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mrdecoder

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Everything posted by mrdecoder

  1. hi can someone make a simple sam plugin that removes the protection that it not shoot lower atm if you fly below a samsite, the samsite will not shoot you easy raid i want that my sams shoot all directions
  2. mrdecoder

    Airfield Event

    Failed to run a 30.00 timer in 'AirfieldEvent v1.0.7' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.AirfieldEvent.m__4 () [0x00000] in <3dc075053e6341488bb51f53006b7028>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in :0
  3. its all tested but thanks
  4. if i remove my navmech fix then it spawns in , meaning the stuff the plugin spawns in needs to be slightly higher to net get seen as an error ps:is there a way my sientists not get shot by turrets?
  5. assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (153.3, -2.0, -882.8) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (146.5, -2.0, -874.9) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (157.7, -2.0, -865.5) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (156.3, -2.0, -883.0) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (152.1, 7.0, -878.4) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (149.9, 7.0, -880.3) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (151.4, 7.0, -870.9) on area: HumanNPC assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab failed to sample navmesh at position (158.7, 7.0, -870.0) on area: HumanNPC
  6. uhm i seem to come across some problems one of them is the spawning of npc ,if inside a base it will spawn them in nicely butthe moment the npc starts moving there is a navmech error and nps gets auto removed by the game how can i fix this
  7. mrdecoder

    Jet Ski

    i have this plugin for a while now and it worked perfect before but a while back it stopt floating i was hoping a next update would fix it for me but its still not floating any reason why this is happening?
  8. try changing "Block weapons in turrets by permission": [] into "Block weapons in turrets by permission": [ "multiplegrenadelauncher", "rocket.launcher" ] and then see if permissions turn back up
  9. multiple entries? send me config file i think something not good there
  10. Underline Keyboard shortcut Ctrl+U check the config, Block weapons in turrets by permission if that section is not good it not make permission section
  11. try unloading and loading cause the update should not effect it
  12. it seemd i forgot to remove quickmelt so it melts now but still on vanillla speeds 1 or 10 or 100000 it not make any difrence
  13. somehow the melting of stuff not melt it takes the wood but it not melting also i can put a furnace on but not off
  14. im looking forward to it, i can fix it myself but i hate changing stuff on each update so ill wait if you need any help lemme know ps: sofar i realy like you plugin
  15. i also advice to change line 3049 from }, "Hud.Menu", UiHelper.rootPanelName); to }, "Overlay", UiHelper.rootPanelName); this way when using it other plugins will not go over it for example panels, logo's, and other stuff that people have on there screen sometimes
  16. It still seems that the furnace melting speed does not work in furnace config max atm is +-5 times the speed as normal regardless if its set higher same goes for recycler could you add in a instant smelt option for nodes, or make it so you can change what you get when farming just like on the pickup items cause atm my instantsmelt only works if i load it after this plugin else the stacking not work also i notices that mixing table is not included
  17. show me, maybe together we can make it best skipnight plugin ever i added a smooth night plugin to the site cause thats mostly the problem with a skipnight plugin but maybe we can make one together
  18. Version 0.0.5

    298 downloads

    This plugin is a realy simple plugin that will make your night go smooth and fast it will combine dusk,dawn and night time into one, making night realy fast WARNING! Dont make night lower than 2. it will start moving realy weird if lower than 2. Night is standard put on 2 and day on 118 Making day and night a total of 2 hours PS: it should hopefully work with any SkipNight plugin. So in case people not vote, night is realy short
    $2.50
  19. mrdecoder

    NpcRaiders

    anyway you can make this pvp ? i wanna call it in to raid other bases like a help group to help you raid
  20. in regarding to this i have something almost ready, who willing to help me test?

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