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Yac Vaguer

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Everything posted by Yac Vaguer

  1. Rust players are something else I have in the backlog to add an animation at the begining of the event, and maybe I can make the building "explode" to kill everyone inside to simulate the Cobal experiment that cause the Zombies, this option probably will be a feature flag so you can activate or deactivate the explosion and damage. That will "fix" your issue Thank you for brining this I found it quite interestesting how sneaky some player can be I will close the ticket now, but I will work on the actions above for future versions
  2. Couple of weeks ago I started getting a Discord email saying that the bot was making too many calls, so they reset the token. I reset the toke 3 times, until the bot stop working completly (1/1) => [ Llaneros Solo Duo Trio#0718 ] is online! TypeError: Cannot read properties of undefined (reading 'CHANNEL_ID') at Client.<anonymous> (/var/www/rcon-bot/src/events/establishConnection.js:141:70) at Client.emit (node:events:514:28) at WebSocketManager.triggerClientReady (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketManager.js:388:17) at WebSocketManager.checkShardsReady (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketManager.js:371:10) at WebSocketShard.<anonymous> (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketManager.js:201:16) at WebSocketShard.emit (node:events:514:28) at WebSocketShard.checkReady (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketShard.js:181:12) at WebSocketShard.gotGuild (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketShard.js:155:10) at WebSocketManager.<anonymous> (/var/www/rcon-bot/node_modules/discord.js/src/client/websocket/WebSocketManager.js:241:15) at WebSocketManager.emit (/var/www/rcon-bot/node_modules/@vladfrangu/async_event_emitter/dist/index.js:282:31) I'm running the bot with supervisord, and I have full control of the server I reseted the Bot token several time but I'm always getting the same error. I manually checked all the referecences to CHANEL_ID and they seem fine I also run some lint validation over the jsons and both are fine as well jsonlint config.json config.json: ok jsonlint SERVERS/llaneros.json SERVERS/llaneros.json: ok The code as a I mentioned in our previous chat is way to messy to do a proper debugging, so maybe you can guide me on how to solve it
  3. I created a Discord Channel so you can all go there and give feedback or report issues. I'm pretty active so probably you will get answers faster https://discord.gg/akZwYmGZXN
  4. I will analyse it, but I cannot promise anything for now
  5. Ah ok thank you but don’t worry it contains the fix
  6. I didn’t fully analyse it yet but more likely I will go for custom loot
  7. I know, just get the new version that has the fix I just sent a new update with the fix a couple of minutes ago
  8. Changed Status from Work in Progress to Not a Bug Changed Fixed In from 1.0.0 to Next Version
  9. Changed Status from Pending to Closed Changed Fixed In to 1.0.0
  10. Changed Status from Pending to Closed Changed Fixed In to 1.0.1
  11. @laoduupdate is up, please update your plugin Thank you for reporting
  12. I will do an urgent fix for this thank you for reporting
  13. Another person with the same issue reload the npc-spawn plugin and start working You can try that or even reload all the plugins if you can about the amount of guards configuration I remove it for a random number in each position to give something different every time
  14. Don't worry If you have issue it might be helpful to activate the verbose mode in the config and share the issues in the logs/WaterTreatmentEvent log folder
  15. Remember to reset the config because I changed quite a lot the options
  16. Hi @DodgeMan Please update to the newest version of the plugin g and remember to recreate the config file o
  17. Probably you can put a very high number in "Event Start every [sec]" in the configuration
  18. @dodgeman When the event start is forcing the finishing of the previous event, same when you unload the event. Can you share your config file with me, and please add in the config the option "Debug verbose" to true before so you can see what is happening in the console
  19. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  20. Yes, I added to the backlog, but I cannot promise that you will have it very soon.
  21. Mostly of the plugins I use they don't give you any message when they give you a reward I might considered it to add it for later, but I think is related to avoid spam the user with too many messages.
  22. You can write to me in discord to quickly get an answer to your question yacvaguer
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