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Everything posted by Krungh Crow
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Version 1.0.3
553 downloads
A configurable UI with wipe/purge info to save your admins some work Optional dependencies : GUIAnnouncements Features : Set info about wipe time/day and purge time/day in a UI Panel Setup Colors used and a Top banner image Welcomes the player using his/her name automaticly Automaticly displays the settings inside the UI from CFG file Option to have it use a GUIAnnouncement message when purge is active or not. Both with a seperate timed interval.(to activate either set it to true/false and reload plugin for now) GuiAnnouncements are randomised from the lists (depended if the pre/during mode is set to true) This is not a purge plugin but a info panel still have to activate your purge!!! Permissions : purgeinfo.info : To give players permission to use the UI panel command Commands : /purge info : To open the informational UI panel. Configuration : Notes : You still have to manualy enable disable the Announcements to true/false and reload the plugin (this is not automated) { "GUI Info Settings": { "Banner Image": true, "Banner Image Url": "https://i.ibb.co/6YbWnxW/purge-info.png", "Banner Image Transparrency (0-1)": 0.9, "Welcome text color (RGBA)": "1 1 1 1", "Version text color (RGBA)": "1 1 1 1", "Wipe text color (RGBA)": "1 1 1 1", "Purge text color (RGBA)": "1 1 1 1", "Info Text color (RGBA)": "1 1 1 1", "Info Text size (Default = 18)": 16, "Close Button Text": "Close this window", "Close Button color (RGBA)": "0 0 0 0.85", "Close Button Text color (RGBA)": "1 1 1 1" }, "Wipe Info Settings": { "Wipe cycle (weekly biweekly monthly": "Biweekly", "Wipe day (mon tue fri etc..": "Thursdays", "Wipe time (example 19:00)": "19:00 UTC" }, "Purge Info Settings": { "Purge day (mon tue fri etc..": "Wednesday", "Purge start time (example 19:00)": "19:00 UTC", "Purge end time (example 18:00)": "18:00 UTC" }, "Info Block": { "Info text": "Your purge/wipe info can be placed here use \n to go to the next line" }, "Announcements": { "Use Pre Purge GUIAnnouncements": false, "Pre Purge GUIAnnouncements Cycle time (minutes)": 10.0, "Use During Purge GUIAnnouncements": false, "During Purge GUIAnnouncements Cycle time (minutes)": 10.0 }, "GUIAnnouncements messages": { "Pre Purge Announcement messages": [ "test : for the PurgeInfo plugin (pre purge trigger)", "test2 : For testing the PurgInfo plugin timing (pre purge trigger)", "test3 : Another test for PurgeInfo plugin timing (pre purge trigger(wip))" ], "During Purge Announcement messages": [ "test4 : for the PurgeInfo plugin (during purge trigger)", "test5 : For testing the PurgInfo plugin timing (during purge trigger)", "test6 : Another test for PurgeInfo plugin timing (during purge trigger(wip))" ] } } localisation : English language file included to use a different language just make a new file in the language folder. { "InvalidInput": "<color=red>Please enter a valid command!</color>", "Prefix": "[<color=green>PurgeInfo</color>] " }Free- 6 comments
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- #krungh crow
- #oxide
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(and 7 more)
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Changed Status from Pending to Closed Changed Fixed In to 1.0.7
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ye think i found the issue its prob only spawning on even number ^^ have to do a diffrent call i will test and prob be updated in a couple minutes
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can u post your cfg file so i can test your settings on the testserver ?
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NPC's that kill game trigger Huntsman
Krungh Crow replied to Kleementin's Support Request in Support
Changed Status from Work in Progress to Closed Changed Fixed In to 1.0.5 -
that will NOT be easy and would require a big MonoBehaviour to be written so not sure if i can add that...would be awsome to see but not sure if it is possible at all with my current knowledge of coding ^^
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NPC's that kill game trigger Huntsman
Krungh Crow replied to Kleementin's Support Request in Support
Changed Status from Pending to Work in Progress -
NPC's that kill game trigger Huntsman
Krungh Crow replied to Kleementin's Support Request in Support
ill have a look and test i have hordes too so i can test that. -
NPC's that kill game trigger Huntsman
Krungh Crow replied to Kleementin's Support Request in Support
they shouldnt be doing that what plugin you use to spawn zombies with ? they only see the minecraft zombies as a animal since they share family of npc with eachother -
Changed Status from Pending to Not a Bug
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cyan is not supported by oxide you have to add a hex code to get the cyan color (#00ffffff) "<size=12><color=#00ffffff> message </color></size>" I will check the drop weapon but there are plugins allready available that makes the npc drop their weapon
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did u try using BradleyOptions ?
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Changed Status from Pending to Closed Changed Fixed In to 1.1.1
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seems to be happening when its hurting itself ^^. Now i have something to work with
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noticed it too occasionaly .It happened when they updated oxide i am still looking into it but its not a plugin breaking issue.
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a Discordwipe plugin - Detects mapwipes - Blueprint wipes - player capacity - map size - map name - seed - prints out a configurable message to discord - No extra api's required it should be run by itself optional to set a Purge notification set in cfg start/end
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- #statistics
- #leaderboard
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- 92 comments
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Changed Status from Pending to Can't Reproduce
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Backpacks seem to be working fine tested it just now { "Drop on Death (true/false)": true, "Erase on Death (true/false)": false, "Use Blacklist (true/false)": false, "Clear Backpacks on Map-Wipe (true/false)": false, "Only Save Backpacks on Server-Save (true/false)": false, "Blacklisted Items (Item Shortnames)": [ "autoturret", "lmg.m249" ], "Backpack Size (1-7 Rows)": 7 } Make sure to have `drop on Death` set to true and `Erase on Death` to false.
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- 92 comments
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- 92 comments
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- 92 comments