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Everything posted by MisterALX
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- 108 comments
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- 1
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- #drone
- #iqguardiandrone
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Hi, I believe I have made a mistake, I have purchased this plugin thinking it is the same as the Survival Arena, map is already made, we only have to join! But it seems this is not the case!
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Pack of 90 Raidable Bases + (Update Settings & Loot Tables) By JaaaaaThomas
MisterALX commented on jaaaaaThomas's file in Bases
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- 223 comments
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(11:37:38) | Loaded plugin HeliPilots v1.1.6 by walkinrey & Max39ru [125ms] (11:37:38) | Failed compiling 'BikeDrivers.cs': (11:37:38) | 1. 'BikeDrivers.EventsManager.sizeMarker': no suitable method found to override [CS0115] (BikeDrivers 36 line 606) (11:37:38) | 2. 'DriverController.BaseVehicleSettings.BaseTargetSettings' does not contain a definition for 'MinDistance' and no accessible extension method 'MinDistance' accepting a first argument of type 'DriverController.BaseVehicleSettings.BaseTargetSettings' could be found (are you missing a using directive or an assembly reference?) [CS1061] (BikeDrivers 88 line 918)
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- 223 comments
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- 223 comments
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- 223 comments
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I have tested something yesterday, so after upgrading the sails and engines, it is not possible to keep the upgrades once they were removed! Lets say I want to change something on the boat and move the engines or the sails, upgrades do not remain! I already know the answer, but do you think it will be possible to keep the upgrades if we want to move the sails and engines on another boat or if we adjust the layout on ours?
- 41 comments
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- #boat
- #controller
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- 41 comments
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- 1
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- #boat
- #controller
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"I also tried to explore the option of closing the player's inventory when opening any plugin menu, but it's not possible since it's client-side." I was working on my own plugins and I had the same situation but it works, you can block the in game menu while you have the plugin interface on screen. Also, as a suggestion, if you`d like, I have realized that the boat controls are on the keybinds, 1 to 6, I believe it could be possible to use the keys instead of opening pressing Enter to activate the mouse! I have tested the new update and love the repair button, upgrading the sails and engines! Amazing stuff!
- 41 comments
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- #boat
- #controller
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- 67 comments
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- #cargo
- #cargo ship
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- 41 comments
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- 1
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- #boat
- #controller
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Pack of 52 Raidable Bases + (Update Settings & Loot Tables) By JaaaaaThomas
MisterALX commented on jaaaaaThomas's file in Bases
- 7 comments
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- 1
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- #rust
- #rusty
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(and 40 more)
Tagged with:
- #rust
- #rusty
- #rust+
- #ruster
- #rustui
- #rust 5x
- #rustmap
- #rustapp
- #rush
- #rust ui
- #rust 2k
- #rustbot
- #rust 2x
- #rust cs
- #rust pr
- #rust 4k
- #rustgpt
- #rustkits
- #rust cfg
- #rustmaps
- #rust rdr
- #raid
- #raids
- #raider
- #raiders
- #raiding
- #raidable
- #raidbase
- #vk
- #raidstats
- #raidzones
- #raid loot
- #raid mega
- #raid base
- #raid pack
- #raidables
- #raidbases
- #raidblock
- #raidlimit
- #raid limit
- #raid base
- #raid alarm
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- 2 comments
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- #server
- #megaphone
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For a PVP server, to attack other players yes, my server is PVE with PVP zones, I am using TruePVE! I have made a plugin to show the fuel for helicopters only, but I am not gonna modify your plugin, because you have added a nice UI as well. By the way, I have noticed we can move the UI on screen, but it is a bit difficult to drag it! Thanks
- 41 comments
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- #boat
- #controller
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Love this plugin so far! Any chance you could add in the UI the amount of fuel left in the engines? That will be very helpful ! Also, a way we could see where the NPCs can aim will also be very helpful, otherwise they are useless! Perhaps, they can be programmed to auto aim as when other NPCs are attaking!
- 41 comments
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- #boat
- #controller
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- 14 comments
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- #dashboard
- #tool
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(and 1 more)
Tagged with:
