I dont have a clean server to test it on. I submitted a ticket with Pine Hosting, Their response was this:
"BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Decor/assets/bundled/prefabs/modding/cubes/white_cube.prefab"
"seems to be the issues however its a map issue, please contact gruber for support on the map"
Sorry just trying to get it working