ManOWar
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Everything posted by ManOWar
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Nice! Just now seeing this! Thank you sir!
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Yeah, they use a 3rd party developer named RankEval to do all of this. However, the stats that RankEval tracks is very limited, but their Titles/Tags feature is pretty good. I use Xstatistics, and it's crazy thorough in what it tracks. However, it doesn't do any Titles/Tags like your plugin does, which players love. So, hoping your plugin can bridge this gap!
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You 100% need to be charging for this. So, at the bare minimum, you should have a Premium paid version if you add additional features. You could even set it up so that the category leaderboards are exported to Discord via a webhook every 5 minutes or so. Then players could keep tabs on the stats even when they're not logged into the server. This, again, would drive player buy-in to servers due to everyone's competitive nature. Here's an example of what I mean. This is something that Renegade does with their servers. They track stats and apply Titles to players in-game, then export the leaderboards to their Discord server. However, they do not have an option to view an in-game dashboard, which is sorely missing. If you add a chat command for players to view a dashboard, please make it permission-based. I have many plugins on my server configured so players can only access the additional features if their Steam and Discord accounts have been linked to my server, and I would want to do the same for this. If you need a server to test any of these additions out on, I'm happy to help. Also, happy to do all of this as a paid project with you. I've paid for several custom plugins thus far and am happy to do it again.
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Hey, so I like the global tracking you have set up. I can't remember what it was set to by default, but I have mine set to Hoarder. It may have been that already, I can't remember. Anyways, I'd like to keep that as the 'Global' leader of all these categories combined, but then have it broken down into the individual stats below (1-5). I've included a bunch of other categories to track as well. There's just so much that can be done with this. Now I feel there needs to be a dashboard you can pull up that shows the current Title (tag) holder for each category—maybe using a /tags command or something. It could show the Title, its definition, and the name of the current leader in that category. I feel like this is something that can drive competition on a server, but for that to happen, it does need to be visible, Maybe even have a more detailed dashboard then what I just recommended So, like maybe it shows the top 5-10 in each category and then players will know how far behind or ahead they are. This could drive more buy-in from your player base, more time spent on the server, etc., as players compete for the Titles. You're really onto something with this! 1 - Wood Harvested - Lumberjack 2 - Stone Harvested - Stoner 3 - Metal Ore Harvested - Metallurgist 4 - High Quality Metal Ore Harvested - Blacksmith 5 - Sulfur Harvested - Miner or Brimstone Miner 6 - Hours Played - No Lifer 7 - K\D Ratio - Assassin or 'The One' 8 - Teas Crafted - Brewmaster or Mixologist 9 - Pies Crafted - The Baker 10 - Honey Harvested - The Beekeeper 11 - Horse Dung Sold at Outpost - Shit Flinger 12 - Distance Traveled by Air - Ace or Aviator 13 - Distance Traveled by Car - Gearhead 14 - Distance Traveled by Horse - Jockey 15 - Distance Traveled by Motorcycle - Biker 16 - Distance Traveled by Bicycle - Cyclist 17 - Most Items Sold in Vending Machines - The Merchant 18 - Most Items Bought from Vending Machines - Shopaholic or The Consumer 19 - Gunpowder Crafted - The Alchemist 20 - Hemp\Cloth Harvested - The Cultivator
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Hey, so my players are loving the plugin! I'd like to get some additional stats tracking with it so we can give tags for other things. Can you please go ahead and charge something for this so I can buy it? Then I won't feel bad for asking for changes...lol Or if you'd prefer to make a small project for only my server, I'm happy to pay you for your time to get this configured exactly as I want it. You let me know
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Thank you for the quick reply! I have just one more question for you. Can we also limit the number of tags a player can have? For example, I wouldn't want players to have more than two active tags. So, if a player were leading in 3 categories, he would only get two tags for whichever of the two categories had the higher priority? Then would the 2nd player in the 3rd category get that tag instead? Thank you!
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Hello, I have a few questions regarding how the plugin functions. Thank you! - Are you aware of any issues running the plugin simultaneously with another statistics plugin? We use XStatistics, and I don't want to create problems by running these together if they shouldn't be. - Does this utilize any leaderboard that posts to global chat, or that is accessible to players by running a command? Or does it simply add a tag to their name and that's it? The statistics plugin we use already has leaderboards, so I don't want to add another, but if it's only the tag added to their name in chat, that would be perfect. Are the tag names for the different statistical categories customizable so that I can choose what I want them to be named? - Is the option to reset the stats on map wipe automatic? Or is it something that I'll need to do every map wipe? - Where does it store the statistics it tracks during a wipe? Is it in an /oxide/data/PlayerStatsTags directory? Or do we set up an actual MySQL, SQLite, etc., database for it?
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- 1,015 comments
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- #loot
- #customloot
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- 1,015 comments
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- #loot
- #customloot
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Reposting my question from February 22nd, as it has yet to get a response. Thank you! Hello, what is the character limit for the in-game notifications you can send to players who violate one of the measurables? I've customized the message, but it's too long, and the characters overlap one another, so the players can't read their violation message clearly. Is there a way I can edit how many characters the message is allowed to be? So, that it all displays correctly? If not, can you please edit the plugin so it automatically adjusts to whatever message size we configure? Thank you!
- 13 comments
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- #teamalerts
- #team
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Hello, did some testing with this, and even after the players die to the bees and the players respawn, the bees continue to attack them. This happens even after they've respawned to another location on the map. I've tried unloading/reloading the plugin, and they continue to attack the players...lmao Seems like the only fix is to have the player log out/in to the server. There needs to be a command to cancel the bee attack. It should also automatically quit after they die to the bees once. Thank you!
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Hello, did some testing with this, and even after the players die to the bees and the players respawn, the bees continue to attack them. This happens even after they've respawned to another location on the map. I've tried unloading\reloading the plugin and they continue to attack the players...lmao Seems like the only fix is to have the player log out\in to the server. There needs to be a command to cancel the bee attack. It should also automatically quit after they die to the bees once. Thank you!
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Hello Monster, When players go to the player search screen via the Antenna Tower, it lists all the players who have been on the server for the wipe. Is it possible to have it never show players who are online in green? Players are using this to see who is currently logged into the server. I realize players can do this via Battlemetrics as well. However, some players pay for a private Battlemetrics profile so other players can't track their activity. Because xstatistics shows who is currently online, this removes their anonymity. I'd like it never to show who is actively online. I also realize players can disable this for their own account via the power button, but I'd like to do this globally for all players by default. I've searched the config settings and can't find how to do this. Thank you so much!
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Hello @The_Kiiiing, just following up regarding this question again. I'm really over the player base asking questions every time they see '[Loottable] Refreshing loot Expect some lag.' pop up on the screen. For the life of me, I can't figure out why that would even be a default configuration of the plugin. Your player base does NOT need to know every time you're making changes to the loottable config. All I need is for this to be disabed. So, can you please let me know how to do that? Thank you!
- 1,015 comments
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- #loot
- #customloot
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- 1,015 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,015 comments
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- #loot
- #customloot
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Yes, I unloaded the plugin first, and everything imported without issue! Was a super easy transition. Thank you so much!
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- 2 comments
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- #launchsite
- #event
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Thank you for the quick reply! Ok. If I save that folder off my test server, copy it to my production server using the same path, and reload the plugin, will it pull in all my loot table configurations? Making the move over to your plugin from AlphaLoot, and gotta say I love it!! The visibility and ease with which I can manage all aspects of the loot tables, quarries, giant ex, stack size, etc., within the intuitive ingame UI is just a game-changer. Should have made this move when I first discovered it...smh
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Hello, Just started using this plugin and am loving it! I've run into an issue trying to create backups of my configuration. I'm getting the error 'loottable.debug' doesn't exist when trying to assign myself this permission so that I can create backups. I've also tried creating the backups using the command loottable.backup create <name> from the console, but it does not create the backup and doesn't give any error\confirmation of any kind. Thank you!