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Yac Vaguer

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Everything posted by Yac Vaguer

  1. Sorry I didn’t understand can you give me an example of how this will work? I
  2. Yac Vaguer

    Bank System

    Hi, How can I change where the notes are showing on the crates? I want to change the crates types and also the amount range Thx
  3. The dome with the PVE mode option, is visible but quite thin, but I don't see that as a bad thing. I don't understand what should be the problem
    Great plugin, a lot of configuration. Some of the skills require fine-tuning because they are overpowered. I loved it.
  4. Yac Vaguer

    Paraplane

    Quite simple, but it adds a lot of fun in the server.
    Loved the initial animation, the plugin has a lot of configuration options. I'd love to see integrations with Economic and Server Rewards maybe use (OnLootEntity). Might be good to have the hackable crates in the hanger instead of in the open.
    Best season map ever created, you have a lot of things to do on this map, perfectly optimized. Maybe a bit overpowered some NPC but everything can be configured.
  5. Yac Vaguer

    Gasoline

    The map is great, I have it on my server for almost 2 months and everyone love it. Very well optimesed. There is an issue for building in the m17 hidden place, but besides that the map is just great.
  6. Rust players are something else I have in the backlog to add an animation at the begining of the event, and maybe I can make the building "explode" to kill everyone inside to simulate the Cobal experiment that cause the Zombies, this option probably will be a feature flag so you can activate or deactivate the explosion and damage. That will "fix" your issue Thank you for brining this I found it quite interestesting how sneaky some player can be I will close the ticket now, but I will work on the actions above for future versions
  7. Couple of weeks ago I started getting a Discord email saying that the bot was making too many calls, so they reset the token. I reset the toke 3 times, until the bot stop working completly (1/1) => [ Llaneros Solo Duo Trio#0718 ] is online! TypeError: Cannot read properties of undefined (reading 'CHANNEL_ID') at Client.<anonymous> (/var/www/rcon-bot/src/events/establishConnection.js:141:70) at Client.emit (node:events:514:28) at WebSocketManager.triggerClientReady (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketManager.js:388:17) at WebSocketManager.checkShardsReady (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketManager.js:371:10) at WebSocketShard.<anonymous> (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketManager.js:201:16) at WebSocketShard.emit (node:events:514:28) at WebSocketShard.checkReady (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketShard.js:181:12) at WebSocketShard.gotGuild (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketShard.js:155:10) at WebSocketManager.<anonymous> (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketManager.js:241:15) at WebSocketManager.emit (/var/www/rcon-bot/node_modules/@vladfrangu/async_event_emitter/dist/index.js:282:31) I'm running the bot with supervisord, and I have full control of the server I reseted the Bot token several time but I'm always getting the same error. I manually checked all the referecences to CHANEL_ID and they seem fine I also run some lint validation over the jsons and both are fine as well jsonlint config.json config.json: ok jsonlint SERVERS/llaneros.json SERVERS/llaneros.json: ok The code as a I mentioned in our previous chat is way to messy to do a proper debugging, so maybe you can guide me on how to solve it
  8. I created a Discord Channel so you can all go there and give feedback or report issues. I'm pretty active so probably you will get answers faster https://discord.gg/akZwYmGZXN
  9. I will analyse it, but I cannot promise anything for now
  10. Ah ok thank you but don’t worry it contains the fix
  11. I didn’t fully analyse it yet but more likely I will go for custom loot
  12. I know, just get the new version that has the fix I just sent a new update with the fix a couple of minutes ago
  13. Changed Status from Work in Progress to Not a Bug Changed Fixed In from 1.0.0 to Next Version
  14. Changed Status from Pending to Closed Changed Fixed In to 1.0.0
  15. Changed Status from Pending to Closed Changed Fixed In to 1.0.1
  16. @laoduupdate is up, please update your plugin Thank you for reporting
  17. I will do an urgent fix for this thank you for reporting
  18. Another person with the same issue reload the npc-spawn plugin and start working You can try that or even reload all the plugins if you can about the amount of guards configuration I remove it for a random number in each position to give something different every time
  19. Don't worry If you have issue it might be helpful to activate the verbose mode in the config and share the issues in the logs/WaterTreatmentEvent log folder
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