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BLPVE

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Everything posted by BLPVE

  1. Having some issues loading the map its showing Preparing Occlusion Grid (1, 100, 1) NullReferenceException: Object reference not set to an instance of an object at GamePhysics.HandleIgnoreTerrain (Unity.Collections.NativeArray`1+ReadOnly[T] positions, Unity.Collections.NativeArray`1[T] hitIgnoreVolumes) [0x00042] in <e3272aee7fa3453bb36af5d5ae0757cd>:0 at GamePhysics.HandleIgnoreCollision (Unity.Collections.NativeArray`1+ReadOnly[T] positions, Unity.Collections.NativeArray`1[T] layerMasks, GamePhysics+MasksToValidate validate) [0x00023] in <e3272aee7fa3453bb36af5d5ae0757cd>:0 at GamePhysics.CheckBounds (Unity.Collections.NativeArray`1+ReadOnly[T] centers, Unity.Collections.NativeArray`1+ReadOnly[T] halfExtents, Unity.Collections.NativeArray`1+ReadOnly[T] layerMasks, Unity.Collections.NativeArray`1[T] results, UnityEngine.QueryTriggerInteraction triggerInteraction, GamePhysics+MasksToValidate validate) [0x00026] in <e3272aee7fa3453bb36af5d5ae0757cd>:0 at ServerOcclusion.GenerateOcclusionBroadPhase (Unity.Collections.NativeList`1[T] cellsToCheck, System.Int32 chunkTotalCount) [0x00094] in <e3272aee7fa3453bb36af5d5ae0757cd>:0 at ServerOcclusion.GenerateOcclusionGrid () [0x0006a] in <e3272aee7fa3453bb36af5d5ae0757cd>:0 at ServerOcclusion.SetupGrid () [0x00113] in <e3272aee7fa3453bb36af5d5ae0757cd>:0 at Bootstrap+<StartServer>d__22.MoveNext () [0x0056f] in <e3272aee7fa3453bb36af5d5ae0757cd>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 Have rust edit dll installed and everything set-up correctly, honestly a bit lost
  2. BLPVE

    IQDronePatrol

    Is there a setting for them to loose intrest in a player after x ammount of seconds? even when set in passive they will attack players like if they kill an npc
  3. BLPVE

    Armored Train

    After some closer monitoring there was another plug-in (trainhomes) causing it to stop
  4. BLPVE

    Armored Train

    hello, when the trains spawns the event ends after about 5min even tough the event time is set at 3600
  5. BLPVE

    Heli Signals

    Dev is super responsive and helpful with any issue you may be facing and goes above and beyond to help, The plugin is outstanding and super easy to customize and make your own profiles its a must have if you have a PVE server as it gives players something more than just a heli. Thanks again Zeode
  6. Another little bug i have noticed is that if any sleepers are near the control centre spawn it will kill them via suicide, is there any chance of a fix for this when you have a chance?
  7. BLPVE

    Bradley Drops

    Would it be possible to add support for DronePatrol? Maybe when the Bradley is killed it spawns the drones?
    Love the plugin! I like anything that adds to PVE like this by adding another step to easy vanilla events, if you are looking for something like that this plugin is for you! I do wish it had different difficulties, even an easy and a hard, to add variety to it. But 10/10

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