiple speed boost permissions to be applied, and will select the highest speed modifier where applicable. This plugin will work great with: Skill Tree: This plugin can be used to create a new permission based skill inside of the Skill Tree, and supports leveling up. Cooking: A new recipe can be created that will give the player a temporary skill buff when consumed. Epic Loot: Add the speed value as part of a set bonus to provide players with faster swimming or running when wearing a set of equipment. Permission: movementspeed.admin - allows user of commands. Commands msdisablerun <steam id> - forces the players run speed to be disabled. msdisableswim <steam id> - forces the players swim speed to be disabled. msenablerun <steam id> - re-enables the run speed. msenableswim <steam id> - re-enables the swim speed. togglerun - Turns run speed on/off for the command user. toggleswim - Turns swim speed on/off for the command user. Config integration examples Cooking "energy drink": { "enabled": true, "shortname": "fish.cooked", "skin": 3348991998, "description": "Pretty sure I can hear colors and taste time right now... anyone else vibrating?", "duration": 120, "buffs": { "Permission": 1.0 }, "Commands to run when the player consumes the food [key = command, value = description]": { "o.grant user {id} MovementSpeed.run.5": "Increases your movement speed by 100%." }, "Commands to run when the food buff expires": [ "o.revoke user {id} MovementSpeed.run.5" ], "persistThroughDeath": false, "cookTime": 15.0, "useCooldown": 0.0, "permissionToCook": null, "dropWeight": 100, "allowDefaultEffects": false, "Effect settings": { "Effect to run when the player consumes the meal": "assets/prefabs/clothes/halloween.scarecrow/effects/soul_release_effect.prefab", "Should the effect run server side?": true, "Max distance heard [0 = no limit]": 20.0 }, "Ingredients for meal": { "sugar": 5, "pineapple": 1, "red berry": 2, "blue berry": 2 } }, Skill Tree - Swim speed "Olympic Swimmer": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 5, "tier": 3, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://www.dropbox.com/s/6blc3eiarm07rku/cooking%20tree%20example.v1.png?dl=1", "skin": 3349007497, "permissions": { "description": "This node provides you with <color=#42f105>20%</color> faster swim speed per level.", "perms": { "1": { "perms_list": { "MovementSpeed.swim.2": "Swim speed - <color=#61e500>+20%</color>" } }, "2": { "perms_list": { "MovementSpeed.swim.3": "Swim speed - <color=#61e500>+40%</color>" } }, "3": { "perms_list": { "MovementSpeed.swim.4": "Swim speed - <color=#61e500>+60%</color>" } }, "4": { "perms_list": { "MovementSpeed.swim.5": "Swim speed - <color=#61e500>+80%</color>" } }, "5": { "perms_list": { "MovementSpeed.swim.6": "Swim speed - <color=#61e500>+100%</color>" } } } } }, Skill Tree - Run Speed "Athletic": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 4, "tier": 2, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://www.dropbox.com/s/6blc3eiarm07rku/cooking%20tree%20example.v1.png?dl=1", "skin": 3349007405, "permissions": { "description": "This node provides you with <color=#42f105>20%</color> faster run speed per level.", "perms": { "1": { "perms_list": { "MovementSpeed.run.2": "Run speed - <color=#61e500>+20%</color>" } }, "2": { "perms_list": { "MovementSpeed.run.3": "Run speed - <color=#61e500>+40%</color>" } }, "3": { "perms_list": { "MovementSpeed.run.4": "Run speed - <color=#61e500>+60%</color>" } }, "4": { "perms_list": { "MovementSpeed.run.5": "Run speed - <color=#61e500>+80%</color>" } } } } }, API AddRunSpeedBoost(BasePlayer player, string plugin, float modifier, float duration, bool forceOverwrite) AddSwimSpeedBoost(BasePlayer player, string plugin, float modifier, float duration, bool forceOverwrite) RemoveRunSpeed(BasePlayer player, string plugin) RemoveSwimSpeed(BasePlayer player, string plugin)$9.99 -
Are you using recipe cards with cooking? If so, try and learn a recipe and see if the error pops up.
-
- 1,333 comments
-
- #leveling
- #progression
- (and 19 more)
-
Oh that's a weird one. Seems like the log has to be at a particular rotation for it to happen. I'll see what I can do to patch it.
-
Do you have cooking by chance?
-
It was patched in 1.5.7. The issue was due to the math. I accidentally had it set to multiply the damage by the modifier: [scale *= value] which would actually divide the amount. I fixed it by adding 1 to the modifier to put it into a positive value: [scale *= (1 + value)] I've not had any issues from other servers that run this after 1.5.7 was released. If your issue persists, try unloading all other plugins to see if the issue is still there.
-
Is the plugin actually loaded when all of this is happening? Have you made any changes to the config? I tested this on my server yesterday and I wasn't able to pick up any collectibles.