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ChardaZAR

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Everything posted by ChardaZAR

  1. I had the same issue a few months back I was also using a 120sec timer on my locked crates I changed it to 5min and there hasn't been anymore issues Players have also learned to be more patient
  2. Had this happen a few times over the past few wipes Players who are using the bunker base with the wooden ladder When they get rocket attacked by heli, the heli breaks that wooden ladder, and the players can't leave the base Is there a way to block damage from the attack heli on the building sites? I'm guessing I can use rules in TruePVE to block rocket damage to wooden ladders, but that will also cause other issues, like players not able to destroy wooden ladders on their bases from other players So curious if there's another way to block damage to Building Sites Thanks Adem!
  3. Failed to call hook 'OnEntityMounted' on plugin 'CopterWeapons v1.5.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CopterWeapons.OnEntityMounted (BaseMountable entity, BasePlayer player) [0x0005b] in :0 at Oxide.Plugins.CopterWeapons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005cb] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Not too sure what's causing this issue No players have reported problems, but this is popping up a lot in my console
  4. ChardaZAR

    Copter Weapons

    Any chance I can make the weapons/weapon types permissions-based? I'd love to lock certain weapons behind certain permissions, such as VIP or Prestige players
  5. Is there a command to wipe the recycler database between wipes? Server was wiped and players are having issues buying the recycler in the new wipe
  6. ChardaZAR

    Raidable Bases

    Is there a console command I can use to despawn a specific player's raidable base? For instance someone abandoned the raid and left the server Can I do something like "rbe despawn (playername)" Is there such a command?
  7. ChardaZAR

    Quest System

    I'm guessing it's command based "deposit %steamid% (amount)" for Economics
  8. ChardaZAR

    Raidable Bases

    Thanks Nivex. I've sent you a message on Discord
  9. ChardaZAR

    Raidable Bases

    Player's nightmare bases keep spawning partially underground Can't seem to figure out why
  10. Yeah same here
  11. ChardaZAR

    Raidable Bases

    Ooof. My bad! Thanks for the quick response
  12. ChardaZAR

    Raidable Bases

    I got a question regarding a config line "Allow Players To Spawn Specified Base Files": I set mine to true Is there meant to be a UI that pops up that allows players to pick the base name or something? or have I completely missed the point of this
  13. Hey @MeventSupport Just wanted to come back and say thank you for the speedy response It works exactly as I intended Thank you!
  14. Oooooooh. Damn ok. Thank you. I'll give that a test now
  15. When a supply is dropped, it takes up to 10 minutes for a drop to appear. I messed around in the config a bit, to try speed up the planes, but it still takes ages Also, when an airdrop is thrown, GUI Announcements will say the airdrop is landing 4 blocks away from the player. If I'm in grid N11, it will say the airdrop is in N6. I did check there to make sure the drops didn't miss their mark They eventually do arrive, but after 10 long minutes I'm attaching my config below Appreciate any assistance! "Speed": { "Enabled?": true, "Incoming Space Delivery Supply Drop velocity": 120, "Parachute deploy distance from ground": 30, "Plane Flight height": 250, "Plane Speed multiplier": 1 }, I did tweak the plane speed multiplier. Even went up to 10, but it made no difference. I have reloaded the plugin everytime I am using FancyDrop as well to speed up the vanilla drops for players. What's the chances that could be causing issues?
    Lekker fun! Really brings a new challenge to the oil rigs
  16. Just an update here mate Hasn't happened again We've been trying to replicate it for the past month So maybe it was just a once off thing???
  17. Can confirm that "eventschedulewipeoffset.event_hours_before_wipe 0" worked Thanks all!
  18. Thanks man!
  19. Hey Steen. Quick question Is it possible to round these numbers up? VIP players get a % economy boost, but now it's to the millionth decimal place Would like to round it up 1 decimal place if possible
  20. Thanks Mabel. I was struggling to find the command
  21. I know there's a similar mod on a different website for this function, but it's a harmony mod I'm trying to find an oxide mod that prevents the road bradleys from spawning during the end of the wipe
  22. ChardaZAR

    Advanced Status

    I see in the config there's a line to change material on the statuses "Main - Default Material(empty to disable)": "", Where can I find the list of possible materials?
  23. ChardaZAR

    Raidable Bases

    There's a Waterless Sprinklers mod on Umod that might be able to help you with this
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