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Everything posted by Markiii
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Great plugin - this is exactly what I needed on my servers where we use Skills plugin, it works brilliantly and every PVE server should have a copy of this! It has 3 tiers done via permissions which make them insanely easy to incorporate into any PVE biosphere tieredelectricity.tier1 tieredelectricity.tier2 tieredelectricity.tier3 I've got them on /skills as I mentioned and they add great depth to gameplay, love it. Well done Zeode!
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- 13 comments
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- #rust
- #custom monument
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- 82 comments
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- #stats
- #statistics
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Do you know what could prevent their logging? Is there any history of that?
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Hey Amino This doesn't appear to be working for us, "F1_SPAWN_ITEM_LOGS": { "ENABLED": true, "LOG_WEBHOOK": "https://discord.com/api/webhooks/1055527397304307793/bjVwZB5gJqDWkFFfIfOn3XhyID6DcjGm34L2sKplrqg-WZN6afm9lzQ0IcbEbOyj7oqE", "EMBED_COLOR": "#03dffc" Is there a way to log all admin commands typed out too?
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Brilliant, Finally a reliable heli plugin. The fact you can fit it into a throwable is perfect for any server, and it works like a charm with so many configuration options including support for SR and Eco. Top that off with a Dev who is clearly some kind of otherworldly genius and you have a plugin everyone needs!
- 448 comments
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- #helicopter
- #helicopters
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- 181 comments
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- #monuments lock
- #lock monument
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(and 3 more)
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Hello Mevent. Please can you explain hwo I ca add more skills? Simply copy and pasting doesn't work, does it require .cs editing? Also please check DMs, Thanks Markiii
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Hi Goblox I'm just trying to figure out where this differs from Dynamic PVP and ZMAutoZones? How did you decide your price point on this? As it relies on free addons and doesn't appear to do much different (I hope I'm wrong!) I use a lot of zones on my PVE server, I'm interested if you can convince me why this is better than what I've got, Thanks Markiii
- 61 comments
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i wasnt sent a version to test happens with your oil rig one too bro
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Same for me too
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Same mate - the dev doesnt respond
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Would like a response please!!
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Very helpful indeed.... honestly, thats the worst.
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- 82 comments
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- #stats
- #statistics
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Hello, I've seen some others saying this too, i have a pve server and I have infinite ammo on the rockets. Any ideas why?
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its not how else would we see the live chat?
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ahh, ok - this still isnt working for me.
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Any idea why it keeps doing this in console? Failed to call hook 'CanPopulateLoot' on plugin 'HeavyCargoShipEvent v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeavyCargoShipEvent.CanPopulateLoot (LootContainer container) [0x00031] in :0 at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007db] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Failed to call hook 'CanPopulateLoot' on plugin 'HeavyCargoShipEvent v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeavyCargoShipEvent.CanPopulateLoot (LootContainer container) [0x00031] in :0 at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007db] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Yolonda[7018918] was killed by DcAnotom[76561198215395401] at (-751.4, 16.2, 1737.5)
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Thanks - didnt need to with DiscordChat
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Hello! Having a bit of trouble, for some reason typing in the channel I've set doesn't print in-game, just in discord. I've set the roles correctly as other aspects are working with the same role ID's. And it's enabled. Is there another plugin needed to print ingame? "DISCORD_TO_INGAME_MESSAGES": { "ENABLED": true, "STAFF_ROLES": [ "972791608233840680", "972791296173428786", "973306753020223509"], "MESSAGE_FORMAT": "<color=#7289DA>[DISCORD] {user}:</color>" }
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Solved. Your advertisement is incorrect please amend; Commands: quarry.give «SteamID» «SkinID» => give to player the quarry with specified skin from config should be SkinID>SteamID
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Hello, I've managed to put this on my shop, however, it doesn't seem to like the SkinIDs from the cfg, which are the default ones. quarry.give 2896961730 {steamid} [15:31] > [aQuarry] The configuration does not contain a quarry with this «SkinID» [15:31] > [aQuarry] The configuration does not contain a quarry with this «SkinID» [15:32] > [aQuarry] The configuration does not contain a quarry with this «SkinID» [15:34] > [aQuarry] The configuration does not contain a quarry with this «SkinID» CFG: "Avatar SteamID for chat": 0, "Log the quarries received by players?": false, "Maximum amount of quarries per player": 3, "Maximum amount of pumpjacks per player": 1, "List of custom quarries (skinid : settings)": { "2896961730": { "This is a quarry (true) or pumpjack (false) ?": true, "Quarry custom name": "Personal Quarry Lvl 1", "Quarry health": 2500.0, "Protection from other players": { "Only owner can toggle?": true, "Only owner can loot?": true, "Include his team?": true }, "Repair": { "Allow repair with hammer hit?": false, "Repair amount for hit": 100.0, "Repair cost": { "Enable cost?": true, "ShortName": "stones", "SkinID": 0, "Name (for chat reply)": "Stones", "Amount": 1000 }