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Wile E.

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Everything posted by Wile E.

  1. Wile E.

    Convoy Reforged

    The only error was a pop-up in Chat saying that the Tab image was not loaded. Looking at Console after that showed Convoy unloaded. Appreciate you following up on this. Cheers
  2. Wile E.

    Convoy Reforged

    Indeed I did. I did not have a chance to update my comments but the only thing that brought joy was to completely delete the Images folder and drag it in again from the plugin archive. Not sure why this was necessary but it solved it for me
  3. Wile E.

    Convoy Reforged

    Sadly that problem is not solved for me and Convoy just unloads immediately. 100% the Images folder exists and has that image in it. Reinstalled it three times now So am giving up on Convoy for now
  4. I have given up on this bot, which is a shame. Trying to successfully install node.js has been an exercise in frustration and ultimately has failed multiple times. You almost need to be a programmer to sort that out, at least that is my experience with it. Extremely challenging ending in failure
  5. For me I can't edit any of the File_Cabinet_C prefabs as noted in the attached video. I spent a bit of time trying to see if any other prefabs show similar issues but so far File_Cabinet_C prefabs are the only ones. File_Cabinet_C No Edit.mp4
  6. This issue is persisting and the NPC will shoot at and kill players flying in minis.
  7. Should be fixed in next Raidable Bases update
  8. Wile E.

    Lack of Supply Drop Chances

    I was aware of the default timing for air drops but since there was no mention on the plugin page I did not think anything about this. Appreciate you looking into an option though.
  9. Wile E.

    Lack of Supply Drop Chances

    A player just reached out to me to say: "Hey, I just ran 34 barrels in excavator I got to call 1 supply drop and that was because the excavator was at 100% when it started so I ran 34 barrels and the supply drop percentage was at 97% when the last barrel completed Am I missing something here ? I had set Excavator to speed up a bit with these settings: "Excavator": { "Excavator fuel time per diesel (seconds)": 20, "Excavator resource tickrate": 1, "Excavator resource multiplier": { "Stone": 1, "Sulfur": 1, "Metal fragments": 1, "High quality metal": 2.7 } }, "Use excavator settings if GatherManager exists": true
    These base are excellent and used together make a very cool frontier-style town. The design on all parts is very well done with a lot of thought going into details which gives a strong western feel with all the small touches joined together. At $2.99 these are a tremendous bargain and I highly recommend these. I would love to see more buildings in this style. Perhaps a bank, jail with sherrif/npc's protecting an elite crate, something along those lines. Nice work
  10. Wile E.

    AutoRestart

    Excellent. I appreciate this. Loving the plugin btw
  11. Wile E.

    AutoRestart

    This is a decent idea so thanks
  12. Wile E.

    AutoRestart

    How would you do it if you wanted to just give people an item ? Just not sure how any of this works. Thanks
  13. Is there any way with Dynamic Monuments to prevent this ? I am reaching out to Raidable Bases support as well.
  14. Wile E.

    AutoRestart

    Is there an easy way to test the way the UI will display onscreen in Rust ?
  15. Wile E.

    AutoRestart

    I have never used rewards or economics and this plugin will likely encourage me to get active with them. Could someone be kind enough to give me a brief explanation of how they would work with this plugin ? Do I need another plugin to take advanatge of rewards ?
  16. Wile E.

    Dynamic Monuments

    Is anyone else seeing an NPC floating above the Halted Oil Tower ?
  17. I don't recall the hotel being like this once pasted but my Admin brought this to my attention. The top floor has 4 or 5 like the pic as well as floors below. Trying to fix these did not work. They just went back to a few planks as shown in the pic. Have I missed something with these bases ? Is there something I can fix ?
  18. Wile E.

    Dynamic Monuments

    The Halted Oil Tower gave a surprise. This is happening after every restart
  19. With the plugin loaded and opening or closing a door by pressing "E" player's inventory is also opened. Standing at a door displays multiple icons as seen in the attached pic. Unloading the plugin displays the correct icon and no longer opens player's Inventory. For me it is repeatable: I deleted everything and went back to default and now do not see the overlapping icons or have the inventory window open when opening or closing a door. I have no idea what could cause the original issue but I would sure like to avoid going through every container from scratch instead of restoring my edited config. If any one has any thoughts on this it would sure be appreciated
  20. I thought I had left a review previously but nothing there and no opportunity to leave a review now for unknown reasons. Much appreciation for quick, outstanding support for an excellent pack of bases. These get contant rotation and are all entertaining and challenging. Well worth the purchase.
    These are excellent bases. Well worth the investment and highly recommended. Actually thought I had already reviewed these.
  21. I see I have no more warranty so can I pay an upgrade fee or how will this work ?
  22. When your Hard bases spawn Console gets spammed with: assets/prefabs/vehicle/seats/saddletest.prefab I have been informed these need to be removed. Any chance of an update on the bases ?
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