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Everything posted by Luuxen
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im pretty sure its a website issue, i also get "item on sale" notification sometimes when plugin is just updated.. so its a bug if you saw it was on sale is my guess @ZAC. And regarding the pricing on plugins, so many countless hours has been put in to this plugin and many others! 40 bucks for 1000 hours of work, sounds like a good bargan to me we talk 1000s hours of hard work debugging and coding to make a version there is clean enough for release! And with the 40 bucks you get unlimited support from one of the most friendly developers out there!? + i remember BotSpawn there was free and keept alive for a Loooong time.. It was a very good idea to turn it in to a premium plugin, i atleast wanted to support all the hard work there was regarding 80% of of the plugins code needed to be updated, because facepunch changed some back end stuff.... Appreciate you @Steenamaroo Thanks for keeping it cool! p.s and buy BotReSpawn, its the perfect NPC plugin for any server out there! endless possibilities, super easy UI, well performing and very compatible with other plugins such as bradley/helicopter tiers. Luux out
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- 195 comments
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- #rust plugin
- #custom rust plugin
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@Death @Mals @Raul Maintained Hey could any of you let us know whats going on with this plugin? Will some of the many questions be answered? I think we are a bunch of people there still use this plugin and would like it to be updated to curent standards. - come one @Death give this plugin some love and give carbon 5 minutes rest! Since todays force wipe 7.sep QuarryLevels - Failed to compile: 'ItemContainer' does not contain a definition for 'FindItemsByItemName' and no accessible extension method 'FindItemsByItemName' accepting a first argument of type 'ItemContainer' could be found (are you missing a using directive or an assembly reference?) | Line: 147, Pos: 47 best regards @Luuxen
- 195 comments
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- #rust plugin
- #custom rust plugin
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- 197 comments
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- #bradley
- #krunghcrow
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yea i just fell over this old post yesterday sadness its still a plugin for those twitch nerds there dont appreciate its value anyway.. thanks for the input @The Friendly Chap im gonna put this idea to rest instead i cant remember on top of my head who created the one they used, so thats just how it is.. cheers mate keep it real !
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yes it does affect the random event bradleys (01:47:36) | Spawning :12Bradleys (01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier (01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Hard] Tier (01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier (01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Nightmare] Tier (01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Hard] Tier (01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier (01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Medium] Tier (01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Hard] Tier (01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier (01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Nightmare] Tier
- 197 comments
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- #bradley
- #krunghcrow
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- 34 comments
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- #bps
- #blueprints
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- 34 comments
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- #bps
- #blueprints
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- 222 comments
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Thanks we *really* appreciate your inputs! Love how easy the plugin is to configure, no need to edit the .cs files to get it to work! But if you want to edit the files you can make a very complex plugin out of this Throwing salt in the machine just make it runs faster, so thanks for that! Thanks to @The_Kiiiing you sir are truely a champ! ! Best Luux
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- 296 comments
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- #building
- #foundation
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(and 27 more)
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- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
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You could make custom profile for supermarket for example, make the spawn points inside and make the roam distance very low/static? im positive they cant move on anything there dont have a valid nav_mesh, thats also why for example RaidableBases bots spawn static inside the bases and just stand still, and some spawn outside and walk around. Rust limitations.. I would also love the same that npc's can climp ladders&jump and find valid mesh on foundations/ceilings but i'am not sure it will ever be possible
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- 191 comments
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- #permissions
- #admin
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