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Everything posted by BoobleJ
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This is unfortunately not gonna work. For example; A player rents a room, grabs the keys I left for them in the house and disconnects from the Server. The player doesn't come back to the Server for 2 days. In the meantime, his room becomes available and another player rents it. The keys I originally left are still in the possession of the original renter and the new renter has no way of getting through the 2 doors. The original renter comes back online a few days later and takes everything the new renter, using the keys to the back and top floor doors. I would need someone to constantly monitor this to make it work, which is not possible. Either the houses need to be completely redesigned, or the plugin dev. will need to implement using more than 1 Codelock to make the town truly compatible with the Hotel plugin. I think the patch for now would be to set the upstairs and backdoors to have push buttons to get out (RustEdit), though no way to get in.
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Hello, I purchased this map and am using the Hotel plugin. Had no trouble hetting the Hotel to work with the plugin, though having trouble getting the Town houses to work with the plugin. the Hotel plugin thinks there are 54 houses, when there are only 18. I reached out to the developer of the plugin and was told the plugin doesn't support multiple Codelocks. Can you please explain how you got this to work with the Hotel plugin? I have players blocked from accessing the town for now until I can get this resolved.
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I don't have any of the default entries in the Data file. I've done some more testing and narrowed down the issue. Players can only pickup their Minicopter and Horse if it's been spawned in via Vehicle License. Picking up these items changes the Minicopter to the small Minicopter (half size) I have set in the config, as well as a half size horse. If the Minicopter is purchased from Bandit, or the Horse is purchased from the Ranch, the player is unable to pick them up by smacking with a hammer.
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Bug? One of my players was somehow getting a Mini Horse and a Scaled down Minicopter that I setup in the config file. The items are not available in any Crafting Menu or Shop on my server, so was very confused how he was getting these. I TP'd to him and asked him to show me. He basically just hitting a normal Minicopter and Horse with a hammer, which them puts the Mini Horse and tiny Minicopter in his inventory.
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- 3 comments
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- #oxide
- #economics
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Thanks David, I was able to get the /wp_edit menu to show up. The issue I'm running into now, is I'm unable to change the background image. I've entered a new link for the background on all tabs, as well as reloaded Image Library and Welcome Panel. I've even rebooted the Server, though the image will not change. Any ideas? I've cleared out the data folder and tried from scratch with the same issue. I've also ran 'refreshallimages' and reloaded the plugin with no luck. There is no reference of the old image in the config. NM, this seems to be an ImageLibrary issue. TY David!
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Hi David, have you had a chance to look into the /wp_edit issue? Eager to apply a new background image that I had commissioned.
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Same issue here. I have a template selected and have had no trouble editing in the past. On the latest version of the plugin as well as Add Ons.
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Hi @imthenewguy I've been testing this plugin before adding VIP Tokens to my Tebex Shop. I noticed that the VIP time is not expiring, I'm on the latest build 1.1.5. Example; I setup a Token that adds a player to the VIP group for 30 seconds. It has a unique skin and have the config set to 'second'. The Data file shows the correct time to expire, though nothing happens after the 30 seconds. The player is still a member of the VIP group.
- 87 comments
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- #vip
- #monetization
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- 87 comments
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- #vip
- #monetization
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(and 2 more)
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You can use RustEdit to add the ATM pictured in the Thumbnail, as well as a button. I personally use a plugin called Monument Addons (free) to spawn the ATM at certain monuments. The cool thing is the ATM will remain there after a Server restart and even wipe. The only thing I need to do after a wipe is spawn in the card readers on the ATM's. Here is the command to spawn an 'ATM' using the Monument Addons plugin; /maspawn excavatorsignalcomputer.prefab Once it's in place (may need to play around with it to get it exactly where you want it), you can then spawn in the Card Reader /spawncardreader then place the Reader on the ATM /setplace
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I personally use the Monument Addons plugin to accomplish this. As long as your spawning the ATM (NPC Vending Machine) at a Monument, it will stay there after Server restart and even Server wipe and map change. Seems David locked down his Discord so feel free to hit me up if you need some help. I've been using this plugin for months now with Monument Addons and it works great.
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Hi @David! Stumbled across an issue with the Credit Cards that I'm hoping can be resolved. Players can continuously obtain a Card via /getcard which is fine. The issue is that players can go to Outpost and sell the Cards as Blue Cards to the Scrap Exchange. Players are able to get 40 scrap per card.
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Hello, Is it possible to have the option to set the notifications as a HUD or Overlay? Players are unable to get to certain areas in the custom Crafting menu until the notifications clear. It would be nice to have the notifications under the Crafting UI, so players can still craft etc while these notifications are displayed.
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- 198 comments
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- 1
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- #rust plugin
- #custom rust plugin
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Just purchased this awesome plugin, though am unable to get Oil Craters to appear. I have enabled 'EnableOilCraters' and set the chance to 90 (for testing). I have thrown down 100 survey charges and have yet to see an Oil Crater. Do you recommend using another plugin for this? Also, Is it possible to bypass the first 'Upgrade' button and have the Upgrade Menu show up by default when accessing a Pump Jack or Quarry? Thank you!
- 198 comments
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- #rust plugin
- #custom rust plugin
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Thanks for implementing that fix so quickly! Have a request for the Health Line. Rather that the heath line decreasing from the outside to the center, can you make it to where the healthbar decreases from right to left? This is normally how health bars behave and players are used to it. Players keep getting confused how it's currently working. Here is an example of my request (sorry for the blurry image)