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Everything posted by mrdecoder
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does this plugin also exepts 2 commands in 1 command i have a plugin that have build in pages to show kits/shop and stuff like this but to open the kits in that menu the menu needs to be open first example: "Command": "kit", "event": [ "MenuClick -1", "MenuClick 2" ] --------------------------- could i in this plugin do this .... ? { "Gobal Settings": { "Global - On Status": true, "Global - Use global permissions": true, "Global - Notify after command execution": true, "Global - Chat notification avatar ID (0=Rust)": 0 }, "Project Configuration": { "Project - Project List": [ { "Project - Name (can be named arbitrarily)": "kit", "Project - Open Status": true, "Project - Command Content (without '/')": "kit", "Project - Command Type (chat/console)": "kit", "Project - Use separate permissions": false, "Project - Individual Permissions": "", "Project - Feedback Message Type (chat/console)": "kit", "Project - Feedback message on successful operation": true, "Project - Run Success Feedback Message": "Project {0} ran successfully", "Project - Use Run Failure Feedback Message": true, "Project - Run Failure Feedback Message": "Project {0} failed to run. Reason: {1}", "Project - Event List": [ { "Event - On Status": true, "Event - Command execution end (player/server)": "player", "Event - Execution Count": 1, "Event - Command Type (chat/console)": "console", "Event - Command Content (without '/')": "MenuClick -1" }, { "Event - On Status": true, "Event - Command execution end (player/server)": "player", "Event - Execution Count": 1, "Event - Command Type (chat/console)": "console", "Event - Command Content (without '/')": "MenuClick 2" } ] } ] } } would that work?
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- 106 comments
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- 106 comments
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its still comming atm not so much but seems to lag server alot 15:29 [Error] Failed to call hook 'GetClan' on plugin 'Clans v1.1.12' (ArgumentException: Could not determine JSON object type for type Oxide.Plugins.Clans+ClanInviteData.) at Newtonsoft.Json.Linq.JValue.GetValueType (System.Nullable`1[T] current, System.Object value) [0x000e8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JValue..ctor (System.Object value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.CreateFromContent (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00048] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00020] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.Add (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JArray..ctor (System.Object content) [0x00011] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Plugins.Clans+ClanData.ToJObject () [0x00095] in <2075aaf533d94564876315349c451d1f>:0 at Oxide.Plugins.Clans.GetClan (System.String tag) [0x0000b] in <2075aaf533d94564876315349c451d1f>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00df9] in <2075aaf533d94564876315349c451d1f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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hy just wondering if it is compatible with dynamic cupshare ? cause i seem to have issue with doors and stufff or do you have/ know something better?
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Failed to call hook 'GetClan' on plugin 'Clans v1.1.12' (ArgumentException: Could not determine JSON object type for type Oxide.Plugins.Clans+ClanInviteData.) at Newtonsoft.Json.Linq.JValue.GetValueType (System.Nullable`1[T] current, System.Object value) [0x000e8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JValue..ctor (System.Object value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.CreateFromContent (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00048] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00020] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.Add (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JArray..ctor (System.Object content) [0x00011] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Plugins.Clans+ClanData.ToJObject () [0x00095] in <e124056acd124bf8979f3653d1d266c9>:0 at Oxide.Plugins.Clans.GetClan (System.String tag) [0x0000b] in <e124056acd124bf8979f3653d1d266c9>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00df9] in <e124056acd124bf8979f3653d1d266c9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 this is getting spammed alot
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hi uhm cool plugin and works perfectly but... at goes against other plugins that for example have an arena if one member of a clan goes in an arena and then another does tpr then it automaticly goes through every security on the event people can tp so im wondering if there is a way to prevent this or maybe make a hook for it to prevent the use of ATP
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hi. first off all cool plugin ive had this plugin from start but i never used it cause i have 500+ clans on a different system linked to alot of plugins put since k1lly0u made a dll system to make it better it got real bad so i tought lets give this one a go it all works as expected for the moment but because im used to alot of other plugin options regarding clans. it seems this one is missing some clan chat ally chat how comunicate to an ally? command to change ally ff or clan ff is a bit long atm i solved this with custom commands wich works good but maybe idea to allow to change commands /cff /aff also maybe add more options to the clantag color atm its either on or off and users will missuse it alot make it so that there is an option to only have 5 colors to pick from or something like that but overal it works
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this one when you use it you dont have to do command so i think this is reason that players tp onto the survival cause i already blocked all other commands as far as i know
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hi cool plugin but alot of ways to glitch it i think i blocked almost any command now but people still find ways to for example teleport inside it they teleport to team or friend and i use atp so command is not needed to accept the tp i need this blocked
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turret fill command requires 2x guns and ammo
mrdecoder replied to wesley wise's Support Request in Support
lol never heard this one before but ill take a look -
Changed Status from Pending to Work in Progress
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yes i hear that alot and will try to fix asap most simple fix for now is to make sure you in a team, on a single person its doing weird
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anyone can make me a good statistics page ? ive seen alot of cool plugins over the years but nobody made one that works good only one that comes close is playerranks but also that one is missing stuff so who is willing to help me i need a simple stats plagin that shows stats info in a UI i need that it gets saved in a database so i can use this info also online it needs to be in 2 parts wipe and overall and if possible also a section that shows clan stats stats include headshots Kill Death Ratio Overall Accuracy Suicides Times Wounded C4 Thrown Rockets Fired TC's Destroyed NPC Kills and so on i thought maybe better-statistics from -billy you- would work but it seems thats only a website info thing and it does not have an overal UI on the server so its pretty much useless for most servers so i hope someone has something better thanks in advance
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Changed Status from Pending to Closed
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im looking for a good foundation limit plugin or entity limit plugin i need a plugin that limits foundations/ entities on the main base but still be able to build other bases but also on limits so for example main base can have 10000 ents the next base can have 4000 or something like that for more info contact me
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hi uhm somehow my items not stack anymoe after the last update like if you drop it on the floor anyone know why and how can i fix this ?
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yes i seem to be having a problem if not in a team or clan i havent fount time to fix it yet i suggest you add yourself in a team or clan it should work after that
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i not gives an error it just not work it simply says you do not have permissions to use adminpower mode if its on or of it not matter it not changing the cfg anymore it gives the groups tho but it keeps the cfg powers
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yes all is updated and latest version of this plugin all works exept the dll wich is most importent
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yes a sharknado