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BetterDeadThanZed

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Everything posted by BetterDeadThanZed

  1. BetterDeadThanZed

    images fail

    Imgur has blocked the ability to call an image remotely. A lot of plugins were using imgur and have this same problem. I personally prefer imgbb. You can use Discord to host the image too. Just put it into a channel no one else has access to.
  2. Well, BotReSpawn is one... ATM System, BGrade, CraftChassis, Custom Bradley AI... there's more.
  3. I did that. I deleted the config and it still happened. Some plugins that are on Codefling and the other sites aren't getting their URL filled in.
  4. You're confusing me. Why does the plugin find the URL for some mods, for example: { "Plugin name (it's just a file name without .cs": "BetterChatMute", "Plugin version": "1.2.1", "Link to plugin [Umod | Codefling | LoneDesign | ChaosCode]": "https://umod.org/plugins/better-chat-mute", "Ignore new version": false }, but not others: { "Plugin name (it's just a file name without .cs": "BotReSpawn", "Plugin version": "1.1.9", "Link to plugin [Umod | Codefling | LoneDesign | ChaosCode]": "Not found on: Umod Codefling LoneDesign", "Ignore new version": false }, I didn't put the URL in there for Better Chat Mute but it's in the config. Why?
  5. It found other plugins on these sites without me manually entering them in. I thought it detected that automatically.
  6. That's fine, but why isn't is finding plugins that are on these sites?
  7. I updated today and still getting this: [ATMSystem] - not found [BGrade] - not found [BotReSpawn] - not found [BuildRevert2] - not found [BuriedTreasure] - not found [ChaosNPCDownloader] - not found [CraftChassis] - not found [CustomBradley] - not found [CustomCargoShipTiers] - not found [CustomChinookDrops] - not found [CustomHelicopterTiers] - not found [DailyRewards] - not found [DeathMarker] - not found [DebugMissingParentEntity] - not found [DungCollector] - not found [EpicLoot] - not found [FireworkGun] - not found [GridAPI] - not found [GUIShop] - not found [Hud] - not found [HWCustomMapName] - not found [IQPermissions] - not found [JetPack] - not found [LimitHorses] - not found [LinkReminder] - not found [LSkins] - not found [NoDecayCandlesUltra] - not found [NpcRustEdit] - not found [NpcSpawn] - not found [NPCTaxi] - not found [NPCVendingMapMarker] - not found [NTeleportation] - not found [OregonInjection] - not found [HumanNPC] - not found [Payback2] - not found [PlaceholderAPI] - not found [PooBot] - not found [PopUpAPI] - not found [PveMode] - not found [Raft] - not found [RconEventsCommands] - not found [SelfWipe] - not found [TruePVE] - not found [UberTool] - not found [UnlockDlcItems] - not found [VikingBoat] - not found [WelcomePanelAddons] - not found [WoodShelter] - not found [XDChinookEvent] - not found [XDMapMarkerApi] - not found [XDQuest] - not found [NovaWeather] - not found
  8. Why doesn't this plugin find plugins that it should find: { "Plugin name (it's just a file name without .cs": "ArmoredTrain", "Plugin version": "1.3.2", "Link to plugin [Umod | Codefling | LoneDesign | ChaosCode]": "Not found on: Umod Codefling LoneDesign", "Ignore new version": false }, Not found on Codefling and Lonedesign?
  9. Did more testing, this time with the Junkyard event and Harbor event. While I was the owner of the Harbor, I killed NPC's and Brad and didn't become the owner of the Harbor Event. I went to the junkyard and killed some NPCs at the Junkyard event. It said I couldn't become the owner because I already was the owner of a monument. When the timer for the Harbor owner expired, I killed some NPC's from the Junkyard and I became the owner of that event. I then fulfilled the requirements to be the Junkyard monument event and I was able to be the owner of that too. So, I am able to be both the owner of the event and the monument. I hope all of this is helpful and I'm not misunderstanding all of this.
  10. It seems that the relationship between events and this plugin might not be working right. I've tested this with the Power Plant event and the Harbor event. At first, I was able to become owner of the Power Plant event and when I tried to become owner of the monument, it said I already owned a monument. I ended the Power Plant event and reloaded this plugin. I started the Harbor event and killed some NPC's and the bradley but never got the notice that I was the owner of the event. I was able to become the owner of the monument after that. Also, Sewer Branch isn't covered by this plugin. Is that intentional?
  11. I didn't want to clutter Discord with this because there's no dedicated support channel there. Some suggestions: If a player meets the requirements to unlock a monument, but already has another monument locked, that other monument automatically unlocks. If a player loots, swipes or kills outside of a monument they locked, they lose the monument lock. Make the appearance of the dome over the monuments optional. Possible bug: You stated in Discord that events should disable the plugin. I tested this with the Harbor Event plugin and I was able to become the owner of the Harbor while the Harbor Event was active.
  12. Another issue. If I set this: "Enable access via chat command": false, Then the Marketplace box doesn't appear on the computer terminal.
  13. BetterDeadThanZed

    Blank screen

    When I open the Marketplace, this is what I get.
  14. I just realized this uses the same command (/marketplace) and permissions as the Personal Marketplace plugin.
  15. How do you use this with the computer station? Also, when I use Permissions Manager, it shows use, admin, craft, deploy and pickup permissions, not just the use permission.
  16. BetterDeadThanZed

    Keanland

    I haven't tried it again. I can only assume this map is dead.
  17. BetterDeadThanZed

    images fail

    I just came here to report the same thing. Does anyone know what the dev's Discord is?
    A very well made monument, easy to add to my map. I'm sure my players are going to love it!
  18. Make sure "Peacekeeper" is false in the NPC configuration.
  19. Is each function configurable? For example, if I want players to be able to only wipe blueprints, can I disable the other options?
  20. BetterDeadThanZed

    Error

    Updated this and now I'm seeing this in my console: StackModifier v2.0.3: Failed to call hook OnItemAddedToContainer(ItemContainer, Item): System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.StackModifier.OnItemAddedToContainer (ItemContainer container, Item item) [0x00036] in <58d3657dbf864677bf9898ad5013d42f>:0 at Oxide.Plugins.StackModifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b54] in <58d3657dbf864677bf9898ad5013d42f>:0 at OxidePerfCounter.main.HookPerformance (Oxide.Core.Plugins.HookMethod method, System.Object[] args, Oxide.Plugins.CSharpPlugin __instance, System.Object& __result) [0x0009c] in <b3fa7a63aa764ffb9f048e13be62c298>:0
    I used to use a multi plugin based system for authenticating/linking my players. It was cumbersome and sometimes didn't work. The rumor was that it also was a resource hog. I started to look for an alternative when I came across Social Link. The dev has moved to a new site/platform for running this, so this plugin is outdated, but I have to say that this linking system is the gold standard for linking! The website is so easy to use and getting this set up was so easy. Now I have a professional site for my players to link through. It's awesome!
  21. BetterDeadThanZed

    Trouble loading

    I just bought this and when I load it, I see this in the console: Oxide.Ext.Chaos is referenced by LinkReminder plugin but is not loaded What is this? There's no reference to that in the plugin description.
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