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Everything posted by Gamebundle
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Love the update! I noticied something though, when the permission runs out it seems that i'm still able to fire the same amount of rockets at a time, if i give myself a permission to fire 10 and remove it i still can fore 10, the command tells me i can't shoot more than 1 though When also using the .use permission but without any of the other one like the .vip / .basic etc..
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Hey there, love the plugin but i would like to suggest a few extra config option: Being able to have it toggled by default ( want to add it in the my ig shop without the need for player input, buy it use it) -So the possibility to 'force' it on a player like he buys the pack and it's toggled by default on the X amount he wanted -So a console command like /tdk {STEAMID} {AMOUNT} ON/OFF (by default) would be really good to have Blacklisting rocket type, shooting fire rockets x5 or 10 etc is a nuisance and can severely make the server lag haha Really nice concept too
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Hello, i'm having issues with saving loadouts Failed to call hook 'CmdSaveNewLoadout' on plugin 'LoadoutController v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LoadoutController.HandleItem (System.Collections.Generic.List`1[Oxide.Plugins.LoadoutController+SavedItem]& savedItems, Item item, Oxide.Plugins.LoadoutController+LoadoutOption loadoutGroup, System.String theSection) [0x00438] in <536713c4a15d4d9eb685f7577025b936>:0 at Oxide.Plugins.LoadoutController.SaveNewLoadout (BasePlayer player, System.String saveName, System.Boolean isOverride) [0x000cb] in <536713c4a15d4d9eb685f7577025b936>:0 at Oxide.Plugins.LoadoutController.CmdSaveNewLoadout (ConsoleSystem+Arg arg) [0x000c0] in <536713c4a15d4d9eb685f7577025b936>:0 at Oxide.Plugins.LoadoutController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ba7] in <536713c4a15d4d9eb685f7577025b936>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 Just installed the plugin basically and gave perms
- 46 comments
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- #loadout
- #controller
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(and 5 more)
Tagged with:
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Same issue here : FurnaceLevels v1.4.1: Failed to call hook furnace_ui(ConsoleSystem+Arg): System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.FurnaceLevels.GetNextPrice (System.Int32 index, System.String modType) [0x000c5] in <7dfe83efc14b4f7db651f3c82634b8a2>:0 at Oxide.Plugins.FurnaceLevels.CreateCui (BasePlayer player, System.UInt64 ovenId, System.String prefabName) [0x000bc] in <7dfe83efc14b4f7db651f3c82634b8a2>:0 at Oxide.Plugins.FurnaceLevels.furnace_ui (ConsoleSystem+Arg arg) [0x000a9] in <7dfe83efc14b4f7db651f3c82634b8a2>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009e0] in <7dfe83efc14b4f7db651f3c82634b8a2>:0 at OxidePerfCounter.main.HookPerformance (Oxide.Core.Plugins.HookMethod method, System.Object[] args, Oxide.Plugins.CSharpPlugin __instance, System.Object& __result) [0x0009c] in <b3fa7a63aa764ffb9f048e13be62c298>:0
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Sweet ! thanks
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Well, apparently it solved itself haha thanks tho
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Hey there, after a bit of testing i can confirm that my players can be invicible from nearly everything when they get some of the brand new Skills, the skills in question are the Cage Diver & Reckless Diver (100% less damage from sharks in total) My server is PVE and we tested with NPCs & PVP in our PVP Zones
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But as far as i know yes all English users see it
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Hey, thanks for coming back at me, i don't see any FR Lang File tho https://prnt.sc/TgmUqxbAKphu See above ^
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Hey there i just upgraded to the latest version with removing the config & lang file and this happened on a player (see screens) Basically the XP bar isn't telling how much XP they have and the new Ultimates aren't either, i need to say that he plays in a French Lang on rust, don't know if it's relevant or not tho I did reset his player and gave him his XP back but nothing changed
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Hey thanks for this answer Yeah the helis on my server usually take more than an AK with the 100% haha, i have a Nightmare heli set to 55K health so it does takes a few bullets. I need to say tho, my players area really happy with this plugin already i guess i could change to Max ammo of other weapons using another Plugin like i do for my Battlefield Anyway thanks again for your reply, have a great day
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Hello, would it be possible for this plugin to add them to any guns ? or whitelisted guns, i would want to add them to guns like the M249 HMLMG Bolt etc..
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Please disregard my Support Ticket, the conflict was caused by another plugin (DrugBusiness) this plugin works like a charm!
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- 1,253 comments
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- 1
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- #leveling
- #progression
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- 12 comments
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- 1
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- #competition
- #event
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Hello, i'm still having issues when splitting Stacks with Reskinned Items from this plugin, i've tried to set the option in the config to False but it doesn't work even when set to false or true I'm using StacksExtended from CC so maybe i need to change something in there ? You can contact me on discord (invite me) : Black_demon6#0676 Have a lovely day