-
Posts
40 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by mofokk
-
- 567 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
- 567 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
Nice plugin. Feels slick in use. Couple of bits I would like to see if possible. Skin ID's next to the current selected skin for easier identification of which ID is which skin. This would just make maintaining the list a tad easier to pick out say a non-working skin ID and remove it manually from the config. I understand I can use Skinner editor, but if it just showed the ID, I could do it in seconds or/and It could just have a skin remove command, but I guess there is something preventing that being possible. Not sure if this one is possible, but here I am downloading various Panda skins for my wife... All things from doors to lockers etc. fun evening. It would be handy to have the search box present while no items are selected, but the main skinner window is open. So if you downloaded various skins with themes to them, it would be possible to search across all categories of items. Chairs, doors, tables, hoodies etc. Recommended purchase for anyone else reading this.
-
-
I tried to pop this on my server last night but ran into lots of issues. My server is heavily modded and i ran out of time trying to eliminate some of my issues. Is the Map ok ? I had a very heavy stream of Npc Navmesh errors and noted the cabins at the end of the airfield were all open, No doors. IIRC these used to be electrical doors as part of a puzzle ? I have everything included in your download, plus the Rustedit file. I seemed to get different symptoms every reboot of the server, but the missing doors at the Airfield were present every time. Any advice my man ?
-
- 567 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
- 144 comments
-
- 1
-
-
- #admin
- #admintool
-
(and 31 more)
Tagged with:
- #admin
- #admintool
- #admin tool
- #admin tools
- #interface
- #gui
- #discord
- #discord integration
- #auth
- #authentication
- #permission
- #permissions
- #log
- #xray
- #adminplugins
- #administrator
- #administrative
- #administrative tools
- #administration
- #administration tool
- #admintoggle
- #admint
- #adminto
- #admintog
- #admintogg
- #admintoggl
- #player
- #player toggle
- #player auth
- #auth toggle
- #admin switch
- #auth switch
- #player switch
-
my one sadness is that it does what i wanted which is 100 health, 200 hydration, 200 food. But when the food is set to 200 it's literally half a bar. is there no way to make the graphic show a full bar with it set at less than default ? I'd wanted to put some more emphasis on my players food requirements by lowering the max so making food run out quicker but i cant use it as is. everyone will just assume it's broken or something if the bar only fills to half way.
-
" Place the AdminToggle.cs file in /oxide/plugins/ Place the XLIB.dll Dependency in /RustDedicated_Data/Managed/" is this still accurate, What is XLIB.Dll as it doesn't come with the Plugin and I cannot see a link to it, IIRC i bought this a long time ago and couldn't use it as My server host didn't give access to Dedicated_Data folder. Can you advise please.
- 144 comments
-
- #admin
- #admintool
-
(and 31 more)
Tagged with:
- #admin
- #admintool
- #admin tool
- #admin tools
- #interface
- #gui
- #discord
- #discord integration
- #auth
- #authentication
- #permission
- #permissions
- #log
- #xray
- #adminplugins
- #administrator
- #administrative
- #administrative tools
- #administration
- #administration tool
- #admintoggle
- #admint
- #adminto
- #admintog
- #admintogg
- #admintoggl
- #player
- #player toggle
- #player auth
- #auth toggle
- #admin switch
- #auth switch
- #player switch
-
- 976 comments
-
- #loot
- #customloot
- (and 13 more)
-
- 567 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
First time user. I've set global stack size multiplier to 5x. How do I stop it, stacking guns. the guns in question are all set to vanilla profiles and show 1 max. The mentions if there is a yellow bar next to an icon, it will ignore the global stack size. So how do I tell it to max at 1 and not apply the global stack size to the weapons only. I can't seem to get the yellow highlight to show unless I increase the stacks of guns beyond 1. Which I don't want.
- 976 comments
-
- #loot
- #customloot
- (and 13 more)
-
- 567 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
also note in the description for the free version here that there is a option for playing with building enabled on Ireland. should that be what you are looking to change ? See main description. Setup from Automated Workcarts on both rail networks Oxide - Automated Workcarts Files.zip No building restrictions on Ireland UKoR6Kv1.0.8buildireland.zip BetterNPC - Config & Data BetterNPC files.zip
-
- 567 comments
-
- 1
-
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
Can confirm 8o8, Map works great here now. No issues saving at all. Shelving and green doors all working correctly. Kev's issues does sound like a RustEdit issue. I had similar issues previous too when despite me installing RustEdit the green doors didn't work, A reinstallation of Rustedit fixed it for me. Thanks for fixing it up, I tip my hat again sir, This map is unique. I have a plugin called the storm running, it's supposed to flood the land, but I disable that and keep the moody ass storm it creates, Lovely British weather
-
- 144 comments
-
- #admin
- #admintool
-
(and 31 more)
Tagged with:
- #admin
- #admintool
- #admin tool
- #admin tools
- #interface
- #gui
- #discord
- #discord integration
- #auth
- #authentication
- #permission
- #permissions
- #log
- #xray
- #adminplugins
- #administrator
- #administrative
- #administrative tools
- #administration
- #administration tool
- #admintoggle
- #admint
- #adminto
- #admintog
- #admintogg
- #admintoggl
- #player
- #player toggle
- #player auth
- #auth toggle
- #admin switch
- #auth switch
- #player switch