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Everything posted by Steenamaroo
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Something funny going on here. @kosuke09211 - Would you mind disabling Launch Site and testing some other profiles? @Viktorvill - Would you mind disabling Oil Rig and testing some other profiles? I'm wondering if you guys have some plugin that's replacing all the vanilla npcs with a specific npc prefab, because I couldn't replicate this and it went out to testing on a few servers long before the last few updates.
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It's not something I'd want to add to BotReSpawn, but the attached plugin will let you automatically disable and enable botrespawn profiles when the junkyard event begins and ends. It should automatically create a config file demonstrating correct formatting. Just put in the names of the profiles you want to auto unload/load. JunkyardEventTrigger.cs
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Hi folks, Seems there was a bit of confusion as to who is maintaining this asset. I've enabled the Support tab for new support requests. If you have info about an outstanding issue, it'd be great if you could open a new support request detailing it and, hopefully, we can get things sorted out quickly! Thank you!
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Hi, I'm pretty certain there's no crosstalk possible in NPCKits. Are you certain that the npcs you're looking at are all vanilla, and not from some other plugin perhaps? Failing that, it may be helpful to know that NPCKits doesn't restore live npcs to vanilla if you turn a profile off. You'd have to turn the profiles off, reload the plugin, then kill off the existing npcs, before you'd start seeing them as vanilla again. Maybe you had some of these profiles enabled at some point? Let me know if that doesn't solve your issue.
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