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Zoreeno

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Everything posted by Zoreeno

  1. Zoreeno

    NPCShop

    Legend has it that he is still typing the revised description to this very day.
  2. Zoreeno

    Place Anything

    Are you allowing players to receive recyclers from 2 sources intentionally? Through Extended Recyclers and Place Anything? Both plugins are probably using the same logic/method to convert the recycler to an item when a player picks one up, so it's adding an item from each plugin. You could probably remove the recycler entry from the PlaceAnything data file so that the only plugin that allows picking up a placed recycler is Extended Recyclers. or vice versa if your intention is to allow players to obtain/pick up recyclers through PlaceAnything. I wouldn't recommend using both for recycler sources. Choose one or the other.
  3. Zoreeno

    Raidable Bases

    Ah yeah you're right. I think they recently posted a new (new) oxide update that hopefully fixes.
  4. Zoreeno

    Raidable Bases

    They fixed issues for the OnEntityBuild hook with the newest oxide patch. Update your oxide and the error should go away.
  5. Zoreeno

    Commands Item

    Yes. It can run any command from the the item.
    A decent little plugin to use for the holiday season. A great way to gift players on your server with custom items as well as vanilla items.
  6. I think i figured it out. It was only happening at the custom spawn locations. Seems that it's auto adding some strange rotation values on them when the /addcustomlocation command is used. If you go back into the config after it's added and change all the rotation values to 0.0 it seems to resolve it. Here is an example of one before i edited it to 0.0, that z rotation seems to be the cause. "Static box spawns on a map that can access global storage": [ { "pos": { "x": -103.16449, "y": 21.6726513, "z": -251.50322 }, "rot": { "x": 74.2019348, "y": 226.752243, "z": -6.27202826E-06 }, "enabled": true }
  7. Zoreeno

    Gifts from Santa

    Sure. But it will be tomorrow before i can do that. Are you testing with custom items names? It seems to have the problem when there are items set with custom names.
  8. Zoreeno

    Gifts from Santa

    Edited post. The issues were my own mistake. The plugin is working normally.
  9. Zoreeno

    Gifts from Santa

    Edited post. The issues were my own mistake. The plugin is working normally.
  10. Zoreeno

    Craft Menu

    What kind of fuel are you putting in?
  11. Zoreeno

    Gifts from Santa

    I would buy this if it supported custom item names but it looks like it doesn't. { "Shortname": "coal", "Amount": 1, "SkinID": 0 },
  12. Zoreeno

    Craft Menu

    Are you using the Place Anything plugin along with this one? For the recycler to work you need to have a second plugins that knows how to place it in the world, just Craft Menu alone won't work.
  13. Zoreeno

    Language file

    I fixed it in the .cs file by removing the "Trade" in the language call for incoming trades and changing it to trade_nopermission so that it links up with the lang file properly. But i'll leave this up because ya might want to fix that up for a future release.
  14. Zoreeno

    Language file

    Hey. Maybe just a small oversight here, but it doesn't appear that the plugin is talking to the language file correctly. If someone tries to initatiate a trade with someone that does not have the use permission it's not translating to the language file, intead it's printing to chat Trade_help_nopermission I can see a trade_nopermission entry in the language file that states : "{0} does not have the permission to trade." but the plugin isn't calling to it Obviously not the biggest problem in the world, but i'm trying to make my server be all fancy pancy so i want to be able to edit the message that it shows.
  15. Zoreeno

    Craft Menu

    This already happens. If you have CraftMenu installed, the Craft Menu UI appears when you click use on a workbench
  16. Zoreeno

    Raidable Bases

    Do you have this setting set to true? If yes, change it to false. Could be it. "Assign Lockout When Lock Treasure Max Inactive Time Expires": false,
  17. Zoreeno

    Raidable Bases

    You can open a support ticket and wait for the author to assist.
  18. Zoreeno

    Raidable Bases

    You'll need to wait for Nivex (the author) to help you with that.
  19. Zoreeno

    Raidable Bases

    ^^^ Click this.
  20. Starting to get a lot of reports from players that instead of the global storage box it will be a normal box when they loot it. If they try to open the box from a different angle it will sometimes work properly, and it will sometimes duplicate their items when that happens. Seems to be a consistant report over the past week or so, not sure if the recent FP update messed with anything.
  21. Zoreeno

    Skill Tree

    Yeah you can. Can put the command in a shop plugin if you wanted.
  22. Zoreeno

    Shop UI

    I'm not sure if the Call Heli plugin relies specifically on the $player.x.y.z call or not, but in my commands file for shop I have to use {playername} or {steamid} to have the commands work. maybe give one of these a try while you wait for David to get back to you: "Command": "callheli pos {playername}.x {playername}.y {playername}.z 1", "Command": "callheli pos {steamid}.x {steamid}.y {steamid}.z 1", We also use HeliControl on our server, but we use a different plugin to call the heli to the player with just callheli playerID and it calls the heli just above where the player is standing. So maybe this is another thing to try if the above doesn't work: "Command": "callheli {steamid}" or "Command": "callheli {playername}"
  23. Zoreeno

    Raidable Bases

    You can set your config setting "Spawn Bases X Distance Apart" to something high like 1000 and it will make them spread out. Could probably go much higher than 1000 depending on your map size. This worked for us until Nivex can get it fixed up.
  24. Zoreeno

    Raidable Bases

    Same experience here. Since the new update all of my bases are spawning along the same coast line. I haven't changed anything with the config at all. Just updated to the new CS File
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