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Watcher

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Everything posted by Watcher

  1. Maybe its a good idea to check or let your maps check on a RUST server in that way you are able to find the faults before you bring the map online. Luckely that ive a PVE server otherwise players can go on many spots in rocks or under the map. An idea could be that you setup a server with the map and let players/buyers test it.
  2. I think theres still some work to do after the latest update.
  3. First of all I like your maps, but i also think that you must clean out the faults before you sell them! This are just 2, i don't mention the numerous ones where you can go under or in rocks.
  4. Watcher

    Heli is stuck in the air

    Its solved it was the Armored Train plugin we made a TrainEngineSpamTempFix and all is solved.
  5. Watcher

    Heli is stuck in the air

    Server Exception: Mountable Cycle NullReferenceException: Object reference not set to an instance of an object at TrainEngine.MeetsEngineRequirements () [0x00013] in <d2be0621c34c4d80b7c546148b4de792>:0 at VehicleEngineController`1[TOwner].CanRunEngine () [0x00000] in <d2be0621c34c4d80b7c546148b4de792>:0 at VehicleEngineController`1[TOwner].CheckEngineState () [0x00008] in <d2be0621c34c4d80b7c546148b4de792>:0 at TrainEngine.VehicleFixedUpdate () [0x00012] in <d2be0621c34c4d80b7c546148b4de792>:0 at BaseMountable.FixedUpdateCycle () [0x00039] in <d2be0621c34c4d80b7c546148b4de792>:0 at ServerMgr.FixedUpdate () [0x00018] in <d2be0621c34c4d80b7c546148b4de792>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:FixedUpdate() I think it has to do with the armored train plugin, we are working on a solution, keep you updated!
  6. Watcher

    Heli is stuck in the air

    the heli from the pilot/sientist get stuck in the air.
  7. Watcher

    Convoy Reforged

    Has the burning car on location 0.0.0 something to do with convoy? workbenches are from skill tree
  8. Watcher

    Convoy Reforged

    Console spam: Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: Convoy - True (Boolean), PveMode (False (Boolean))
  9. Watcher

    NpcRaiders

    "Raider": 100.0 xp
  10. Watcher

    every time the event starts

    I don't use Ptero. It just pop up, the plugin is still working.
  11. Watcher

    every time the event starts

    Saw it also today: [ArcticBaseEvent] ArcticBaseEvent has begun Main thread stalling: Write queue at capacity, waiting for write thread... Main thread stalling: Write queue at capacity, waiting for write thread... Main thread stalling: Write queue at capacity, waiting for write thread... Main thread stalling: Write queue at capacity, waiting for write thread... Main thread stalling: Write queue at capacity, waiting for write thread... Main thread stalling: Write queue at capacity, waiting for write thread... Main thread stalling: Write queue at capacity, waiting for write thread... Main thread stalling: Write queue at capacity, waiting for write thread... Main thread stalling: Write queue at capacity, waiting for write thread... Main thread stalling: Write queue at capacity, waiting for write thread... Main thread stalling: Write queue at capacity, waiting for write thread... I use a dedicated server with debian 12.
  12. Watcher

    Wipe day test march 6

    Server Exception: Mountable Cycle NullReferenceException: Object reference not set to an instance of an object at TrainEngine.MeetsEngineRequirements () [0x00013] in <aaa6925b6b184b63a06688005960c86d>:0 at VehicleEngineController`1[TOwner].CanRunEngine () [0x00000] in <aaa6925b6b184b63a06688005960c86d>:0 at VehicleEngineController`1[TOwner].CheckEngineState () [0x00008] in <aaa6925b6b184b63a06688005960c86d>:0 at TrainEngine.VehicleFixedUpdate () [0x00012] in <aaa6925b6b184b63a06688005960c86d>:0 at BaseMountable.FixedUpdateCycle () [0x00039] in <aaa6925b6b184b63a06688005960c86d>:0 at ServerMgr.FixedUpdate () [0x00018] in <aaa6925b6b184b63a06688005960c86d>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:FixedUpdate()
  13. Watcher

    wipe day march 6

    This happen with latest oxide and staging testing for the wipe. shipwreck.txt
  14. Watcher

    Wipe day test march 6

    this happen with latest oxide on staging armored-train.txt
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