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Wile E.

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Everything posted by Wile E.

  1. I am aware you put an example in the Description, however, I could not get it to work in a specific instance. For my example, what would the correct format be for my name, Wile E. I have a team mate who is a limited Mod on my server and it would be great if he could TP to me occasionally. He is limited in his ability to run commands for a few reasons and I thought this would be a perfect, clean and simple method for him to use. Perms ahve been granted These are formats we tried that failed: /atp Wile_E. /atp Wile E. /atp "Wile_E." The first and last return "no player found for name" Perms have been granted. I am rather confused and am optimistic you can find a few mins to help sort me. cheers
  2. Do you know if there is a relatively easy way to have the doors re-installed ? The plugin certainly can't do it. I suspect this also requires a erver wipe which is not an option. Sigh - lol
  3. Anyone know where this plugin stores the "current vehicle" information ? It is not the Data file. The Data file is getting the information from somewhere. The reason I need to know is that when trying to spawn a vehicle I get the alert that you are only allowed a single vehicle at a time. However, running this command -> /removevehicle <- does nothing. Removing the plugin and all the bits I can find and then reinstalling it also does nothing to remove the vehicle that seems attached to me. So this all makes the plugin useless atm
  4. Wile E.

    Lights On

    I suspect I am missing the boat on a toggle. I would like to be able to control turning on or off a Player Hobo Barrel but am unable to do so. I have static Hobo Barrels set to "always" and Player Hobo Barrels set to "night." Protect Hobo Barrels is set to false. What am I missing ?
  5. Wile E.

    NPC Gifts

    I am guessing it does not work with BetterLoot. I tried changing one prefab to the DM Food Crate as you suggested to someone else but it ignored my Loot Table and just used a minimum of food bits. Besides this, thanks so much for creating this and offering it for free. very cool
  6. Version number listed does not match the plugin version. Plugin version shows as 1.5.0
    An extremely popular Event with players on my server. Super simple to set up and customize. Changing it up can easily make it feel like a different Event. Anyone who has this plugin should also consider looking at the Simple Loot Table plugin to tweak the loot available and reward players well for taking out the Heavies and/or NPC's to get to the crates. I love this Event and am also impressed with the dev, Fruster. I have a few of Fruster's products and have had a couple occasions to reach out for some guidance and got a reply with a solution in short order. Outstanding all around !
  7. Wile E.

    Confusion on the Timers

    As always, thank you *very* much !
  8. Wile E.

    Confusion on the Timers

    I have been struggling with some health issues lately which has me a little confused on something with the config. For example, the issue turned out to be that someone/team could be doing the Event and getting down to the last two crates and drops and all of a suddent they disappear because a new Event is starting. I am not sure what I need to adjust to increase the time between Event starts. I made a couple of changes and those lines currently are: "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Time to event start(in seconds, minimum 900)": 2700, "Random time to event start": false, "Minimum time to event start(in seconds, minimum 900)": 10800, "Maximum time to event start(in seconds)": 14400 but I may have this completely worng and would sure appreciate some guidance on this.
  9. I should have reached out to you first before making my last purchase. It looks to me like the base I bought by itself for $10.00 is included in the Pack 1| Raidable Bases 1.0.18 pack. Is that true ? Am I seeing the same base in both purchases ? Also, it does appear you updated the Nightmare bases for the prison cell wall/gate issue. Does that mean you did not use prison cell wall/gates for other levels or, if you did, that they are also fixed. Sorry for my confusions. I have been having some health issues the past little while and am struggling with memory and a bit of confusion. cheers Plus, if I am correct about the same base(s) in separate purchases then one of them is Lotus which has two versions of the Nightmare bases but it does not appear there are two versions in the pack. Could you please clarify.
    There are excellent challenges to defeat this base and it is super popular with players on my server. While it is a little pricey for a single base it is very well done and I am quite satisfied that I bought it.
  10. Wile E.

    Come at me bro

    For me - the animation is super annoying and really impossible to have a decent look at your base
  11. Thanks for the update. Much appreciated.
  12. Lots of errors this past few days since Facepunch's "updates." Not sure if it is Heli Speed itself or something else that is interfering. I started getting these errors after the last Heli Speed update. I keep getting: "[HeliSpeed] Failed to reset speed (car destoryed)"
  13. That worked a treat on all the "regular" doors. It does not have an impact on the garage door where the Elite & Military crates are but this is pretty minor. I truly appreciate you passoing that link along. I never would have given something like that a thought. Cheers
  14. This is awesome of you to send that along. I will give that a try in a few mins. I probably sounded salty in one of my earlier messages and I sure did not mean to sound that way towards you. I am seriously short on sleep this past week and at my age that adds up really fast and makes Papa a cranky boy. Cheers and appreciation
  15. I did try that and as you said, it does not work. Disappointing but such is life. I will figure some things to work around the puzzle rooms. Or at least remove the doors and drop a bunch of NPC's to fight first lol. Cheers
  16. well this is pretty disappointing to hear and makes this map a lot less useful. If you have some way for me to wipe the map but preserve everyone's builds so far I am all ears because I can't wipe out everyone's progress so far. Sigh
    I very much appreciate the simplified method of checking for plugin updates by author. I have been running this for a while now with zero errors. Excellent work.
  17. I just got a messsage from my Admin saying the blue room at the shipwreck does not seem to work. Same for the Crash Site. On the shipwreck when the switch inside the ship is flipped it goes green immediately and the lock on the shipping container lights up blue. Swiping a card does nothing and there does not seem to be anywhere to place a fuse. The Crash Site is opposite. There is a location to place a fuse but no one can find a switch there to activate the red room lock. This one may be intentional but are you aware there are no road signs anywhere on the map ? I came across some above ground train tracks where a few sections are floating in the air. I will get proper location details for that as soon as I have a chance. There is confusion over Hawk's Nest Tunnel as well. No (at least obvious) location to place a fuse
  18. Sorry but the way these images change makes it impossible for me to view the pages. Personally, I would much prefer static images
  19. Appreciation. Cheers
  20. Any Nightmare raidable bases that use prison cell walls and gates in front of auto turrets can be walked through. The turrets will shoot but do zero damage. I have tested this a couple of times. I have been told by a base builder that chain link fencing still works but I have not tested it. I have reported this to Facepunch and they are investigating. Quite possible Facepunch has been given multiple reports of this.
  21. I have heard from another base author who told me Facepunch has seriously changed things but that chain link apparently still works.

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