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dylanstar12

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Everything posted by dylanstar12

  1. dylanstar12

    Skinner

    Is this still going to be added Whisper? Is from February with it meant to be added 2 weeks at the latest
  2. dylanstar12

    Comet

    Does this work with TruePVE/SimplePVE so can have it as ability for players to use on Raidable Bases plugin?
  3. Would it be possible to add support for It partly exists with the ability to make zone PVP, being able to lock loot would be awesome though
  4. Would it be possible for you to add prefab path loot files with the NPC's? So can just set them to use oil rig scientist drop table, then only have to customize the box loot tables
  5. dylanstar12

    OnBackpackDropped NRE

    getting this in console frequently
  6. Ahh man, that command never worked for me when got the plugin so didn't think it worked, went and tried in rcon and worked fine, was like maybe I tried it ingame? Type it ingame and it works also. Was it broken at some point in past like year? But yes that command fully does what have spent 20hrs trying to sort XD
  7. It has the custom item part, but I specifically need one that isn't a physical item that can be given to other players, if it was possible to run a command via shoppystock to add currency to the various different custom shop names then that would cover it
  8. Does this work for PVE servers? Or would it bypass protection and allow players to raid people instead of just npc raid bases
  9. Would it be possible to get support for this plugin? Wanting to use custom currency without having physical item that can be traded/transferred, so have 'bug' shop for instance and want the currency to not be gain-able or tradable in any way and just show in shop as the balance without needing to deposit something, if that makes sense
  10. dylanstar12

    Heavy Rig

    Is it possible to add a way to reduce the amount of loot from heavies? Even on vanilla table, the amount of heavies that come makes it very overpowered without even touching the locked crates. But at least with locked crates we can change somewhat
  11. dylanstar12

    No Drop

    Do you have a comparison on performance difference between this one and the old umod one? Curious on whether should change or not as I use other plugins of yours xD
  12. So if we don't want certain modules they are able to be disabled now? Saw on first page that it was on the list and I'm assuming its the enabled button on each tab? Just making sure as want to disable stack size part
  13. As title says, you cannot stack the new Medieval Large Box Prefab: "assets/prefabs/deployable/large wood storage/skins/medieval_large_wood_box/medival.box.wooden.large.prefab" Doesn't give any errors, just does nothing when trying to stack
  14. dylanstar12

    rb.reloadconfig broken

    When attempting to do the command rb.reloadconfig You get the error "Paste is on cooldown!" Tried from ingame and from rcon
  15. dylanstar12

    Heavy Rig

    Can you add an option to have bodies turn into body bags a lot faster please? Currently its getting rather intense with bodies during large rig event
  16. dylanstar12

    IQHandFight

    Would it be possible to use one of the gesture animations that exist in game so people can actually see the punch? Like is Victory one or the rock from rock paper scissors? Not sure if possible just would be cool if it is 😛
  17. Will support for PVEMode ever become a thing with this? Is only thing it is missing IMHO
  18. dylanstar12

    BetterTC

    Do you plan on adding the new Lunar wallpapers to the selection?
  19. Having Gingerbread dungeons that aren't buggy XD
  20. Players are able to loot decorations from the trees and the junkpiles, is this intended? If so, can it be added as a config to disable it?
  21. dylanstar12

    Spamming Empty Lootbags

    o/ once again xD Just had this reported to me, plugin is creating empty loot bags in mass, you open them and they vanish. I believe its leaving a lootbag where it has taken the items from to form the condensed bag? I opened them all and was left with those 2 which had loot, the rest were just empty
  22. Would it be possible to have it do Autodoors like the umod plugin? Where it doesn't actually place a door closer but still closes after the timer?
  23. Is this compatible Skilltree Ammo/dmg perks? If not is there any plans on it?
  24. Just used the delay for first time, it waits the delayed amount, then instantly recycles the entire box, is there anyway to make it have the delay between each stack in box?
  25. Throws the following error to console and no UI opens [Oxide] 00:03 [Error] Failed to call hook 'OpenUIChatCmd' on plugin 'AutoLock v1.8.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AutoLock.OpenUIChatCmd (BasePlayer player, System.String command, System.String[] args) [0x00099] in <ddc9dc3923e844aeb3701c988db286f5>:0 at Oxide.Plugins.AutoLock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b00] in <ddc9dc3923e844aeb3701c988db286f5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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