Jump to content

SlayersRust

Creator
  • Posts

    1,031
  • Joined

  • Last visited

Everything posted by SlayersRust

  1. SlayersRust

    Speed of Drop

    I use a plugin called Vehicle Airdrops, but the speed is fine without the lights plugin. Could you make your plugin compatible with VehicleAirdrops plugin as it is a main part of my server.
  2. Airdrop Drop Speed is insanely fast, like shoots to the ground like a bullet. How do I adjust the Airdrop Drop Speed? At the moment this plugin is unusable until this is addressed. Seems like there is no way in the config to change the drop speed
  3. SlayersRust

    Speed of Drop

    Airdrop Drop Speed is insanely fast, like shoots to the ground like a bullet. How do I adjust the Airdrop Drop Speed? At the moment this plugin is unusable until this is addressed.
  4. I noticed one issue, if you fall down from the skull area onto the top of the door you can get stuck then glitch out. I just removed the door in Rust Edit to fix this. Also walking to close to the door from the left side towards it causes you to glitch out and your character spazzes back and forth.
  5. Okay I loaded this version testing now. I'll keep my console open on my second monitor to monitor this over the next few hours.
  6. We had about 20 players online when it crashed, and the only event I have on my server is DangerousTreasures. I did not notice any correlation between the spam and any particular event. I'll report back if I figure out why it happened, but for now I'll probably have to keep it unloaded.
  7. So my server has crashed twice now because of BotSpawn in the last 2 days. My console gets spammed with this and then the server basically lags out. I have to keep BotSpawn unloaded at the moment. Could we get an update for this Plugin or a fix for this? I've had multiple server owners tell me the same thing happened to them. "at Oxide.Plugins.BotSpawn.OnNpcTarget (NPCPlayerApex npcPlayer, BaseEntity entity) [0x001ab] in <a3c59f6d3b734aafb40c14a328dc8fb0>:0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a37] in <a3c59f6d3b734aafb40c14a328dc8fb0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d09a1f46ca2f4432811bcfe45ad13c7b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cf88a28c7fb44d36890d85a78331cc9d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cf88a28c7fb44d36890d85a78331cc9d>:0 Failed to call hook 'OnNpcTarget' on plugin 'BotSpawn v2.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.OnNpcTarget (NPCPlayerApex npcPlayer, BaseEntity entity) [0x001ab] in <a3c59f6d3b734aafb40c14a328dc8fb0>:0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a37] in <a3c59f6d3b734aafb40c14a328dc8fb0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d09a1f46ca2f4432811bcfe45ad13c7b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cf88a28c7fb44d36890d85a78331cc9d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cf88a28c7fb44d36890d85a78331cc9d>:0 Failed to call hook 'OnNpcTarget' on plugin 'BotSpawn v2.1.0' (NullReferenceException: Object reference not set to an instance of an object)"
  8. BetterVanish 1.5.2 Latest Version conflict with Latest BotSpawn version I am getting spammed with this in my Console anytime I'm in Vanish using BetterVanish near a Botspawned AI NPC. Can we get a fix for this? "Calling hook OnNpcTarget resulted in a conflict between the following plugins: BetterVanish - Oxide.Plugins.BetterVanish (BetterVanish), BotSpawn (True (Boolean)) Calling hook OnNpcTarget resulted in a conflict between the following plugins: BetterVanish - Oxide.Plugins.BetterVanish (BetterVanish), BotSpawn (True (Boolean))" Reply from BetterVanish Plugin Developer Lucky LucianoToday at 2:48 PM botspawn issue [2:49 PM] if we would change the return value npcs would attack and see players while in vanish DARKOToday at 2:50 PM Gotcha, is this fixeable on the BotSpawn Developers end in any way? I don't get this message thrown up with the other developers Vanish plugin. Lucky LucianoToday at 2:51 PM hard to say but object hooks like OnNpcTarget should always return false or null [2:52 PM] if one returns false and other true you get such conflicts Could you let me know if there is a way we could fix this endless Console spam.
1.7m

Downloads

Total number of downloads.

7.8k

Customers

Total customers served.

117.5k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.