Jump to content

Yac Vaguer

Creator
  • Posts

    327
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Yac Vaguer

  1. Ok, so it will nto work for me because I always use a Custom map right?
  2. Man, That is happening with I add your plugin, you might want to have an ideal of what should happen with your plugin but it is not working as expected it is a custom map
  3. Changed Status from Pending to Closed Changed Fixed In to 1.1.0
  4. Yac Vaguer

    Error Message?

    Changed Status from Pending to Closed Changed Fixed In to 1.1.1
  5. Yac Vaguer

    Error Message?

    Hey @Stark just update the number version in your config file to match the one of the plugins, I just uploaded an update to give avoid this message
  6. Your Discord link in the highlighted message is expire, can you provide a new one?
  7. Can I get more info about this? Please share your config file, and activate the developer mode then share the log inside oxide/log/FerryTerminal I run the event over 1000 times already never had any issue Also please get the latest version
  8. Yac Vaguer

    Doesnt work mate

    @Markiii about the scientist falling, as I mentioned to you that is the reason you cannot change the stationary to false, need to be true, the reason behind is that the floor on that particular area is a bit bellow this seems to be a weird issue with the monument design itself, maybe it is intentional from Facepunch side, but the way to avoid this issue is just mark stationary as true, as the default configuration. I tried different ways to goes around this but i'm not happy with the final result so I'm still going with stationary true as the way to go About the zombies get trapped, they are protecting the area from the metro station and not from surface, at least is how I meant to work initially, I tried different ways to make it harder for the user just stay in the in between area but it is just not good enough, I might come with something later, but again this wasn't the initial intention for the zombies I understand that besides my previous explanations you are still not answering my last questions Not getting answered was the main reason I closed this ticket. I'm trying to be helpful here, and the plugin of course should work flawlessly as you paid for it, I don't mind if you ping me on Discord, which I almost always online (Time to time I go to sleep but few hours only)
  9. Yac Vaguer

    Doesnt work mate

    Hey man, sorry that you are experiencing this issue honestly I’m not getting the notifications in cf, last night I posted a message on my discord that I’m finishing the last touches of a new update if you are worry of the answer please join the ds, it might be a hassle but I can give you a faster answer (notifications are easy to manage ) @Mals I used to get emails with the supports update and now is buried with thin the other notifications, not easy to use when you have so many
  10. As I mentioned in discussion several days ago the plugin is not working properly
  11. I'm not sure if you are explicit giving support for your plugin in Carbon but I'm adding the plugin in a freshly server and I getting this error Loaded plugin WelcomePanel v3.0.7 by David [380ms] Failed to call internal hook 'OnServerInitialized' on plugin 'WelcomePanel v3.0.7' [1330569572] (Object reference not set to an instance of an object) at void Oxide.Plugins.WelcomePanel.RegisterCommands() in /home/container/carbon/plugins/WelcomePanel.cs:line 300 at void Oxide.Plugins.WelcomePanel.OnServerInitialized() in /home/container/carbon/plugins/WelcomePanel.cs:line 132 at object Oxide.Plugins.WelcomePanel.InternalCallHook(uint hook, object[] args) in WelcomePanel.cs/Internal:line 323 [WelcomePanel] (ADDONS LOADED) WPKits, WPSocialLinks, WPVipRanks, WPWipeCycle, [WelcomePanel] (NOT FOUND) VoteMap Also the discord link your highligthed message is expired
  12. is not working in a custom map at least
    I was already working in a Random event start, but then I saw the new version of the Event Manager The plugin is great for those who own maybe too many plugins like me. It works great, and you don't need to deal with a configuration file. Also, my plugins are listed here, so even better.
  13. Yac Vaguer

    Doesnt work mate

    @Markiiiis that what is happening?
  14. What make you feel that way? As you know I’m always open for feedback come to my discord if you want to talk more in details
  15. Yac Vaguer

    Doesnt work mate

    You changed the health in the configuration restarted the plugin and it didn’t change? I will take a look about the zombies let me think in an alternative solution
  16. Yac Vaguer

    Doesnt work mate

    @Markiii /ftepos
  17. Yac Vaguer

    Doesnt work mate

    Changed Status from Pending to Closed Changed Fixed In to 1.0.0
  18. Yac Vaguer

    Doesnt work mate

    I'm preparing a massive update including this fix but I need time yet for testing. In the meantime can you remove the line 16 to make it works using UnityEngine.Networking.Types; You can remove that line, will not affect the code
  19. It does if you are in vanish mode, if you are not vanish mode, they will be able to see you
  20. Also let me know if you get any error in the console when the Event despawn
  21. I did have the issue you described with the NPC but once I marked as stationary started working fine, did you make them roam? Regarding the Blockade I will take a look. Although, I'm not so sure which heavy guards you are referring
    It works perfectly and add something that Facepunch should have natively, the ability to buy tugboats. Great work!!
1.9m

Downloads

Total number of downloads.

9.2k

Customers

Total customers served.

134.5k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.