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mrdecoder

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Everything posted by mrdecoder

  1. mrdecoder

    need help

    hi uhm i need some help in installing this i think all is ok now but cant figere out how to do PHASE 4 - BOT =================== 1. Upload SimpleLinkBot.js 2. Edit everything in config.json 3. Install npm packages (discord.js, node-fetch) where upload this ?
  2. yes if i change it would always be as an option standart will always be /turret
  3. atm not but i can change that
  4. it should but it could be it only does it after a reboot, never tested that
  5. hi uhm sorry for late response, yes you need to have it in inventory else it will say not innough guns
  6. mrdecoder

    arena design

    hi uhm love the plugin and it gave me an idea that i need help with i used to have a town on my server but it uses copypaste and zonemanager but this is very slow and server demanding i see that you simply made it so that it downloads the json (arena) and spawns it in im thinking of making some more arenas and my town to work on the same way but im not able to make my prefab into a json can you maybe help me on that or explain how you did that my discord is mrdecoder#9456
  7. im looking for a limet plugin like https://umod.org/plugins/turret-limits that plugin works perfect but i need it to check/ count number of Tc and count and check number of scientist sentries i think its a small change so if someone is up for it let me know main thing i need ity the TC option this is to limit multi tc bases max 6 on one big base for example
  8. ooeeeee harmony contact me on discord when you have time i have some minor adjustments
  9. i do want to point out that ill pay for this
  10. hi can someone make a simple sam plugin that removes the protection that it not shoot lower atm if you fly below a samsite, the samsite will not shoot you easy raid i want that my sams shoot all directions
  11. i also get this alot
  12. mrdecoder

    Airfield Event

    Failed to run a 30.00 timer in 'AirfieldEvent v1.0.7' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.AirfieldEvent.m__4 () [0x00000] in <3dc075053e6341488bb51f53006b7028>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in :0
  13. its all tested but thanks
  14. if i remove my navmech fix then it spawns in , meaning the stuff the plugin spawns in needs to be slightly higher to net get seen as an error ps:is there a way my sientists not get shot by turrets?
  15. assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (153.3, -2.0, -882.8) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (146.5, -2.0, -874.9) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (157.7, -2.0, -865.5) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (156.3, -2.0, -883.0) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (152.1, 7.0, -878.4) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (149.9, 7.0, -880.3) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (151.4, 7.0, -870.9) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (158.7, 7.0, -870.0) on area: HumanNPC
  16. uhm i seem to come across some problems one of them is the spawning of npc ,if inside a base it will spawn them in nicely butthe moment the npc starts moving there is a navmech error and nps gets auto removed by the game how can i fix this
  17. mrdecoder

    Jet Ski

    i have this plugin for a while now and it worked perfect before but a while back it stopt floating i was hoping a next update would fix it for me but its still not floating any reason why this is happening?
  18. try changing "Block weapons in turrets by permission": [] into "Block weapons in turrets by permission": [ "multiplegrenadelauncher", "rocket.launcher" ] and then see if permissions turn back up
  19. multiple entries? send me config file i think something not good there
  20. seems to not be working anymore after last rust update [StructureUpgrade] Prepare Pending Job exception: System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.StructureUpgrade.PreparePendingJob () [0x00140] in <01d0e496e3d046ebac45b3274d6d14d0>:0 StructureUpgrade v0.6.3: Failed to call hook UpCommand(Oxide.Core.Libraries.Covalence.IPlayer, System.String, System.String[]): System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.StructureUpgrade.PreparePendingJob () [0x00239] in <01d0e496e3d046ebac45b3274d6d14d0>:0 at Oxide.Plugins.StructureUpgrade.QueueJob (System.UInt64 playerId, System.Int32 grade, System.UInt32 buildingId, System.Collections.Generic.Dictionary`2[TKey,TValue] payment, System.Boolean isDowngradeJob) [0x00094] in <01d0e496e3d046ebac45b3274d6d14d0>:0 at Oxide.Plugins.StructureUpgrade.Upgrade (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args, Oxide.Plugins.StructureUpgrade+PaymentMethod paymentMethod) [0x00352] in <01d0e496e3d046ebac45b3274d6d14d0>:0 at Oxide.Plugins.StructureUpgrade.UpCommand (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args) [0x00000] in <01d0e496e3d046ebac45b3274d6d14d0>:0 at Oxide.Plugins.StructureUpgrade.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000b0] in <01d0e496e3d046ebac45b3274d6d14d0>:0 at OxidePerfCounter.main.HookPerformance (Oxide.Core.Plugins.HookMethod method, System.Object[] args, Oxide.Plugins.CSharpPlugin __instance, System.Object& __result) [0x0009c] in :0
  21. Underline Keyboard shortcut Ctrl+U check the config, Block weapons in turrets by permission if that section is not good it not make permission section
  22. try unloading and loading cause the update should not effect it
  23. it seemd i forgot to remove quickmelt so it melts now but still on vanillla speeds 1 or 10 or 100000 it not make any difrence
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