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Everything posted by ChardaZAR
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Hey @Mr01samSame boat here I have the Building Sites plugin, and that's one of my worries Some of the building sites are in the air, and the basements are going to glitch through the bottom I don't think it's too much of an issue, to be honest, but I know this will bother some players I do have another question before purchase: What is the max size the basement can be? I looked around in the documentation, but I didn't see anything defining size. So I'm guessing 3x3?
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This plugin allows me to turn my minicopter into a flying death machine that not only terrorises the server, but also gives me a great way to use all my extra ammo Jokes aside, this plugin deserves a whole load more attention from the community, as it's one of a kind I run a PVE server, and this plugin breaks the monotomous pattern of raidable bases and bot farming Some of my players got creative and have been using miniguns, M249S and rocket launchers attached to their minicopters to assist with raids and server events The best part: You can also attach weapons to your transport heli, or attack heli (I mean, rockets on the attack heli just aren't enough!) The 2nd best part: Bxrflip is quick to assist with any issues and provide support Bro was helping me fix some NRE issues in the middle of the night, and I appreciate that This plugin brings a different element to air combat in the game, and I think you need to stop sleeping on this gem of a plugin
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- #copter
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- #dimensions
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- 24 comments
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- #dimensions
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I've tested it on both version 2.6.0 and 2.5.5 Players are not getting 2x 3x 4x or 5x outputs when smeling See video below https://medal.tv/games/rust/clips/kqllHwWaHFZwH115Y?invite=cr-MSxTNlgsMzEyNjYyOTQ1 A player sent this to me He maxed out his output to 5x Put 5 metal ore in the furnace, expecting 25 metal frags, only got 5
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Not sure what happened or changed, but all weapons have been moved to vending machines I thought I recalled a setting somewhere that would allow me to choose if loot goes to vending machines or not, but can't find it now I've checked the config, the profiles and base lootables as well Am I going crazy or ... ?
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- #voice
- #moderation
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I had the same issue a few months back I was also using a 120sec timer on my locked crates I changed it to 5min and there hasn't been anymore issues Players have also learned to be more patient
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Had this happen a few times over the past few wipes Players who are using the bunker base with the wooden ladder When they get rocket attacked by heli, the heli breaks that wooden ladder, and the players can't leave the base Is there a way to block damage from the attack heli on the building sites? I'm guessing I can use rules in TruePVE to block rocket damage to wooden ladders, but that will also cause other issues, like players not able to destroy wooden ladders on their bases from other players So curious if there's another way to block damage to Building Sites Thanks Adem!
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Failed to call hook 'OnEntityMounted' on plugin 'CopterWeapons v1.5.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CopterWeapons.OnEntityMounted (BaseMountable entity, BasePlayer player) [0x0005b] in :0 at Oxide.Plugins.CopterWeapons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005cb] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Not too sure what's causing this issue No players have reported problems, but this is popping up a lot in my console
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- 14 comments
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- #copter
- #helicopter
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- 14 comments
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- #copter
- #helicopter
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- 67 comments
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- #recycler
- #industrial
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- 109 comments
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- #customizablequests
- #dezlife
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