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Everything posted by Yac Vaguer
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Changed Status from Pending to Not a Bug
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Let me try to contact him directly to see what we can do he seems open to make it work it out
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Hi Cash, I don't own that plugins so I cannot test it. I tried it with BetterNpc, for what I understand they are similar, and it works just fine. Probably BotReSpawn is tagging the NPC as a real player instead of NPC that is Bradley is attacking them. I don't have any special configuration for Bradley so probably you have another conflict going on there. Let me know how it goes
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Changed Status from Pending to Not a Bug
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Hi Flysd, I'm aware of Kpuctl plugins, I own a couple, and I also understand that you would like to see it in this plugin. For now those option will not be available but I will take your ticket as a suggestions. This area is just for Bug Ticket but feel free to join us in my discord, or even on the discussion. We already discussed some of these changed as a moonshot in the future for now due that this is not a bug I will close the ticket
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Changed Status from Pending to Not a Bug
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Hey @TwoShoes I will close this ticket due to that I didn't get your answer, but feel free to re open it, or ping me on discord
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Please send me a video so I can see if there any issue I'm also having issues getting notifications from your messages, I already reported to CF ( @Death @Mals) you can go to my Discord for faster support if you want https://discord.gg/32Hduc3YEx
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The way they move depends on the SpawnNpc plugin, I do nothing regarding their behaviours, are you referring to all the NPC or just one specific? Actually I have people changing the config because it is way too difficult for some servers
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Hi @TwoShoes Sorry for the late response. You can change the NPC behaviour from the config, for example if you want to change the roam range, there is a specific option for it You can play around with this values to have your ideals "Name": "Guardian", "Health": 150.0, "Roam Range": 10.0, "Chase Range": 30.0, "Attack Range Multiplier": 2.0, "Sense Range": 30.0, "Target Memory Duration [sec.]": 30.0, "Scale damage": 1.0, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 30.0, "Speed": 5.5,
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Continuously touching the box can earn unlimited RP and EC rewards
Yac Vaguer replied to laodu's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.1.2 -
Continuously touching the box can earn unlimited RP and EC rewards
Yac Vaguer replied to laodu's Support Request in Support
Thank you @laoduto let me know the Fix is up -
Continuously touching the box can earn unlimited RP and EC rewards
Yac Vaguer replied to laodu's Support Request in Support
oh, let me check on that today -
Changed Status from Pending to Closed
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I'm closing the ticket but let me know whenever you can if this is still not the issue
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It seems that you don't have the Water Treatment Monument in the current map I will show it up nicely in the next version, please confirm that this is the issue
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The following situation occurred when reloading the plugin:
Yac Vaguer replied to laodu's Support Request in Support
Changed Status from Pending to Not a Bug Changed Fixed In to 1.6.0 -
The following situation occurred when reloading the plugin:
Yac Vaguer replied to laodu's Support Request in Support
if you prefer to not force the NpcSpawn to reload all the plguisn you can remove the line that says //requires NpcSpawn It is located in the first lines -
I will take a look, I have a couple of custome rusing Carbon and I didn't get any report, it seems that there is an issue with the Hooks, I will check and come back to you
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- 567 comments
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- #hud
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