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XianSeho

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Everything posted by XianSeho

  1. XianSeho

    EpicLoot

    I would like to see a skill added that would allow you to tinker up items. for example...tinker up a B to an A, an A to S etc. Maybe the higher the set the better chance to tinker it up? You could set it up to where if you fail you just lose the epic scrap, but if you succeed then you would get a higher level item. So, if i had say a raiders pair of pants level B then I tinker it up I would get a raiders A pair of pants. I do not know if this is even possible but would be a great addition to the plug in.
  2. XianSeho

    Raid Protection

    thanks for reply i figured out how to make it work
  3. XianSeho

    Raid Protection

    i am only showing 1 rank in the config and 1 rank on the perms? i was wanting to use the middle one. how do i set this up? Offline Only Same as the default config, but only offers offline protection Has a limit of 48 hours of protection for level 1 Includes a level 2 permission with unlimited hours of protection (VIP) Protection for tugboat bases Recommended for PvP servers
  4. XianSeho

    rewards

    thanks so much for the help. I greatly appreciate it. I will load it up and try it in a bit.
  5. XianSeho

    rewards

    TheRedButton.json
  6. XianSeho

    Jet Ski

    thanks for the reply. i deleted the config and let it make a new one then put in what you said and it works...thanks
  7. XianSeho

    rewards

    { "1. The Button Settings": { "1. Sign Picture URL": "www.noobhub.co.za/dont.png", "2. Cooldown Time on Button Press": 1, "3. Broadcast Button Action to Server": true, "4. Broadcast Font Size [18 default]": 18, "5. Send Discord embeds on punishments": false, "6. Discord WebHook URL": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "7. Use Payback Plugin Punishments": false, "8. Timed C4 (false will be instant explosion": true, "9. Use Random location for swim location": true }, "2. Punishment Weights": { "Slap": 2, "Chicken": 2, "Swim": 2, "Fall": 2, "C4": 2, "Bear": 2, "Scientist": 2, "Scarecrow": 2, "Radiation": 2, "Landmine": 2, "Cactus": 2, "Scrapheli": 2, "PVELord": 2, "Shredder": 2, "Guntrap": 2, "Fireball": 2, "ExplosiveDiarrhea": 2, "PayBack:Rocketman": 2, "Payback:Shark": 2, "Payback:Shocker": 2, "Payback:Naked": 2 }, "3. Custom Commands": { "CustomCommand1": { "CCname (DONT CHANGE THIS)": "customcommand1", "Command": "giverank {playerid}", "Message": "Just got a Rank", "Weight": 0 }, "CustomCommand2": { "CCname (DONT CHANGE THIS)": "customcommand2", "Command": "", "Message": "", "Weight": 0 }, "CustomCommand3": { "CCname (DONT CHANGE THIS)": "customcommand3", "Command": "", "Message": "", "Weight": 0 }, "CustomCommand4": { "CCname (DONT CHANGE THIS)": "customcommand4", "Command": "", "Message": "", "Weight": 0 }, "CustomCommand5": { "CCname (DONT CHANGE THIS)": "customcommand5", "Command": "", "Message": "", "Weight": 0 }, "CustomCommand6": { "CCname (DONT CHANGE THIS)": "customcommand6", "Command": "", "Message": "", "Weight": 0 }, "CustomCommand7": { "CCname (DONT CHANGE THIS)": "customcommand7", "Command": "", "Message": "", "Weight": 0 }, "CustomCommand8": { "CCname (DONT CHANGE THIS)": "customcommand8", "Command": "", "Message": "", "Weight": 0 }, "CustomCommand9": { "CCname (DONT CHANGE THIS)": "customcommand9", "Command": "", "Message": "", "Weight": 0 }, "CustomCommandA": { "CCname (DONT CHANGE THIS)": "customcommandA", "Command": "", "Message": "", "Weight": 0 } } }
  8. XianSeho

    rewards

    here is a list of the rewards i would like them to have a chance at getting all weighed the same as the death supertea x5 scrap x300 metal.refined x 200 ammo.rifle x 200 bottle.vodka x 50 seed.potato x 50 lowgradefuel x 50
  9. XianSeho

    The Red Button

    okay i will do that thanks
  10. XianSeho

    The Red Button

    i changed it back to the default so the plugin would work. so just standard default config. just wanted to add some rewards for players but can not seem to get it to work no matter what i do.
  11. XianSeho

    The Red Button

    i tried this but does not work also the validator says Error: Parse error on line 39: ...", "Command": "inventory.give {pla ----------------------^ Expecting 'STRING', 'NUMBER', 'NULL', 'TRUE', 'FALSE', '{', '[', got 'undefined' "3. Custom Commands": { "CustomCommand1": { "CCname (DONT CHANGE THIS)": "customcommand1", "Command": "inventory.give {playerid} scrap 100” , "Message": "You just got some scrap", "Weight": 0 },
  12. XianSeho

    Jet Ski

    i can not seem to get this to work? i tried setting it to server rewards but it says You don't have enough to buy a jet ski. I tried setting it to 0 and same message. tried to put in all 0 and still same message. Don't know how to make it work. have tried { "(1.1) Jet ski price (set value to 0 to make it free, use ServerRewards or Economics as a shortname to use RP points or Economics balance respectively)": { "ShortName": "0", "Amount": 0, "SkinID": 0 }, "(1.2) Spawn cooldown (in seconds)": 120, "(1.3) Allow only 1 jet ski per player": false, "(1.4) Allow spawning jet skis only on beaches": false, "(1.5) Amount of jet skis /buyjetski command gives": 1, "(1.6) Starting fuel": 500, "(2.1) Allow picking up the jet ski only in building privilege": false, "(2.2) How much HP is reduced when the jet ski is picked up (0-100)": 25.0,{ "(1.1) Jet ski price (set value to 0 to make it free, use ServerRewards or Economics as a shortname to use RP points or Economics balance respectively)": { "ShortName": "0", "Amount": 0, "SkinID": 0 have tried { "(1.1) Jet ski price (set value to 0 to make it free, use ServerRewards or Economics as a shortname to use RP points or Economics balance respectively)": { "ShortName": "ServerRewards", "Amount": 0, "SkinID": 0 }, "(1.2) Spawn cooldown (in seconds)": 120, "(1.3) Allow only 1 jet ski per player": false, "(1.4) Allow spawning jet skis only on beaches": false, "(1.5) Amount of jet skis /buyjetski command gives": 1, "(1.6) Starting fuel": 500, "(2.1) Allow picking up the jet ski only in building privilege": false, "(2.2) How much HP is reduced when the jet ski is picked up (0-100)": 25.0,{ "(1.1) Jet ski price (set value to 0 to make it free, use ServerRewards or Economics as a shortname to use RP points or Economics balance respectively)": { "ShortName": "ServerRewards", "Amount": 0, "SkinID": 0 have tried { "(1.1) Jet ski price (set value to 0 to make it free, use ServerRewards or Economics as a shortname to use RP points or Economics balance respectively)": { "ShortName": "RP", "Amount": 0, "SkinID": 0 }, "(1.2) Spawn cooldown (in seconds)": 120, "(1.3) Allow only 1 jet ski per player": false, "(1.4) Allow spawning jet skis only on beaches": false, "(1.5) Amount of jet skis /buyjetski command gives": 1, "(1.6) Starting fuel": 500, "(2.1) Allow picking up the jet ski only in building privilege": false, "(2.2) How much HP is reduced when the jet ski is picked up (0-100)": 25.0,{ "(1.1) Jet ski price (set value to 0 to make it free, use ServerRewards or Economics as a shortname to use RP points or Economics balance respectively)": { "ShortName": "RP", "Amount": 0, "SkinID": 0 I get the same message every time
  13. XianSeho

    My Animal Farm

    thanks for the info. 2 more questions. can you think about how come my animals keep disappearing i have then set to 0 on the hp on animals set to 0. also, any idea where to get the skin id of the polar bear? i found the asset but am having trouble finding the skin after capture id?
  14. XianSeho

    My Animal Farm

    the above does not work can you point me to where i went wrong with adding the polar bear to the config?
  15. XianSeho

    The Red Button

    do those become active once you fill them in? if i wanted to say give them scrap or run a command would it just be the item then player id? is this how or what do i need to change? "3. Custom Commands": { "CustomCommand1": { "CCname (DONT CHANGE THIS)": "customcommand1", "Command": "inventory.give" {playerid} “scrap" “100” , "Message": "Just got some scrap", "Weight": 0 }, "CustomCommand2": { "CCname (DONT CHANGE THIS)": "customcommand2", "Command": "boh.givebag "{playerid}" generic.small", "Message": "you got extra storage", "Weight": 0 },
  16. XianSeho

    The Red Button

    okay thanks i will try to figure it out
  17. XianSeho

    Cooking

    what is the format to add stuff to the white list to go into the i bag? like how would i add all the raw meats?
  18. XianSeho

    The Red Button

    you know what would make this plugin really cool? if it could also give a reward like scrap or m249. Make it like a random luck of the draw, you either get whacked or get a reward
  19. getting this error when trying to load the mod Could not initialize plugin 'ExtractionRareMinerals v1.2.7' (JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'Oxide.Plugins.ExtractionRareMinerals+DropItemInfo' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Items[11].ItemAfterSmelting', line 471, position 34.) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract) [0x00058] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x00012] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0007f] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00061] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList (System.Collections.IList list, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonArrayContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x0016f] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x000dc] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0007f] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00061] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Core.Configuration.DynamicConfigFile.ReadObject[T] (System.String filename) [0x00028] in :0 at Oxide.Plugins.ExtractionRareMinerals.LoadConfig () [0x00018] in <39f6f86e877d465ba677c991d2ff070f>:0 at Oxide.Core.Plugins.Plugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0000f] in :0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in :0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in :0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028e] in <360cfef5639e4806a7641c596f210446>:0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in :0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in :0
  20. XianSeho

    Custom Buttons

    thanks Kobani, found a work around for the buttons not showing up to players. had another admin create a button and that made all the perms show up in the manager. weird huh? it would not show up the buttons i made till someone else made a button, then they all showed up
  21. any way to assign them predetermined spawn points ? like in a future version? like say assign each level a couple of possible places to spawn ? like go to the locates and type a command to set a spawn point for that tier?
  22. LOL not trying to be a pain but still do not know why they are all spawning in the same place at the same time? did FP do something to break them? they do it all moth long ? and is there any way to fix?
  23. XianSeho

    Custom Buttons

    okay how do i make all buttons visible to my players without giving them admin permission?
  24. XianSeho

    Custom Buttons

    where do you find/ get the color codes for the buttons?
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