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Everything posted by Yac Vaguer
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- 37 comments
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- #ferry terminal
- #pvp/pve
- (and 9 more)
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- 37 comments
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- #ferry terminal
- #pvp/pve
- (and 9 more)
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Version 1.4.2
628 downloads
Ferry Terminal Event: Unveiling the Secrets of the Abandoned Terminal. Embark on a thrilling adventure at the Rust Ferry Terminal, where mysteries await and danger lurks around every corner! The Ferry Terminal Event introduces a pulse-pounding experience that will challenge even the most seasoned survivors. Drone Surveillance: As you step foot onto the desolate terminal, beware of the watchful eyes of the drones overhead. These mechanical sentinels are programmed to detect any intruders, summoning reinforcements at the first sign of trouble. Keep your wits about you, for the patrols will not hesitate to confront trespassers. The Crazy Bio Scientist's Lair: Deep within the heart of the main building lies the lair of the enigmatic Crazy Bio Scientist. Accompanied by his legion of undead minions, he guards the precious loot hidden within. Prepare to face hordes of zombies as you navigate through the treacherous corridors, braving the unknown in search of valuable treasures. Snipers in the Shadows: Beware the sharp eyes of the snipers perched atop the monument, their rifles trained on any who dare to challenge their domain. Navigate with caution, for a wrong step could lead to a deadly encounter with these expert marksmen. Guardian Patrols: Throughout the monument, vigilant guards stand watch, ever ready to defend their territory. Approach with caution, for these hardened soldiers will not hesitate to engage intruders in combat. Work together with your fellow survivors to overcome their defenses and claim victory. Hidden Treasures: Amidst the chaos and danger, opportunities for riches abound. Search high and low for loot-filled trucks and locked crates, each promising valuable rewards for those brave enough to claim them. But beware: activating certain crates may trigger the arrival of reinforcements, adding an extra layer of challenge to your quest. Unlock the Secrets: Embark on a thrilling puzzle ladder challenge to unlock the secrets hidden within the monument. Solve intricate puzzles and overcome daunting obstacles as you ascend to new heights, uncovering the truth behind the abandoned terminal. Dare to embark on the Ferry Terminal Event, where danger and adventure await at every turn. Gather your allies, hone your skills, and prepare for an unforgettable journey into the heart of Rust's most mysterious monument! Fully Customizable Plugin Configuration Dive into the heart of the action with our fully customizable Ferry Terminal Event plugin! With a robust array of features, you have the power to tailor every aspect of the event to suit your server's unique gameplay experience. Customizable Crate Locations Choose the placement and quantity of military crates, elite crates, and hackable locked crates to strategically scatter across the Ferry Terminal monument. Use the /ftpos command to effortlessly retrieve coordinates for precise crate placement, ensuring a diverse and engaging looting experience for all players. Tailored NPC Encounters Craft bespoke NPC encounters to challenge and thrill your players. From selecting different NPC loadouts and skins to adjusting firepower and NPC numbers, the possibilities are endless. Create immersive scenarios that test your players' skills and teamwork, guaranteeing adrenaline-pumping action at every turn. Upcoming Features for Endless Possibilities Stay tuned for exciting new features on the horizon! Soon, you'll have the option to introduce radiation zones, deploy Bradleys, install SAM sites, and unleash fixed explosions throughout the event. With each addition, your sandbox of possibilities expands, offering boundless opportunities for adventure and exploration. With the Ferry Terminal Event plugin, the only limit is your imagination. Craft the ultimate Rust experience for your players, and watch as they embark on unforgettable journeys into the heart of the unknown. Backlog (within the next 2 weeks) [] Allow radiation Chat Commands /ftestart // Activate the event /ftestop // Stop the event /ftepos // Return in the chat and in the console the current coords you can use this in the config file in the Spawn points /fte.admin /ftestats // any player can check their own lifetime stats. Admins with FerryTerminalEvent.admin can also do /ftestats PlayerName to look up someone else. /ftetop // opens a full-screen leaderboard showing the top 20 players, ranked by total rewards. All stat categories are visible in columns. Close button in the top right. Console Commands ftestart // Activate the event ftestop // Stop the event Hooks OnFerryTerminalEventStarted // The Event started OnFerryTerminalEventEnded // The Event finished Permissions FerryTerminalEvent.admin This will allow you to run all the commands$15.00- 37 comments
- 4 reviews
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- 1
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- #ferry terminal
- #pvp/pve
- (and 9 more)
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Version 1.5.0
769 downloads
UAV: Radar Enemies Detection call a F15 to that will activate a radar during a certain period of time where you can be able to see where are the enemies located. This enemies can be represented with different colors and symbols that you can change in the configuration. You have three types of marks - Team mates - NPCs - Other Players (Enemies) The plugin is fully configurable Commands Chat Command /uav and /uav {steamId} You can send an UAV to you (if you are an admin) or to a player given the Steam Id Console Command uav {steamId} You can send an UAV to a player given the Steam Id Configuration example { "UAV Settings": { "Duration (seconds)": 180.0, "Radius": 40.0, "Skin ID": 3248057023, "Warmup Time (seconds)": 5.0, "Item Name": "UAV Signal", "Tracked Icon URL": "https://cdn.rustpluginshub.com/unsafe/50x50/https://rustpluginshub.com/icons/location.png", "Tracked Icon Position (AnchorMin)": "0.006 0.485", "Tracked Icon Position (AnchorMax)": "0.105 0.518", "Panel Color": "0.96 0.31 0.26 0.47", "Text Color": "1 1 1 1" }, "Jet Settings": { "Altitude": 200.0, "Spawn Distance": 500.0, "Duration (seconds)": 15.0 }, "Loot Settings": { "Enable Loot Drops": true, "Loot Containers and Drop Chances": { "crate_normal": 0.0, "crate_normal_2": 0.0, "crate_elite": 2.0, "heli_crate": 5.0, "bradley_crate": 5.0 } }, "Debug Mode": true } Ideas on how to make the UAV Spawn in your server 1. Add The UAV in the Market if you have one 2. Add as a part of the Loot in the Raidable Bases or Custom loot 3. Add as a Skill in the Skill Tree Plugin More here 4. Make the UAV part of the /kits 5. Add the UAV in vending machines Skins from the community that you are free to use @Dead Nasty https://steamcommunity.com/sharedfiles/filedetails/?id=3248306153 @Mabel https://steamcommunity.com/sharedfiles/filedetails/?id=3233756487 @Mr.Wild https://steamcommunity.com/sharedfiles/filedetails/?id=3247990388Free -
I saw a user "tanking" a turret from a Raidable Bases, initially I thought that was some kind of cheat, in the combatlog there is no impact from the turret to the player. Then someone else report that the turrets were not hitting them, kind of missing all the bullets He was destroying the turrets not receiving any hit I don't have any turret plugin, I do have SkillTree, which initially was the first thing to check, but it is not like he is not receiving enough damage, it is like the turret was avoiding him. There is no such a skill in SkillTree
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I have this also in my profile configuration, that based on my interpretation should remove all copy/paste loot and set the one in Raidable Bases "Empty All Containers Before Spawning Loot": true, "Empty All Containers (Exclusions)": [ "xmas_tree.deployed", "xmas_tree_a.deployed" ], @aimacak Thank you I have it on false, but it seems that is not fixing the issue "Always Spawn Base Loot Table": false
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Hi @nivex Is there any multipliers besides the one in the Profile's files? I'm getting more items that the one I have in the config Profile file "Loot Amount Multiplier": 1.0, "Loot Amount Multiplier (raidablebases.buyable.vip.pve)": 1.0, "Loot Amount Multiplier (raidablebases.buyable.vip.pvp)": 1.0, Loot File { "shortname": "ammo.rocket.hv", "name": null, "blueprint": false, "skin": 0, "amount": 100, "amountMin": 30, "probability": 1.0, "stacksize": -1 }, But when the base spawn It spawning a lot more than what it should, most likely I'm missing some configuration but maybe you can guide me
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Sure man, ping me on discord I can guide you discord ID: yacvaguer 829007135903055873
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- 605 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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- 605 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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