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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. 0g.Ghost.7373

    FW broke it.

    Error while compiling HighQualityFuel: Argument 1: cannot convert from 'Facepunch.StringView' to 'string' | Line: 147, Pos: 42
  2. 0g.Ghost.7373

    Admin Menu

    Just wondering if this requires a dll file? I bought a plugin by the same name on another site, The DLL file will not update at all so I am looking for a replacement. Does this one work with the June update? I just dont wish to spend $30 to find out it requires the same file as the other one.
  3. 0g.Ghost.7373

    Mesh error?

    Concave Mesh Colliders are not supported when used with dynamic Rigidbody GameObjects. Either make the Mesh Collider convex, or make the Rigidbody kinematic. Scene hierarchy path "assets/content/vehicles/boats/rowboat/rowboat.prefab/assets/content/props/sentry_scientists/sentry.bandit.static.prefab/sentry (1)", Mesh name "sentry.base_COL" I keep getting that error. The only plugin I have that does anything with the rowboat is this one. Is it this plugin or do I have to start checking each one?
  4. Failed to call hook 'OnEntityDeath' on plugin 'MonumentsWatcher v0.1.11' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.MonumentsWatcher.OnEntityDeath (BasePlayer player) [0x00053] in <46d7c6e16474457586ecbd409ca9b5b5>:0 at Oxide.Plugins.MonumentsWatcher.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0646b] in <46d7c6e16474457586ecbd409ca9b5b5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  5. Failed to call hook 'OnEntityTakeDamage' on plugin 'TrafficDrivers v2.0.9' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.TrafficDrivers.OnEntityTakeDamage (ScientistNPC bot, HitInfo info) [0x00044] in <46d7c6e16474457586ecbd409ca9b5b5>:0 at Oxide.Plugins.TrafficDrivers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0042d] in <46d7c6e16474457586ecbd409ca9b5b5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  6. Failed to call hook 'OnEntityTakeDamage' on plugin 'BikeDrivers v1.1.4' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BikeDrivers.OnEntityTakeDamage (ScientistNPC bot, HitInfo info) [0x00044] in <46d7c6e16474457586ecbd409ca9b5b5>:0 at Oxide.Plugins.BikeDrivers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003f8] in <46d7c6e16474457586ecbd409ca9b5b5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  7. Failed to call hook 'OnEntityTakeDamage' on plugin 'ScientistHorse v1.1.8' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.ScientistHorse+<>c__DisplayClass19_0.<OnEntityTakeDamage>b__0 (Oxide.Plugins.ScientistHorse+RiderInWorld x) [0x0000e] in <7c3bbe604c384d29a85dc1badb866ef6>:0 at System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate, System.Boolean& found) [0x0003f] in <30cb9806a8774f11bb35ea6b11076cb4>:0 at System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00000] in <30cb9806a8774f11bb35ea6b11076cb4>:0 at Oxide.Plugins.ScientistHorse.OnEntityTakeDamage (RidableHorse horse, HitInfo info) [0x0001e] in <7c3bbe604c384d29a85dc1badb866ef6>:0 at Oxide.Plugins.ScientistHorse.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0029f] in <7c3bbe604c384d29a85dc1badb866ef6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Scientist[695] died (Fall) Been noticing the Scientists standing by the horses or floating way up in the sky. I finally caught this error.
  8. I can fly around and kill all of mine and they respawn quickly. I never messed with the settings except for what they wear.
  9. Another plugin has crate_rhib and "Patrol Boat Crate" but I can't find either one on a Prefab List.
  10. 0g.Ghost.7373

    Error

    Error while compiling PookEvent: 'TerrainMeta' does not contain a definition for 'Terrain' | Line: 913, Pos: 29
  11. How does this work with other plugins like Beast Master that spawns Animals?
  12. I just go around and ent remove them as I find empty ones. Then next server reboot they come back.
  13. This looks very interesting. From looking at the example config, does this replace the default smelting and cooking? What about other plugins like Custom Ores by Wrecks? Will it interfere with with how they handle smelting their ores?
  14. "Box setup (bot will put items in the box)": { "Put lock on box?": false, "Enable?": true, "Use small box?": true, "Box skin": 0, "Life time (0 - will exist until restart or until it dies)": 600.0, "Maximum amount to use (0 - without limit)": 2, "Another container prefab (you can leave it empty)": "" } If we set Use small box? to false, what does it use? Can we get an example of the "Another container prefab"? Like do we set use small box to false and add any container prefab there for it to use or what?
  15. Failed to call hook 'CanMoveItem' on plugin 'BagOfHolding v1.10.1' (ArgumentException: An item with the same key has already been added. Key: Item.bigcatmeatx440.5201958) at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <f98723dd4586469db5213ec59da723ca>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at ListHashSet`1[T].Add (T val) [0x0000c] in <393afa875f814375b634fab998bd7e75>:0 at ItemContainer.Insert (Item item) [0x0006f] in <a02df9ca467442d483e493b1d5423b87>:0 at Item.SetParent (ItemContainer target) [0x00039] in <a02df9ca467442d483e493b1d5423b87>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MoveToContainer_Patch1(Item,ItemContainer,int,bool,bool,BasePlayer,bool) at PlayerInventory.GiveItem (Item item, ItemMoveModifier modifiers, ItemContainer container, GiveItemOptions options) [0x0004a] in <a02df9ca467442d483e493b1d5423b87>:0 at PlayerInventory.GiveItem (Item item, ItemContainer container, GiveItemOptions options) [0x00000] in <a02df9ca467442d483e493b1d5423b87>:0 at Oxide.Plugins.BagOfHolding.CanMoveItem (Item item, PlayerInventory playerInventory, ItemContainerId targetContainerId, System.Int32 targetSlot, System.Int32 amount) [0x0002b] in <e3c4ec0c0ef748b79068dc5872dde8ce>:0 at Oxide.Plugins.BagOfHolding.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x010ff] in <e3c4ec0c0ef748b79068dc5872dde8ce>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Trying to hover loot in a BOH to my Inventory to pu tit in a box. Get this now and then.
  16. Will the PT Boats be added?
  17. I noticed it one time. Not sure exactly what caused it. I was moving stuff from a box to a bag and kicked.
  18. NullReferenceException: Object reference not set to an instance of an object at ItemContainer.Remove (Item item) [0x00069] in <a02df9ca467442d483e493b1d5423b87>:0 at Item.SetParent (ItemContainer target) [0x00012] in <a02df9ca467442d483e493b1d5423b87>:0 at Item.RemoveFromContainer () [0x00009] in <a02df9ca467442d483e493b1d5423b87>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MoveToContainer_Patch1(Item,ItemContainer,int,bool,bool,BasePlayer,bool) at Oxide.Plugins.BagOfHolding+ContainerSupervisor.TryMoveItemToBag (Oxide.Plugins.BagOfHolding+BagInfo bagInfo, Item item, Oxide.Plugins.BagOfHolding+ItemQuery& itemQuery, System.Boolean requireMatchingItem) [0x0003b] in <e7a2922864984f9f94b5c5e9d381d7bf>:0 at Oxide.Plugins.BagOfHolding+ContainerSupervisor.TryGatherItem (Item item, Oxide.Plugins.BagOfHolding+ItemQuery& itemQuery, System.Boolean allowCrossContainerGather) [0x0011f] in <e7a2922864984f9f94b5c5e9d381d7bf>:0 at Oxide.Plugins.BagOfHolding+ContainerSupervisor.<StartGathering>b__46_0 (Item item, System.Boolean wasAdded) [0x0015b] in <e7a2922864984f9f94b5c5e9d381d7bf>:0 at (wrapper delegate-invoke) System.Action`2[Item,System.Boolean].invoke_void_T1_T2(Item,bool) at ItemContainer.Insert (Item item) [0x00047] in <a02df9ca467442d483e493b1d5423b87>:0 at Item.SetParent (ItemContainer target) [0x00039] in <a02df9ca467442d483e493b1d5423b87>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MoveToContainer_Patch1(Item,ItemContainer,int,bool,bool,BasePlayer,bool) at PlayerInventory.GiveItem (Item item, ItemMoveModifier modifiers, ItemContainer container, GiveItemOptions options) [0x0004a] in <a02df9ca467442d483e493b1d5423b87>:0 at PlayerInventory.MoveItem (BaseEntity+RPCMessage msg) [0x0029c] in <a02df9ca467442d483e493b1d5423b87>:0 at PlayerInventory.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x001e4] in <a02df9ca467442d483e493b1d5423b87>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) PlayerInventory:OnRpcMessage(BasePlayer, UInt32, Message) BaseEntity:SV_RPCMessage(UInt32, Message) ServerMgr:OnRPCMessage(Message) ServerMgr:OnNetworkMessage(Message) Facepunch.Network.Raknet.Server:ProcessRead(NetRead) Network.BaseNetwork:Cycle() ServerMgr:Update() ********/*******/0g.Ghost kicked: RPC Error in MoveItem
  19. What I have tried has worked great. Windmill and batteries have the right amounts when I look at them with /power
  20. Seems to work with everything but the Test Generator No mayor what tier I use with TieredElectricity it still shows a total of 300 per TG.
  21. These are the ones I use that have anything to do with power or water. HydroelectricGenerator by razor on here. TieredElectricity by zeode on here. Water Works by nivex on umod.
  22. Will it work if we have plugins that change the amount of power test gens and stuff give by permission? What about water plugins that make the containers hold more water than vanilla?

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