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Everything posted by Wajeeh Agbariya
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Recent update still hasn't fixed the issue with the UI not showing up when connecting to the server. Even when the plugin was manually reloaded, the UI still doesn't show up for players unless they were online when the plugin was reloaded, thus still having the same issue that i was facing in the first place.
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- 110 comments
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- 110 comments
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| Failed to call hook 'cmdChat' on plugin 'TeamInfo v1.2.14' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.TeamInfo.cmdChat (BasePlayer player, System.String command, System.String[] args) [0x0001d] in <69a63412f6674ca1bd711a3ee5c8002b>:0 at Oxide.Plugins.TeamInfo.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a78] in <69a63412f6674ca1bd711a3ee5c8002b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 i think this error is stopping the UI from showing until the plugin is reloaded after start up
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- 210 comments
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- 248 comments
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- #bradley
- #bradleyapc
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A couple simple questions, if the bradley gets stuck does it unstuck itself automatically or no? and when the bradley is called and there is an outer wall to the base is there a possibility that it might spawn inside or will it spawn outside of the walls? also is this compatible with bradley tiers, will the bradley get overriden by bradley tiers?
- 248 comments
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- 1
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- #bradley
- #bradleyapc
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- 210 comments
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- 1
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- #eventmanager
- #manager
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(and 5 more)
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(00:44:14) | Failed to call hook 'OnEntityDeath' on plugin 'AutoLoot v1.0.2' (InvalidOperationException: Collection was modified; enumeration operation may not execute.) at System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) [0x0000b] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.AutoLoot.OnEntityDeath (BaseEntity entity, HitInfo info) [0x001ab] in <d88bae8eaf7b403f97198e6b19d040f9>:0 at Oxide.Plugins.AutoLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <d88bae8eaf7b403f97198e6b19d040f9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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[7:27 PM] > Failed to call hook 'OnServerInitialized' on plugin 'ScrapVendingExchange v1.0.11' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Game.Rust.Libraries.Command.AddChatCommand (System.String command, Oxide.Core.Plugins.Plugin plugin, System.Action`3[T1,T2,T3] callback) [0x00000] in <c38d833f6e8141369a1f1fe174fcc9aa>:0 at Oxide.Game.Rust.Libraries.Command.AddChatCommand (System.String name, Oxide.Core.Plugins.Plugin plugin, System.String callback) [0x00014] in <c38d833f6e8141369a1f1fe174fcc9aa>:0 at Oxide.Plugins.ScrapVendingExchange.OnServerInitialized () [0x00022] in <3d2f11168f4545f9be9f475ae8e6119f>:0 at Oxide.Plugins.ScrapVendingExchange.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00279] in <3d2f11168f4545f9be9f475ae8e6119f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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- 210 comments
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if you implement this i would buy this in a heart beat - let the plugin know if TruePVE is loaded shows a message all the time letting the player know they are in a safe area and once they go into a pvp area it lets them know that now its a pvp area - If TruePve is not loaded it shows that they are in a PVP area all the time thus keeping the pvp message on all the time and only changes when they go into a safe zone
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- 210 comments
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- 1
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- #eventmanager
- #manager
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(and 5 more)
Tagged with: