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Everything posted by Steenamaroo
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No trouble. Thanks for letting me know.
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Hi, They're not comparable. The template option is a convenience tool that lets you save down the settings of some profile then quickly and easily apply them to other profiles. Essentially the same as copy/paste except persistent. If you wanted to set up multiple profiles with the same, or similar, settings, saving then applying a template would mean you have to customise all those settings once, instead of multiple times.
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Hi, There's no bug. Grenade throwing is working just fine. I tested with the new bee grenades yesterday. You'll need to make sure the kit has a proper weapon in it for the npc to use. With your current kit console should be complaining A bot at Profilename has no weapon. Check your kit Kitname for a valid bullet or melee weapon. Once you know the npc has the kit with grenades and a proper weapon, you'll need to temporarily break line of sight to the npc for it to throw a grenade.
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Hi, Players can already do this via the RustRewards UI. They can choose the notification type there and the options include 'None'.
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Thank you. There are other issues with Ai_Weapon_Safe so, unfortunately, I'm going to have to revert to two separate options for APC_Safe and Weapon_Trap_Safe in the next update. I'll try to get that pushed soon and/or if, you're willing, send you a copy in advance for testing.
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Hi, I think I know what this is and there'll be an update to address it fairly soon. If you don't have APCs/turrets/etc in that area would you mind disabling Ai_Weapon_Safe for that profile and telling me if it solves the problem?
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No worries. I think the hook governing that was briefly broken too. I saw something about an oxide update to fix it. Either way, thanks for letting me know.
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Hey, I don't know about that but I just posted an update for other minor issues. It's possible it addresses your issue but please let me know if it doesn't.
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Remove FleckLimitLifter again.
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Hi, BotReSpawn doesn't do anything to control damage - Only, as you say, targeting. Sounds like maybe you have an issue with rules in a PVE/PVP plugin or similar?
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Have you reloaded the plugin, or profiles, since setting Ai_Weapon_Safe to true? It's applied as the npcs are spawned so toggling true/false while they're alive wouldn't result in any change.
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Player RP is wiping on server restart every night
Steenamaroo replied to sic ghost's Support Request in Support
Hi, RustRewards plugin rewards players for various actions but it doesn't keep records of their points. That part is down to either ServerRewards plugin or Economics plugin, depending which you use, both free at uMod. -
Thanks for that. Resolved in latest update.
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Can you DM me a copy of your server log file please?