Hello @jtausch, the issue was the new armored door closers needed to be added to the config file. I've published an update to automatically add these for you.
If you're happy with the plugin and updates I'd greatly appreciate a positive review. Have a great week!
Hello again, I have updated the plugin for you.
/randomitem.myitems – Lists items in your inventory to chat.
/randomitem.spawncustom – Spawns all of the custom items to your inventory.
Those white squares look like the shortname or skin id could be invalid.
Next wednesday I'll publish an update that makes working with custom items easier.
That is just how custom items work. They are a regular item with a skin and in this case it's a box with a skin.
You need another plugin to detect these custom items and spawn the vehicle
You would need another plugin to add the vehicles functionality. That is why nothing happens when you place those boxes.
The random items plugin only gives out the items.
Here's a free one you can try. https://umod.org/plugins/portable-vehicles
Thanks for the suggestion, but I don't think I'll be adding this.
You can already set all of the auto-lock options to be enabled by default, so players have to manually turn them off if they don't want to use them. If they choose to disable them and then forget to lock something later, that's really on them.
I appreciate you taking the time to suggest it though.
I understand, @Chill Roleplay. At the moment, the plugin only displays the material names, not their icons, as shown in the screenshot you shared.
In the next update, I'll add an option to customize the display name of each required material. This will be useful if you're using the same base item with different icon skins, allowing you to distinguish between them more easily.
Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.