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RR_Tappi

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Everything posted by RR_Tappi

  1. RR_Tappi

    ScarecrowSkins.json

    Ok thanks. My config currently looks like this: "Day Spawn Chance": 70.0, "Night Spawn Chance": 50.0, "Spawn Interval": 60.0, "Spawn Distance": 50.0, "Enable Group Spawning": true, "Minimum Group Size": 10, "Maximum Group Size": 25, "Enable Random Spawns": true, "Max Random Spawns": 100, "Minimum Distance Between Random Spawns": 125.0, "Group Spawn Radius": 5.0, "Max Total Scarecrows": 300, "Max Scarecrow Groups Per Player": 1, "Respawn Time at Spawn Points": 300.0, "Max Radius Around Spawn Point": 35.0, "Timed Cleanup": true, "Scarecrow Cleanup Time": 1200, Is that OK or do I need to change something? The first feedback I got from a player was that only a few zombies were seen but no groups The zombie groups should not be larger than 25 - 30 zombies
  2. RR_Tappi

    ScarecrowSkins.json

    Did I understand that correctly? I can use it to spawn groups that then run across the map? Similar to zombie hordes?
  3. RR_Tappi

    ScarecrowSkins.json

    Ok Thank you
  4. RR_Tappi

    ScarecrowSkins.json

    ScarecrowSkins.json Where do I have to insert this file? Config folder? Thanks PS: I have Version 2.2.5
  5. RR_Tappi

    Move image

    Wow that is very well explained Thank you
  6. RR_Tappi

    Move image

    Move small image further to the right but how? "Anchor Min": "0.5 0", "Anchor Max": "0.5 0", "Offset Min": "190 30", "Offset Max": "250 60" I don't understand this? What do I have to change to move the image further to the right?? It should stay at the same height, just a little further to the right. Which value do I need to change? Ok got it done "Anchor Min": "0.55 0", "Anchor Max": "0.55 0",
  7. RR_Tappi

    Failed to call hook

    Unfortunately I don't know, I only saw it in the console.
  8. RR_Tappi

    SimpleHUD

    That's great. I would like to have that too, but is it possible to have it displayed in the middle above the inventory? In the picture above, above the guitar current real time and date that's very nice, that's what I'm looking for, so it would be great if it could be done in the middle at the bottom
  9. RR_Tappi

    Failed to call hook

    (21:29:17) | Failed to call hook 'OnEntityTakeDamage' on plugin 'QualityCrafting v3.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.QualityCraftingExtensionMethods.ExtensionMethods.WornItems (BasePlayer basePlayer) [0x00006] in <e163f0693c21403fb0f2926578bae331>:0 at Oxide.Plugins.QualityCrafting.OnPlayerTakeDamage (BasePlayer basePlayer, HitInfo info) [0x00000] in <e163f0693c21403fb0f2926578bae331>:0 at Oxide.Plugins.QualityCrafting.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001b8] in <e163f0693c21403fb0f2926578bae331>:0 at Oxide.Plugins.QualityCrafting.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00911] in <e163f0693c21403fb0f2926578bae331>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 I just saw that this appears in the console, but when exactly I can't say
  10. Instant sollte es net gerade sein Jop mach ich nachher
  11. Moin, Kann ich das nicht auch im server.cfg reinschreiben? craft.time 0,5 oder sowas ? Würde gerne ohne Plugin auskommen Weil es soll ja auch nicht jedes seperate Zeiten bekommen, zumindest nicht von mir lach Es bestehen ja die Herstellungszeiten von Hause aus und diese würde ich gerne halt verkürzen, allgemein ... mindestens auf die Hälfte Notfalls muss ich halt noch ein Plugin mehr einfügen ..... will eigentlich gar nicht so viele haben, je mehr Plugins um so mehr Arbeit und Zeit
  12. Voteday Plugin is out However, as soon as the event is over, it restarts immediately after 5 minutes SupermarketEvent.json
  13. I just saw that this appears in the console, but when exactly I can't say (22:09:40) | Failed to call hook 'OnEntityTakeDamage' on plugin 'QualityCrafting v3.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.QualityCraftingExtensionMethods.ExtensionMethods.WornItems (BasePlayer basePlayer) [0x00006] in <f3aa4b314db84c53be5d3a4d8fc780d7>:0 at Oxide.Plugins.QualityCrafting.OnPlayerTakeDamage (BasePlayer basePlayer, HitInfo info) [0x00000] in <f3aa4b314db84c53be5d3a4d8fc780d7>:0 at Oxide.Plugins.QualityCrafting.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001b8] in <f3aa4b314db84c53be5d3a4d8fc780d7>:0 at Oxide.Plugins.QualityCrafting.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00911] in <f3aa4b314db84c53be5d3a4d8fc780d7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  14. the virtual backpack here https://umod.org/plugins/backpacks is deleted when you die. The other backpack and the inventory remain. I would like this backpack to also disappear when you die, along with its contents. So that only the inventory you have remains
  15. Hello, I'm currently using a plugin crafting controller, but isn't there a way to write the crafting time in the server config? Something faster than half the standard time would be nice Thanks
  16. RR_Tappi

    SimplePVE

    Heli Signals are supported, what about BradleyDrops?
  17. RR_Tappi

    Crafts

    Server Wipe nooooooo But I think I understand you. Remove ImageLibrary, restart the server and put ImageLibrary back in
  18. RR_Tappi

    Crafts

    What do you mean by VYP? Unfortunately I can't speak English and the translator can't translate the word either lol I have already reloaded ImageLibrary. Server starts automatically every night at 3 am
  19. RR_Tappi

    Crafts

    I use Oxide and yes I have reloaded it New Version downloaded and reload (15:44:17) | [CSharp] Started Oxide.Compiler v1.0.32.0 successfully (15:44:21) | Crafts was compiled successfully in 2039ms (15:44:21) | Unloaded plugin Crafts v2.10.17 by Mevent (15:44:22) | [Crafts] Config update detected! Updating config values... (15:44:22) | [Crafts] Config update completed! (15:44:22) | Loaded plugin Crafts v2.10.18 by Mevent (15:44:23) | [Image Library] Starting order Crafts (15:44:23) | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: https://wiki.rustclash.com/img/screenshots/modular-vehicle-2.png_0 - Image URL: https://wiki.rustclash.com/img/screenshots/modular-vehicle-2.png (15:44:23) | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: https://wiki.rustclash.com/img/screenshots/modular-vehicle-3.png_0 - Image URL: https://wiki.rustclash.com/img/screenshots/modular-vehicle-3.png (15:44:23) | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: https://wiki.rustclash.com/img/screenshots/modular-vehicle-4.png_0 - Image URL: https://wiki.rustclash.com/img/screenshots/modular-vehicle-4.png (15:44:23) | Image batch (Crafts) has been stored successfully
  20. RR_Tappi

    SimplePVE

    And my Cobsole is flooding (15:40:27) | Failed to call hook 'OnCollectiblePickup' on plugin 'SimplePVE v1.2.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimplePVEExtensionMethods.ExtensionMethods.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Action`1[T] action) [0x00000] in <a03d0153fbb64f4689dfb73e89d81102>:0 at Oxide.Plugins.SimplePVE.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer basePlayer) [0x00036] in <a03d0153fbb64f4689dfb73e89d81102>:0 at Oxide.Plugins.SimplePVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x032b0] in <a03d0153fbb64f4689dfb73e89d81102>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 (15:40:28) | Failed to call hook 'OnCollectiblePickup' on plugin 'SimplePVE v1.2.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimplePVEExtensionMethods.ExtensionMethods.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] source, System.Action`1[T] action) [0x00000] in <a03d0153fbb64f4689dfb73e89d81102>:0 at Oxide.Plugins.SimplePVE.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer basePlayer) [0x00036] in <a03d0153fbb64f4689dfb73e89d81102>:0 at Oxide.Plugins.SimplePVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x032b0] in <a03d0153fbb64f4689dfb73e89d81102>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  21. RR_Tappi

    SimplePVE

    How do I get the small PVE/PVP image a little further to the right?
  22. https://umod.org/plugins/crafting-controller I last updated this and then it started flooding and there are no more points for collecting
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