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Everything posted by Netch
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Version 2.5.0
10 downloads
The Firework Shows plugin lets you trigger full fireworks displays using a single item. It includes 40 pre-made shows, with support for custom and admin created shows loaded from data files. Designed for server events, rewards, or general atmosphere, it’s easy to set up and flexible to use. The plugin also supports kits and item shops, making it a clean fit for most Rust servers. Join my Discord community to stay informed on new plugins and updates. Click here to get started. Instantly create full-blown fireworks shows with a single item. 40 unique shows are included. You can add more or edit them as you like! Supports kits and item shops. Perfect for server events or as a reward. 40 unique shows included out of the box! fireworkshows.give "Player steam64 ID" "Firework config ID" – Gives a firework show to the player. Useful for web shops or Tebex. /fws – Spawns all of the firework show boxes. fireworkshows.admin – Grants access to fireworkshows.give and /fws$24.99-
- #firework shows
- #firework
- (and 4 more)
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Version 1.6.0
1 download
The Random Items plugin for Rust gives players the thrill of receiving random items. With the option to choose specific items or use everything in the game, minus the ignore list, players can expect to receive anything from weapons and tools to food and resources. The plugin also supports multiple permission levels and language file support for easy customization. Additionally, randomize crafted items, random items for kills, random items for farming, and even jumping! With stack size limits set in the config, this plugin offers a fun and customizable addition to any Rust server. Join my Discord community to stay informed on new plugins and updates. Click here to get started. Customized item pool: pick specific items or use everything in the game (except ignored items). Set the random item quantity based on stack size, with a config limit. Custom items are supported! This plugin is like having 6 in one! You can enable or disable each feature without affecting performance. 1. Give players a random item every X seconds with unlimited permission tiers (optional). modpulse-timed-random-items.mp4 2. Give players X random items for killing players and/or NPCs (optional). modpulse-killing-random-items.mp4 3. Give players X random items after they respawn (optional). 4. Give players random items when they jump with cooldown support (optional). 5. Give players random items for crafting (optional). modpulse-crafting-random-items.mp4 6. Give players random items for farming (optional). modpulse-farming-random-items.mp4 (Optional) Player DLC API - Used for checking player ownership of DLC items and skins. /items – Players can switch on or off the option to receive random items. /randomitem.give <Amount (Defaults to 1)> – Gives X random items to everyone. randomitems.admin – Grants access to /randomitem.give You can also add/remove permission tiers to change the timed random item delay: "Permission: Give item interval (seconds)": { "randomitems.supporter": 60.0, "randomitems.VIP+": 120.0, "randomitems.VIP": 180.0, "randomitems.default": 300.0 } modpulse-jumping-random-items.mp4$9.99-
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- #random items
- #random
- (and 4 more)
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Closed Changed Fixed In to 1.9.0
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Changed Status from Not a Bug to Fixed
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Changed Status from Not a Bug to Fixed
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Changed Status from Pending to Not a Bug Changed Fixed In to Next Version
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Changed Status from Pending to Not a Bug
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Hey ShiiZo, thank you for your patience. I will publish the update this week.
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Hi thank you for reporting this. I will check.
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Changed Status from Not a Bug to Closed
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Changed Status from Pending to Not a Bug
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Sent you a message on Discord for further investigation.
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Changed Status from Not a Bug to Closed
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Sure thing I'll add a config option for that in the next version.
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Changed Status from Pending to Not a Bug
