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ManOWar

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Everything posted by ManOWar

  1. Hello, I have a few questions regarding how the plugin functions. Thank you! - Are you aware of any issues running the plugin simultaneously with another statistics plugin? We use XStatistics, and I don't want to create problems by running these together if they shouldn't be. - Does this utilize any leaderboard that posts to global chat, or that is accessible to players by running a command? Or does it simply add a tag to their name and that's it? The statistics plugin we use already has leaderboards, so I don't want to add another, but if it's only the tag added to their name in chat, that would be perfect. Are the tag names for the different statistical categories customizable so that I can choose what I want them to be named? - Is the option to reset the stats on map wipe automatic? Or is it something that I'll need to do every map wipe? - Where does it store the statistics it tracks during a wipe? Is it in an /oxide/data/PlayerStatsTags directory? Or do we set up an actual MySQL, SQLite, etc., database for it?
  2. Hello, can you please add the new Cooking Workbench to the Smelting Configuration so we can adjust the speed at which it smelts and cooks items? I'm on the latest version 2.1.14, and it isn't listed there. Thank you!
  3. I'm sorry. I just realized I never thanked you for adding this update...Thank you! It is very much appreciated!
  4. ManOWar

    Team Tracker

    Reposting my question from February 22nd, as it has yet to get a response. Thank you! Hello, what is the character limit for the in-game notifications you can send to players who violate one of the measurables? I've customized the message, but it's too long, and the characters overlap one another, so the players can't read their violation message clearly. Is there a way I can edit how many characters the message is allowed to be? So, that it all displays correctly? If not, can you please edit the plugin so it automatically adjusts to whatever message size we configure? Thank you!
  5. ManOWar

    Plugin Issue

    Hello, did some testing with this, and even after the players die to the bees and the players respawn, the bees continue to attack them. This happens even after they've respawned to another location on the map. I've tried unloading/reloading the plugin, and they continue to attack the players...lmao Seems like the only fix is to have the player log out/in to the server. There needs to be a command to cancel the bee attack. It should also automatically quit after they die to the bees once. Thank you!
  6. ManOWar

    PlayerBeesPrank

    Hello, did some testing with this, and even after the players die to the bees and the players respawn, the bees continue to attack them. This happens even after they've respawned to another location on the map. I've tried unloading\reloading the plugin and they continue to attack the players...lmao Seems like the only fix is to have the player log out\in to the server. There needs to be a command to cancel the bee attack. It should also automatically quit after they die to the bees once. Thank you!
  7. ManOWar

    XStatistics

    Perfect! Thank you for the help and quick response!
  8. ManOWar

    XStatistics

    Hello Monster, When players go to the player search screen via the Antenna Tower, it lists all the players who have been on the server for the wipe. Is it possible to have it never show players who are online in green? Players are using this to see who is currently logged into the server. I realize players can do this via Battlemetrics as well. However, some players pay for a private Battlemetrics profile so other players can't track their activity. Because xstatistics shows who is currently online, this removes their anonymity. I'd like it never to show who is actively online. I also realize players can disable this for their own account via the power button, but I'd like to do this globally for all players by default. I've searched the config settings and can't find how to do this. Thank you so much!
  9. Hello @The_Kiiiing, just following up regarding this question again. I'm really over the player base asking questions every time they see '[Loottable] Refreshing loot Expect some lag.' pop up on the screen. For the life of me, I can't figure out why that would even be a default configuration of the plugin. Your player base does NOT need to know every time you're making changes to the loottable config. All I need is for this to be disabed. So, can you please let me know how to do that? Thank you!
  10. Hello, I just started using the plugin this wipe. Is there anything about how it can be configured that would prevent barrels from giving additional scrap when a player also has a scrap tea active? Thank you!
  11. Hello, how do you disable the message '[Loottable] Refreshing loot Expect some lag.' from displaying on the global chat screen when making config changes? I don't want that broadcasting to the whole server cause it'll just continually have players asking about it. Thank you!
  12. ManOWar

    Backups Not Working

    Yes, I unloaded the plugin first, and everything imported without issue! Was a super easy transition. Thank you so much!
  13. ManOWar

    Launch Extended

    Hello, does the code on the roof of the main Launch building change or is it static?
  14. ManOWar

    Backups Not Working

    Thank you for the quick reply! Ok. If I save that folder off my test server, copy it to my production server using the same path, and reload the plugin, will it pull in all my loot table configurations? Making the move over to your plugin from AlphaLoot, and gotta say I love it!! The visibility and ease with which I can manage all aspects of the loot tables, quarries, giant ex, stack size, etc., within the intuitive ingame UI is just a game-changer. Should have made this move when I first discovered it...smh
  15. ManOWar

    Backups Not Working

    Hello, Just started using this plugin and am loving it! I've run into an issue trying to create backups of my configuration. I'm getting the error 'loottable.debug' doesn't exist when trying to assign myself this permission so that I can create backups. I've also tried creating the backups using the command loottable.backup create <name> from the console, but it does not create the backup and doesn't give any error\confirmation of any kind. Thank you!
  16. Hello, Is it possible to use this loot table with server events like Convoy Reforged and have it populate the loot in the event? Thank you!
  17. Hello, thank you for the quick reply! The metal armor insert can only be obtained from crates; it can't be crafted. So, from what I can tell, it does not exist on my server. With these being new items that Facepunch talked about in the wipe day updates post, my player base has complained a lot about never finding them. Also, when watching videos of noted Rust YouTubers, you can see they're finding all four armor insert types in lootables. I'll open a ticket, as you suggested. However, when new items like these release, which the player base is excited about, they should be added to the loot tables immediately for the initial wipe. Then, if changes need to be made to it, as you referenced, you can still do so at any time. Players are naturally excited for updates to the game. Not having these new items added in the initial wipe they release puts our servers at a disadvantage to those servers that are releasing them. Thank you!
  18. ManOWar

    Sound Box

    Finally, someone created a plugin to actually make the in-game radios functional! Thank you! This plugin rocks—literally!
  19. ManOWar

    Caravan

    Hello Adem, I just purchased your Convoy plugin and am working on getting it deployed to my server. I also use the AlphaLoot plugin and want to use it with the Caravan plugin. Do I only need to set the first location to True? Or do I also have to map a profile in the 2nd location shown below? Thank you!
  20. Thank you so much Adem! Love your plugins and so does my player base! They add so much more to do on our server
  21. Hello, I've searched through the config and all previous support requests for this convoy plugin, and I've been unable to find how to disable the event from notifying the server the name of the player who attacked the convoy. I want the plugin to still announce when the event starts and ends. But to never say when it was attacked and by who, so players still have anonymity like they do with any native events and monuments. I'm actually needing to do the same thing with the armored train and shipwreck. I searched those config files too (not support tickets) but was unable to identify where to configure this. Thank you so much!
  22. ManOWar

    Better Teams

    Hello, I use both plugins and haven't experienced any conflict between the two. Thank you!
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