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Mals

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Everything posted by Mals

  1. Any updates on this?
  2. @MeventSupport Could you please follow up on this request?
  3. Mals

    Multiple Issues with 1.4.75

    I removed the API key screenshot. Make sure to set the support request private if sharing sensitive information, or DM the Author directly. Hopefully that data is not needed to resolve this.
  4. Mals

    Not showing in loot

    @TwoShoes What the creator is saying it is normal Low grade fuel with a skin applied to give it these properties. So you should be able to add it to any loot system that allows skinning (like Alpha Loot). Please give it a go with the AlphaLoot editor tool, that makes updating your configuration a lot easier. -Mal
  5. Please provide some specifics. Generalization are going to help resolve a specific issue you might be struggling with.
  6. Mals

    Warnings from Staging

    FYI, not urgent. Warning from staging: [Stack Modifier] Default Item's are missing! Notify DEV! Create Support Ticket!: Digital Clock_1619039771_electric.digitalclock_10 Wallpaper_-1501434104_wallpaper_10
  7. Failed to call hook 'OnPlayerDeath' on plugin 'RustRewards v3.1.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RustRewards.GiveReward (BasePlayer player, Oxide.Plugins.RustRewards+RewardType type, System.Double amount, BaseEntity ent, System.String weapon, System.Single distance, System.String name) [0x005b2] in <ec3b58779e6c4b288e23ac492fe18ecb>:0 at Oxide.Plugins.RustRewards.OnPlayerDeath (BasePlayer player, HitInfo info) [0x00126] in <ec3b58779e6c4b288e23ac492fe18ecb>:0 at Oxide.Plugins.RustRewards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003b8] in <ec3b58779e6c4b288e23ac492fe18ecb>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  8. Mals

    hi

    Hi Bubba. Please work to address this. -Mal
  9. Mals

    Ui popping up and not going away

    Firing an AK in my base till out of ammo and the search part of skinner is popping up. Very confusing.
  10. Mals

    Doesnt compile?

    Refunds are 100% controlled by the creator. If a plugin is not maintained, I can take off sale. But it sounds like Monster is on this. -Mal
  11. Mals

    DeathPenalty

    Down no money taken, dead money taken. Can you shoot me a list of plugins, it might be an interaction with a plugin? You can test it yourself on Mal's Plugin Testing PVE. PVE is off to allow testing.
  12. Mals

    Shop

    As an admin with multiple servers, I was incredibly disappointed your 2.0 version required me to log into each server to update shop. That is not cool dude.
  13. Mals

    SimplePVE

    How does the loot protect feature work? I am trying to set up a town and want to have anything unlocked usable by players.
  14. Mals

    DeathPenalty

    I will get my wife to shoot me to test 😉
  15. Mals

    Lights On

    Shoot me the entire config and what your goal is. Player hobo on at night all public ones always on? I will give it a test on my test server.
  16. Mals

    DeathPenalty

    It is using the hook: OnEntityDeath It would be bizarre to trigger on down. Are you sure you have the correct Death Penalty plugin? There are two out there.
  17. Mals

    DeathPenalty

    I'll check this weekend if there is a hook for downed and if so make it an option. Adding a cool down is not too hard, but will add overhead, so I will make it optional. Doing a penalty per hit while down is cruel as a NPC that does less damage so take more hits to kill you will cost players more. I'm not keen to do that due to the amount of hook calls, and poor player experience. Assuming there is a hook, I should be able to do this, this weekend.
  18. Mals

    Errors on unload reload in Carbon

    Noticed this on staging, so expect it to drop next week: > c.reload SimplePVE Failed compiling 'SimplePVE.cs': 1. The type or namespace name 'TrainBarricade' could not be found (are you missing a using directive or an assembly reference?) [CS0246] (SimplePVE 27 line 1693)
  19. Mals

    XTripwire

    Upgrade suggestion, add option to attach different explosives other than bean cans (hand grenade, C4, smoke grenade, etc.) but that does require parenting. That could allow brave soul to disarm it too. Lovely new mod, keep up the good work.
  20. Mals

    Errors on unload reload in Carbon

    Thanks!
  21. Mals

    Economics dont work anymore.

    Any ETA on this as it has been a few weeks.
  22. Mals

    sometimes stops working

    I was giving myself a ton of items via F1 and it just stopped giving them. unloaded the plugin and that worked again. Very odd and random. No messages on the console, I am assuming a plugin confilct. This was on Carbon. (08:00:16) | [F1Spawn] giving MalS 0 x Holosight : weapon.mod.holosight : 442289265 (08:00:16) | [F1Spawn] giving MalS 0 x Holosight : weapon.mod.holosight : 442289265 (08:00:16) | [F1Spawn] giving MalS 0 x Holosight : weapon.mod.holosight : 442289265 (08:00:16) | [F1Spawn] giving MalS 0 x Holosight : weapon.mod.holosight : 442289265 (08:00:16) | [F1Spawn] giving MalS 0 x Holosight : weapon.mod.holosight : 442289265 (08:00:16) | [F1Spawn] giving MalS 0 x Holosight : weapon.mod.holosight : 442289265 odd it says zero, who gives zero items?
  23. I am getting the following on unload reload: > c.reload SimplePVE [SimplePVE] Failed ILoadConfig (Object reference not set to an instance of an object) at DateTime Oxide.Plugins.SimplePVE.get_Time() in C:/Rust_Servers/OldSouls_Raidable_Carbon/RustServer/carbon/plugins/SimplePVE.cs:line 4595 at void Oxide.Plugins.SimplePVE.BackupOldConfig() in C:/Rust_Servers/OldSouls_Raidable_Carbon/RustServer/carbon/plugins/SimplePVE.cs:line 591ds, 218 plgs, 7/11 mdls, 2 exts at void Oxide.Plugins.SimplePVE.LoadConfig() in C:/Rust_Servers/OldSouls_Raidable_Carbon/RustServer/carbon/plugins/SimplePVE.cs:line 570 at void Oxide.Plugins.RustPlugin.ILoadConfig() in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/[SimplePVE] Cleaning up... [SimplePVE] Initializing rules..... Loaded plugin SimplePVE v1.2.3 by Ifte [655ms] Failed to call internal hook 'OnServerInitialized' on plugin 'SimplePVE v1.2.3' [352240293] (Object reference not set to an instance of an object) at void Oxide.Plugins.SimplePVE.LoadImages() in C:/Rust_Servers/OldSouls_Raidable_Carbon/RustServer/carbon/plugins/SimplePVE.cs:line 5482 at void Oxide.Plugins.SimplePVE.OnServerInitialized() in C:/Rust_Servers/OldSouls_Raidable_Carbon/RustServer/carbon/plugins/SimplePVE.cs:line 1110 SimplePVE.json
  24. Mals

    Lights On

    There are no permissions, so it does all objects. By skipping checking the owner of objects, it is noticeably faster. Every item set to go on, goes on, regardless of owner, and goes on quickly. Good for very high pop servers, or servers where player place hundreds of lights. Not useful for VIP servers, Night Lantern is the best choice in that case.
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