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Everything posted by Commo
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When will apartments be supported?
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I have and have checked integrity, even broke integrity and have steam reinstall and still broke in the UI.
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The SimplePVE HUD close icon renders as a white box when using assets/icons/close.png. Other plugins render the same sprite correctly using CuiImageComponent. SimplePVE appears to render the HUD close icon with CuiRawImageComponent. Can the HUD close icon be changed to CuiImageComponent, or can the config support ImageLibrary/Png/Url for the close icon?
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- 142 comments
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- #sorting
- #auto-sort
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(and 67 more)
Tagged with:
- #sorting
- #auto-sort
- #automation
- #item sorting
- #container management
- #storage management
- #inventory
- #filtering
- #organization
- #quality of life
- #qol
- #base management
- #efficiency
- #time saver
- #convenience
- #sorting chains
- #drop box
- #overflow routing
- #defense automation
- #turret filling
- #ammo management
- #ui
- #visual ui
- #oxide
- #carbon
- #no dependencies
- #base building
- #pve
- #resource management
- #item management
- #logistics
- #customizable
- #styled
- #easy to use
- #sorted
- #20k
- #base automation
- #optimization
- #umod
- #smartsorter
- #smart sorter
- #auto sort
- #inventory sorter
- #inventory management
- #storage sorter
- #container routing
- #ui editor
- #help ui
- #shotgun trap
- #flame turret
- #autoturret
- #sam site
- #weapon sorting
- #ammo sorting
- #resource sorting
- #tool cupboard
- ##vending machine
- ##vending routing
- #recycler
- ##refinery
- #furnace
- #large furnace
- #workbench
- #defenses
- ##fill defenses
- #construction sorting
- #radius sorting
- #performance
- #chillguy
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- 142 comments
-
- #sorting
- #auto-sort
-
(and 67 more)
Tagged with:
- #sorting
- #auto-sort
- #automation
- #item sorting
- #container management
- #storage management
- #inventory
- #filtering
- #organization
- #quality of life
- #qol
- #base management
- #efficiency
- #time saver
- #convenience
- #sorting chains
- #drop box
- #overflow routing
- #defense automation
- #turret filling
- #ammo management
- #ui
- #visual ui
- #oxide
- #carbon
- #no dependencies
- #base building
- #pve
- #resource management
- #item management
- #logistics
- #customizable
- #styled
- #easy to use
- #sorted
- #20k
- #base automation
- #optimization
- #umod
- #smartsorter
- #smart sorter
- #auto sort
- #inventory sorter
- #inventory management
- #storage sorter
- #container routing
- #ui editor
- #help ui
- #shotgun trap
- #flame turret
- #autoturret
- #sam site
- #weapon sorting
- #ammo sorting
- #resource sorting
- #tool cupboard
- ##vending machine
- ##vending routing
- #recycler
- ##refinery
- #furnace
- #large furnace
- #workbench
- #defenses
- ##fill defenses
- #construction sorting
- #radius sorting
- #performance
- #chillguy
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I am also having the same issue on a fresh install.
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Idk, everything was set correctly per your instructions. Sometime you just need to do a server restart. I restarted and it started spawning pvp with 0% set on chance of spawning.
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I reversed it like you said and reloaded and was still spawning PVE 100% of the time.
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Figured it out, set it to 100 on chance to spawn
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No matter what PVE to PVP convert I do they still spawn as pve. I need pvp only bases. Any help your be appreciated. RaidableBases.json
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If I change Stone and Metal to true, will it randomly choose one of the options?
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How do you configure changing the when spawning bases?