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beetle

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Everything posted by beetle

  1. beetle

    Raidable Bases

    I am using the English version and nothing but HARD and NIGHTMARE will load. And both load 6 bases, but my have HARD has only 2 and NIGHTMARE has only 1 base. And HARD does not have the profile enabled in the first place. Fixed , I am idiot
  2. beetle

    Admin Map

    This plugin is well worth the price!
  3. I have the correct Config set up, but mushrooms, trees, and sulfur can be picked up with the interact key. All prefabs setting
    Very nice plugin that keeps players motivated. It can be used as a way to distribute supplies equally to players in a casual way by making the reward table easy to progress through, or conversely, it can be used as a way to give players valuable supplies by making it very difficult. Settings vary from server to server, but no matter how you do it, you can create a unique atmosphere for your server. You can also change the maximum number of rewards, or create very specific settings for VIPs. The customizability is quite excellent, but the best thing is the ease of viewing the configurations. Anyone can handle it easily. The fact that it is written in the CFG, rather than in the documentation, what happens if it is True or False is honestly divine. If you have any problems, you can contact the developers and they will fix it right away. "We'll fix it in the next version." Not, You don't have to apologize to the user for a month because they will provide you with a fixed version.
  4. Cannot get XP from locked crates. Is it just me ? Is the result the same for both Normal,Oilrig. I could get points on the test server, I could tell something was interfering ... All plugins installed on the main server have been installed on the test server and are working properly. This issue is going to take a long time to resolve and it was a mistake to post it in the discussion tab. Therefore, I have sent a DISCORD. Fixed by developer real-time support. If you have the same problem, the next version will fix it.
  5. beetle

    Custom Portals

    Will the update that will allow multiple entrance-only portals to link to a single exit-only portal materialize yet? It seems like it has been quite some time since someone made the request.
  6. Send to DISCORD ticket service for huge config files
  7. Failed to call hook 'OnAdventGiftAward' on plugin 'CustomAdventCalendar v2.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomAdventCalendar.RewardPlayer (BasePlayer player, System.Int32 dayReward, System.Int32 timesUsed, System.Int32 maxDaily) [0x000d1] in <844f9cecaba149ba910350dec4cd3d42>:0 at Oxide.Plugins.CustomAdventCalendar.OnAdventGiftAward (AdventCalendar calendar, BasePlayer player) [0x004f0] in <844f9cecaba149ba910350dec4cd3d42>:0 at Oxide.Plugins.CustomAdventCalendar.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00090] in <844f9cecaba149ba910350dec4cd3d42>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 I received nothing.
  8. beetle

    Puzzle Jump Plugin

    I saw the video and reference images; it looked like there was a time ranking. Each player competed for the time to clear the parkour puzzle as shown in the video. Is this a plugin that allows you to do something like?
  9. beetle

    Puzzle Jump Plugin

    Sorry for the stupid question, but you are saying that this plugin can create Time Attack?
  10. beetle

    Raidable Bases

    It has been removed, but have you considered reverting back to the method of changing the damage of the auto-turrets? It was a very unique feature and I loved it! I know you are busy, but I support your activities. Problems are bound to accompany major updates. Please don't let your body break down before Xmas.
  11. beetle

    Admin Map

    Can get real-time player updates and set command buttons, with endless possibilities. The "player information only" is a little disappointing, but unlike other Admin Tools, there is no server load at all (0 FPS) While it is important to focus on customer feedback, customer influence should not destroy the plugin concept. In this respect, the author has always put a lot of emphasis on optimization, so this plugin will always be the BEST optimization in the Admin Tools.
  12. I see, I understand. Thank you very much!
  13. beetle

    Admin Map

    1.2.3 1.2.2 1.1 The update log above says it all.👍
  14. What about workshop skins, Which should include those that are not for sale? The skins sold are market skins. Not for sale are workshop skins. Am I wrong? I'll give it a try for now! Thank you very much!
  15. uploadconfig.json Thank you.
  16. I don't know how to put skins on M249s, L96s, metal faces and metal plates like in the past. No matter how I set the Skin settings, the skins do not apply to the above items. Some items, such as AKs and semi-auto pistols, apply skins as normal, but what can I do?
  17. beetle

    Admin Map

    TP Marker, Admin Radar teleport2marker espcanvas Both can be addressed by RUST's AdminCommands. It would be useful to be able to track vehicles based on each OwnerID, etc., but as it is an AdminMap, there is no need, in my opinion, to be able to do anything other than Map. As an aside, With the Teleport marker plugin that I know of, it hasn't been updated in three years, so it doesn't need to be checked, and AdminRadar doesn't break much.
  18. I have reported it on DISCORD many times and users other than me have reported it. We cannot get Economics. It works fine with the Scrap setting, but not with Economics. "Buff settings": { "Settings for the Wealth buff": { "Currency type to use for the wealth buff [scrap, economics, serverrewards]": "economics", "min_quantity": 1, "max_quantity": 3 "buffs": { "Wealth": 1.0 },
  19. beetle

    Conflicts with Base Repair

    Base Repair = Activated when any part of the base is hit with the hammer Gesture = Activated by hitting a smart switch with the hammer. HITTING HAMMER Here to Conflict. When we laid out these points, we felt that it would be best to add an exclusion function in BaseRepair, but it was difficult to explain why "we wanted to repair the Base but add an exclusion function." If you can open the configuration screen, other than by hitting it with a hammer, everything will be fine. It by simply USE as usual, or by pressing R while watching the switches, or by holding the hammer and pressing the right mouse button, or by other methods than hitting with the hammer.
  20. beetle

    The Imposter

    This brings back the Hide&Seek that used to exist! Expectations!! 🤩 It would also be nice to have an authority that does not reduce your strength.
  21. beetle

    The Imposter

    GREAT!!! Are there any plans to implement other methods of mimicry other than animals, such as workbenches or repair benches?
  22. beetle

    Conflicts with Base Repair

    As mentioned in the discussion, are there any plans to improve this? Both plugins are so perfect that they have not been updated for months, but the problem that is currently occurring is a conflict with Base Rapair. If this is difficult to address, we will contact the author of Base Repair.
  23. beetle

    Referrals

    I have a few questions about this plugin. Can "User B" who has received a referral from "User A" refer "User A"? Can "User B" who was referred by "User A" be referred again by "User C" and give benefits to "User C"?
  24. beetle

    bug map marker

    Join the DISCORD listed on the introduction page and good things will happen!
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