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Everything posted by Texas Rust Server
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Thanks for the plugin. I was just about to look for something like this. This is what server said when I loaded it. Thanks! 11/04 19:38:56 | Ignored unexpected plugin compilation failure: NoTorchDamange 11/04 19:38:56 | Error while compiling NoTorchDamange: Plugin filename NoTorchDamange.cs must match the main class NoTorchDamage (should be NoTorchDamage.cs)
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Are there any custom maps that work well with RaidableBases?
Texas Rust Server replied to BadAzZ's topic in General
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The Search Feature. You are a hero! Two questions, can you block out the parachute on the next update? Pictured is me selecting headlamp and then parachute, it's kind of vague but it pops up. Doesn't mess with functionality of selecting a skin so not a big deal. Just preventing the comment that parachute skins is broken lol. Second, is there a way to show more than 12 skins at once? Preferably, extending the top panel to the right with + 12 or 9, whichever would fit. Thanks Lagzya!
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- #welcome
- #easy setup
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- #hud
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@Gt403cyl2 Just want to make you aware there is an error on the "LootedFromCorpse" section. Logs stated players were looting other players. After investigating, I did the same things they told me they did. Attacked Convoy, got killed and looted my dead body. It indeed stated that I looted another player. I don't see any other mentions of this being an issue so insight would be greatly appreciated. If you need log files or config, feel free to message me on Discord. Rendon#0621 "Rendon looted 1 Salvaged Hammer(s) from the dead body of CFodder1 (76561198314906397) on 05/14/2023 09:28:49 UTC time.", "Rendon looted 3 Road Signs(s) from the dead body of CFodder1 (76561198314906397) on 05/14/2023 09:28:50 UTC time.", "Rendon looted 5 Coffin(s) from the dead body of CFodder1 (76561198314906397) on 05/14/2023 09:28:50 UTC time.", "Rendon looted 4100 High Quality Metal(s) from the dead body of CFodder1 (76561198314906397) on 05/14/2023 09:28:50 UTC time.", "Rendon looted 1 Hammer(s) from the dead body of CFodder1 (76561198314906397) on 05/14/2023 09:28:51 UTC time.",
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Consistency of plugins. oxide.reload Grow does not work. Force of habit to hold shift of the first letter of any plugin. My OCD This is constructive criticism. Not bashing. The plugin works just as expected but let's use an example. I'm going through my mods, I come across Grow, I see it's different, try to change it and realize the inner code is also a lower case g. I also wonder what the plugin is for and the description within the plugin says "letz growing baby". That doesn't tell me what it's for or what it does. Now i have to go online to figure out what it's used for. All I'm asking for is consistency to the other thousands of plugins already on the market.
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- #loot
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Okay. I understand a little better how you might be using it but . Try adjusting this line in the config file so it does not spawn within a zone "Extended Distance To Spawn Away From Zone Manager Zones": 100.0," It's on line 451 of the Config. It came at 100 default so maybe you adjusted it when you set it up? Second. I don't know if you are a PVP or PVE server. But if you are a full PVE server and don't want turrets to shoot other players, you could use PVE Turrets. It tells you how to setup with Raidable Bases and will prevent you having to use zones for this. Last, I find it hard to believe a Raidable base spawned within one of your zones. It's unlikely unless you have a huge zone and adjusted the config I mentioned before. If you are just assuming this might happen and haven't seen it happen. Please let me know. Thanks!