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Showing results for tags 'npcloot'.
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Version 1.0.1
10 downloads
The Arecibo Observatory, also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory in Barrio Esperanza, Arecibo, Puerto Rico owned by the US National Science Foundation (NSF). IT CONTAINS: Great variety of Parkour, Puzzles, NPCs, Loot, Hackable Crates and a nice decoration. RECOMMENDATION: This monument has a high difficulty to complete, it is recommended for two players, although with higher difficulty one player can also complete this monument.$12.90- 2 comments
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- #arecibo
- #observatory
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(and 85 more)
Tagged with:
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- #radio
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- #radiotelescope
- #national
- #sciencemind
- #foundation
- #nationalsciencefoundation
- #cornell
- #space
- #radar
- #umet
- #planetario
- #ratan-600
- #rusia
- #usa
- #lab
- #laboratorio
- #laboratory
- #tesla
- #teslacoil
- #puzzle
- #red card
- #green card
- #blue card
- #cardreader
- #card puzzle
- #card
- #radiation
- #hackablecrates
- #npc
- #npcspawn
- #npcs
- #npcloot
- #lootbox
- #loot
- #lootable
- #andalusia
- #spain
- #pvp
- #pve
- #pub
- #zone
- #damage
- #death
- #kill
- #resource
- #prefab
- #monument
- #custom monument
- #custom prefab
- #custom
- #badgyver
- #rust
- #rust custom
- #rustspain
- #playrust
- #rust custom monument
- #rust custom prefab
- #custom rust prefab
- #asset
- #rust asset
- #decor
- #decorative
- #decor prefab
- #map
- #apocalypse
- #rp
- #role play
- #roleplay
- #oxide
- #carbon
- #halloween
- #fantasy
- #fantasy prefab
- #fantasy monument
- #fantasy asset
- #fusible
- #fuse
- #keycard
- #keycards
- #parkour
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Version 1.0.1
22 downloads
Will you be willing to give your life to find fortune? IT CONTAINS: H1Z1 Lab is an experimental laboratory with various puzzles to solve. It contains Zombies, NPC, traps, puzzles and an original crystal box in which you will get two hackable oil rig crates, plus extra loot of elite crates. VIDEO DEMO:$12.90-
- #h1z1
- #lab
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(and 77 more)
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- #tesla coil
- #tesla laboratory
- #sparks
- #particles
- #effect
- #explosion
- #tramp
- #puzzle
- #puzzles
- #red card
- #green card
- #blue card
- #cardreader
- #card puzzle
- #card
- #radiaction
- #hackablecrate
- #hackable crate
- #hackablecrates
- #npc
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- #npcloot
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- #loot
- #lootable
- #pvp
- #pub
- #zone
- #damage
- #death
- #kill
- #resource
- #prefab
- #monument
- #custom monument
- #custom prefab
- #custom
- #badgyver
- #rust
- #rust custom
- #rust custom monument
- #rust custom prefab
- #custom rust prefab
- #asset
- #rust asset
- #decor
- #decorative
- #decor prefab
- #map
- #apocalypse
- #rp
- #role play
- #roleplay
- #oxide
- #carbon
- #horror
- #skull
- #halloween
- #fantasy
- #fantasy prefab
- #fantasy monument
- #fantasy asset
- #rabbit
- #pve
- #fear
- #fusible
- #keycard
- #keycards
- #oil rig
- #oilrig
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Version 1.2.2
7,302 downloads
Formerly NPCLoot. Populate npc corpses, containers, and barrels with custom loot. General info. Users can create as many loottables as required, and assign them to npc/container types by name. To create a new loot table, simply set the "lootTable" entry for some container type in config to a new made up name. This will create a new /data file of that name, which you can customise. The same loot table can be used for multiple corpse or container types. New categories and items are added automatically so, hopefully, data should never need to be wiped. Default loottable has all probabilities set to zero ( no loot) and will require customisation. I intend to provide some sample loottables for free download in the near future. Item choice is done by two-tier probability. For each spawned item a category is chosen first, based on your category probabilities, then an item is chosen from that category, based on your item probabilities for that category. See notes at bottom for further info on probabilities. Dec '23 1.2.2 update. Customloot now supports treating specific skinned items as if they are unique items. For example you could create skinned paper as ‘Money’, and it will be treated as unique, with totally separate settings and options from regular paper. The format for creating items is that you hold your skinned item and type /CustomLoot ExistingLootTable Category CustomName so, for example, if you want to skin paper with skin 012345 and use it as ‘Money’ in a loottable called ‘AirdropTable’, hold some paper with that money skin and type /CustomLoot AirdropTable Resources Money You can also specify “All” instead of a specific loottable /CustomLoot All Resources Money Optional dependencies - BotReSpawn Configuration. Global. corpseTypePerBotReSpawnProfile - true/false allowDuplicates - true/false Include_DM_Crates - true/false AllowSkinsFor - { "add", "items", "like", this" } NPC types. OilRig Excavator CompoundScientist BanditTown MountedScientist JunkPileScientist DungeonScarecrow ScareCrow MilitaryTunnelScientist CargoShip HeavyScientist TunnelDweller UnderwaterDweller Trainyard Airfield DesertScientist ArcticResearchBase LaunchSite Gingerbread ZombieHorde *if Global option 1 is true, this entry is replaced with one entry per existing BotReSpawn profile, by name. Eg, The Dome 0, Airfield 0, LaunchSite 0, etc. Container Types bradley_crate heli_crate supply_drop dm ammo dm c4 dm construction resources dm construction tools dm food dm medical dm res dm tier1 lootbox dm tier2 lootbox dm tier3 lootbox loot_barrel_1 loot_barrel_2 loot-barrel-1 loot-barrel-2 oil_barrel codelockedhackablecrate crate_basic crate_elite crate_mine crate_normal crate_normal_2 crate_normal_2_food crate_normal_2_medical crate_tools crate_underwater_advanced crate_underwater_basic foodbox minecart trash-pile-1 ...There may be more, as the plugin automatically adds new ones as they appear in-game. Options per type: "enabled": true/false (governs corpse loot-giving) "lootTable": "default" "minItems": 6 "maxItems": 6 "gunsWithAmmo": true/false "noGuns": true/false "MaxBps": 3 "WaterPreFillPercent": 20 "ClearContainerFirst": true/false Data: By default there is one data file : /data/CustomLoot/default.json If you specify a unique lootTable name for any corpse or container type, a new file will be created in the same folder, by name. Eg /CustomLoot/JunkPileLootTable.json Each data file contains: Blacklist : [] - These items will never spawn, and are removed from loottable. Setting to [] will repopulate with default blacklist. AlwaysSpawnList : [] - These items will always spawn, regardless of probabilities. allowChristmas = false allowHalloween = false allowKeycards = false By default all Christmas, Halloween and Keycard items are disabled. Items, grouped by category. *Each item has:* "probability": 5 "minStack": 10 "maxStack": 50 "blueprintChancePerfect": 0 - where applicable "skins": [] - where applicable "IncludeAllApprovedSkins" - false "MinConditionPercent": 90 - where applicable "MaxConditionPercent": 100 - where applicable Categories: Ammunition Attire Component Construction Electrical Food Fun Items Medical Misc Tool Traps Resources Weapon ...There may be more, as the plugin automatically adds new ones as they appear in-game. Options per category: "probability": 5 "allowBlueprints": true API. If the called config profile doesn't exist CustomLoot will create it under 'API'. Example call. [PluginReference] private Plugin CustomLoot; List<Item> lootcall = CustomLoot?.Call("MakeLoot", "Profile_Name"; if (lootcall is string) PrintWarning(string)lootcall); Object hooks are provided to prevent this plugin giving loot to your spawned npcs, or containers. Return non-null for the following. OnCustomLootNPC(uint) OnCustomLootContainer(uint) Notes. *Probability, in both cases above, is relative; There is no scale. If there were two categories with probabilities of 9 and 1, the first would have a 9 out of 10 chance of being picked. Probability of zero effectively means the item, or category is disabled. Categories with no enabled items will never be chosen. Their probability is irrelevant. Disabled categories will never be chosen. Their probability is irrelevant. Users should never have to manually add, or remove, items in the /data files. New items in Rust should be added automatically. The blacklist can be used to remove entries from the data file, if that's preferred. Reloading is not required to catch up with profile changes made in BotReSpawn.Free- 212 comments
- 3 reviews
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