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Steenamaroo

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Everything posted by Steenamaroo

  1. Steenamaroo

    NPCKits

    Hi, Thanks for reporting. I already have a possible fix sent out to someone for testing. If it's good, I'll update as soon as I know.
  2. Hi, I see no issue here and multiple people have been testing that latest update for several days. Are you sure there isn't just an issue with that particular kit?
  3. Thanks for reporting. It's in hand now.
  4. Thank you @Lei_Wong
  5. Thanks @laodu I think all these issues are resolved now although, with all the post-wipe updates, I'd been waiting for more solid confirmation from testers before updating. I'll be updating again soon - Quite possibly today.
  6. Hi @rex I'm working through some minor issues relating to population counts / respawn right now. I have a few people testing and am trying to get solid feedback before publicly updating. I can send you my current working version if you like or, if you prefer, there should be a public update very soon. Thanks for reporting.
  7. Hi, It looks like you've got an issue with your BotReSpawn default data file. Dump them it and I'll fix, if you want, or you can run it through https://jsonlint.com to find and fix issues. Alternatively it might be something obvious. Have a look under Events : LockedCrate_Spawn, near the setting Marker_Visible_When_NPCs_Are_Dead. There's probably a stray character or something.
  8. Sending DM.
  9. Steenamaroo

    NPCKits

    If anyone is on V1.2.8 and has not rebooted their server yet, don't reboot, and DM me please.
  10. Steenamaroo

    NPCKits

    Thanks for tracking it down and reporting! Confirmed, yes...it was NPCKits. A simple typo!!! Anyone on 1.2.8 might need to roll back to most recent save (after installing 1.2.9), or contact Kevin about his plugin.
  11. @ROCKETBOT SERVERS- Where? @KingSizeKevin- I wasn't aware of that. I'll look into it.
  12. Hey @PistOffBastd- You're quite right. There's a check missing in the code so the Ignore_Skinned option isn't working at present. I'll fix that for the next update. Thanks for flagging it, and for your considerate approach!
  13. Steenamaroo

    JunkPileScientist

    Thanks @aomuu I have another update in the pipeline which will hopefully address that.
  14. Hi, No, I don't believe they're compatible. Happy to be corrected but I think you're out of luck unless they offer MySQL/MariaDB.
  15. Patch released. Thanks for flagging it up.
  16. Thanks laodu. I'll get this patched, hopefully today.
  17. Steenamaroo

    JunkPileScientist

    Thanks for the info. Have you updated to 1.2.7?
  18. Steenamaroo

    JunkPileScientist

    Ok, thank you. I'll send you a copy for testing later, if you're willing to try it.
  19. Steenamaroo

    JunkPileScientist

    I think that's a known issue I've patched for (locally) but just want to make sure.
  20. Steenamaroo

    JunkPileScientist

    Hi, If you reload the plugin do these npcs get their kit, or are they still being ignored?
  21. Steenamaroo

    Update Broke BotReSpawn

    Great news! Thank you for updating me.
  22. Steenamaroo

    Update Broke BotReSpawn

    Great to hear! Thanks for updating. Hope it stays that way!
  23. Steenamaroo

    Update Broke BotReSpawn

    DM sent.
  24. Steenamaroo

    Update Broke BotReSpawn

    Feature, not bug! I like it. Few loose ends to tie up but it's looking good, I think.
  25. Steenamaroo

    Update Broke BotReSpawn

    Copy for testing is available. DM if interested, please. Public update should be within the hour, if I can get confirmation from a few servers.
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